Telltale Bags $6 Million in Funding 25
Telltale Games, makers of the recent Sam and Max episodic series of adventure games, has announced that they've gotten ahold of $6 million in funding. GamesIndustry.biz references the press release, which states that a San Francisco-based venture capitalist firm took the plunge ... apparently based on the power of the digital distribution methodology. Telltale's CEO and co-founder Dan Connors said, "This funding will allow us to stay on the cutting edge of innovation by building out our team and our tools, and by taking on new licenses for the episodic treatment ... Telltale has it all-a great group of people who are changing an industry while doing what they love," said Granite Ventures managing director Chris Hollenback, who has now joined Telltale's board of directors." Considering that a year ago no one was sure if the Sam and Max games would work in this format, I think this is telling about the future of games and digital distribution.
Excellent! (Score:3, Interesting)
Congrats, Telltale! Now, if you could get into talks with Ron Gilbert and bring back a certain pirate franchise that was also under LucasArts' wings, that would be even better!
Re:Excellent! (Score:4, Interesting)
I love Star Wars as much as any other geek, but come on LucasArts, don't let the games that made you great die off.
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Re:Excellent! (Score:5, Informative)
My only complaint is that by the third game, I already felt like it was the same game all over again... And by the 6th... Well, there's a place for consistancy, but the plot of 6 episodes is not that place.
For those who haven't played it, allow me to ruin the plot of all 6 episodes:
Find out something odd is happening.
Find out you need (obscene amount of money) to buy a home-made gadget from the store.
Get around some obstacles with items you pick up.
Earn obscene amount of money in a dumb way.
Buy item.
Use item to advance plot.
Get around more obstacles.
That's it. The details differ a -little- in each episode, and the scenery and dialogue (firefox says that's spelled wrong. Bad firefox!) vary wildly, but I got sick of the 'plot' real quick.
It's like Scooby Doo. Every single episode had the same plot, but just the details differed.
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It doesn't flow well from one game to another, the whole series(well up to 3, I haven't gone through the last 3 yet) doesn't work well as a single
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I don't want to spoil anything, so I can't respond to some of your issues so far.
I didn't have a single graphical issue, though... Definitely felt well-done on the programming side.
As for the Wii version... Is that a definite? I was thinking about buying the PC DVD to support them, but I'm -much- rather have a Wii ver
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I went ahead and finished off season 1. Abe Lincoln must die was awesome. Reality 2.0 was great, and the ending credits for Bright Side of the Moon were great... but constantly having to go back to the same locations, wit
Episodic Content (Score:2, Interesting)
Congratulations Telltale! (Score:2)
Additional hardware platforms (Score:2)
Which additional hardware platforms is a bit early to speculate on (and only one of their goals), but I wouldn't be surprised if they were looking into the Wii and/or Mac.
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Sam & Max for Wii: Probably (Score:2)
I think they've all but confirmed [google.com] that Sam & Max will come to the Wii. I'm happy!
Also, the DS is turning out to be a great platform for Adventure lovers. And to think, after all these years, our favourite genre is having a bona fide revival! :-D
Such awesome games! (Score:2)
I For One (Score:1, Interesting)
It reminds me too much of x-files, lost and prison break, where you will not get a coherent and planned out product, but a " Let's throw it against the wall and hope it sticks" formula, where more stuff will be thrown if something will stick.
I DO like the concept of downloadable games tough. But only when they're 'full' games. Only thing holding me back is my disliking of credit cards, which is probably a cultural thing (Europe).
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You misspelled overlords.
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That said, I agree with the general notion that episodic gaming is distasteful
The problem with Lost (Score:2)
24 and Dexter get around this by hav
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But I think episodic gaming the way telltale did it is great. I like the idea of a game that lasts a few hours because I have the time for that. And the episode system allows me to spread out those sessions without having to worry about everything I've forgotten since the last time I played.
I've just started playing Zelda: Twilight Princess and I know it's going to be difficult to finish it. If I leave it for too long I know I may never see