GamesIndustry.biz, in an interview with PopCap Games chief creative officer Jason Kapalka, reports that the company is apparently a bit miffed at 'imitation games'. Puzzle games being what they are, Kapalka finds the number of Bejewel-like titles on the market frustrating. "Very few games are developed without reference to past games. There's always going to be titles that build on a previous mechanic or game. But there's a fine line between that and very bold-faced rip-offs that aren't adding anything to the game and are just trying to make a quick buck." Over at 1up, editor Ray Barnholt points out that PopCap is a funny company to be making that claim. Several of that group's most popular games are in turn tweaks or imitations of little-known Japanese puzzle titles from the 90s.
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