LAIR Pushed To Next Month 50
LAIR, the much-anticipated title featuring combat from dragon-back, is a very important title for Sony and the PlayStation 3. Its the first of the AAA slated for the end of the year for the trailing platform ... and so far things don't look good for the title. Now, the company has announced that LAIR has been delayed until early in September. "Due to an extra step in QA testing to enhance the community features in the game, the release of LAIR, originally set for August 14th, has changed to September 4, 2007. Natural challenges that arose while finalizing the offline game to include key online features - such as leaderboards and medal systems - have led to the difficult choice of pushing back the release date. We appreciate everyone's excitement and patience for the game and look forward to its release on September 4."
Are we surprised? (Score:3, Insightful)
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Of course, often times it's the publisher that drives deadlines, so who knows if that will/can ever be fixed.
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Why game companies think they can pinpoint a release date when more then 65% of commercial aps that go through (apparently) little to no QA can't even hit their deadlines is amazing to me.
They don't think they can. But they hope they can get close. They have to get a manufacturing slot for their game reserved 6 months in advance. They have to line up advertising in print, TV, and online months in advance. For some games "it will be done when it's done" works because it will get the press (and bought) when it's done. Most others do not have that luxury.
It's not the game company driving the dates, it's the rest of the industry pushing the game company.
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Yeah, and it all needs to be budgeted and coordinated. For a big game, there can be literally tens of millions of dollars at stake. Print ads get bought months in advance, meaning they need to be worked on starting months before that, meaning they need to be budgeted and planned even sooner. A company only has a certain number of designers and they work on a variety of projects. They can't just drop everythi
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Sorry to reply to myself, but all I can say is... uh... whoops!
http://www.reuters.com/article/technologyNews/idUS N0238261 [reuters.com]
A month? That's an absurdly long delay. (Score:5, Funny)
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http://www.angryflower.com/bobsqu.gif [angryflower.com]
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oh, then they must have heard this back when it was released!
No kidding (Score:3, Interesting)
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"Are they going to release it for the PC?" I highly doubt it. IIRC, this is one of those games that required Blu-ray. I'm pretty sure it's a 25 GB game, and I doubt you'd enjoy installing it from 5 DVDs (or 35(?) CDs) and having it take 25 Gigs on your drive. And it probably wouldn't look nearly as "gorgeous," either, because most computers are probably massively underpowered for it. According to Wiki, it's got: Progressive Mesh HDR Lighting Real-time Dynamic physics and Fluid dynamics just to name a few. I doubt if even 1% of PCs currently being sold have the capability of real-time fluid dynamics.
Not to slag the Ps3, I really like mine. But if you implement it for Pc you don't have as much of a proccessing power vs disc space contraint. A Console game must contruct all the binaries/artwork/audio etc.. on the fly or with just a bit of preprocessing while a PC game can heaviyl crunch it and reconstruct on install and play without doign that step again and again. so a 25 gig on a console may only be 7 gigs on a PC with no quality loss.
I hope it doens't go to Pc because I could sure use some more exclu
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Installing to a PC simply means copying the files for faster read times (and originally to be able to play the game without the CD, but you're not even supposed to do that anymore). Nothing actually "compiles" during the install process. I'm pretty sure that if it did, the disc would have to be even bigger.
Also, the PS3 is a lot more likely to be able to heavily crunch the numbers required for binarie
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Shocking! (Score:2, Funny)
Xbox ftw.
Hopefully making for a better game (Score:2)
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While I see where you're coming from, I also think you're misrepresenting. It's the execution that's the hard part; ideas are easy (for proof of this statement, go read pretty much anything Peter Molyneaux has ever said). I mean, I have an idea for an RPG with an open/sandbox play style, but in which the world also evolves around you (you don't have to do the main quest, but the more time you spend not doing it, the worse the world gets and the harde
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Oh, sure. The nice thing about these Internets is what you say to one million people here, stays here. ;-)
But seriously: your devolving world RPG idea is a good one, IMO. The problem with most game paradigms is their relentless linearity and immutable conditions. And your idea neatly addresses that. Go pitch it to someone in a suit.
Further along these l
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Control scheme (Score:2)
Okay here goes my karma. (Score:3, Insightful)
I am really sick of the following two terms, and they seem mostly confined to slashdot (NONE of my gaming friends outside of
Are there B titles? O titles? S titles? So could there be a BOOBS title? (Would that be those volleyball games?)
Both of these terms have come around somewhat recently, and it irks me. It reminds me of computer terminology thrown out there on bad TV by an idiot: "It has Megagigs!"
Seriously. You guys sound like marketing idiots using buzzwords.
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Go look at a game developers site. Look at the job listings, I'm willing to bet about half the time they will use the terms AA,AAA,or AAAA.
In fact here is one from blizzard: http://www.blizzard.com/jobopp/art-lead-3d-enviro
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I encountered such terms many years ago in game *development* circles. You know, the guys who actually make the games. When I encountered the terms years ago, they were clearly widespread and well known to the guys in that field. Personally, I
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exactly.
SKU (Score:2)
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Its a common retail acronym. Its frequently used these days to identify types of console bundles which are to be announced before formal notification has been made.
Personally I find "new buzzwords" like podcasting, vlogging, ARGs to be more annoying.
It's better this way.. (Score:2, Insightful)
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Can I kick you awake now?
Eh a month isn't all that bad... (Score:1)
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I can live with a month delay, that's not too bad, especially if it helps.
Its been delayed far longer than a month. It was originally going to be a launch title. They then pushed it back to June I think it was. After that, they said it would be July. Then they said it would release on 04 AUG. Then then PS3 Blog announced it went 'gold' for a 14 AUG release. Then they said it would be released 04 SEP.
Thats about nine months worth of delays, not one.
When one of the major issues cited with a system is lack of games, any delays like this hurts.
Quick! Someone write a perl script (Score:2)
zonk bias (Score:3, Insightful)
ps3 gets a price drop: article "ps3 price doesnt get lowered enough".
ps3 gets a bundle/starter pack deal, article: "ps3 starter pack forces you to get games you may not want"
or something along those lines anyway. this time the lair dev's want to spnd a few extra weeks tweaking the control scheme and somehow this is doom and gloom for the whole game, and next the ps3 will die!. ok, it's more subtly worded... but the bias is obvious to me.
... or am i alone in finding this a bit tiresome. i suppose i can never get enough of the microsoft blunders... maybe you just have to be of a specific mind set to appreciate the editorial style here, and if you dont happen to share the mindset you're on your own.
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Shitty deal to you maybe... if all you want to do is play games, then yes, maybe it is a "shitty" deal. But if you are looking for a convergence device so you don't have your home theatre cluttered with gadgets, then it's a great machine and well worth the price.
WiFi, hard drive, Linux, reliability, sleeker, Blu-ray, etc.... all these things make it worth more than the XBox 360.
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Zonk is on the take from Microsoft (Score:2)
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"more advertising in your next Xbox game"
"xbox division posts $1.9 billion loss"
"For-Pay Demos Coming to Xbox Live?"
"The Man Who Went Through 11 Xbox 360s"
"Microsoft Sued Over Scratched Xbox 360 Discs"
and why don't you list any of the "pro" ps3 article names:
"Price Cut Leads To PS3, PSP Sales Boost"
"A Million PS3s Sold in Japan"
"PS3 Oblivion Approaching PC
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Wasn't this a Launch Game? (Score:1)
OT: Caps Lock - bad (Score:1)
I'm hoping that the game is still _called_ Lair (sans all caps), because that trend is definitely not something I want to be a part of.