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Games Entertainment

ESRB Responds to 3D Realms' Kvetching 90

Via GamePolitics, an article at the Hollywood Reporter site on the ESRB's snappy comeback to 3D Realms. You may recall Scott Miller (3D Realms' co-founder) saying a short while back that he viewed the ESRB's smackdown as a 'sucker punch'. The Reporter article lays out the ESRB's response, courtesy of the board's president Patricia Vance: "It's unfortunate that Mr. Miller's feelings were hurt, but let's be clear ... The ESRB is the self-regulatory body for the video game industry. We were established by the industry and we simply enforce the rules and guidelines that the industry has imposed upon itself. The games industry determined that there should be rules with regard to the proper display of rating information and that ESRB should enforce those rules by notifying companies who are not in compliance ... Unfortunately, due to 3D Realms' lack of experience submitting games to the ESRB, it would appear that they were unaware of the various industry guidelines in place and the consequences of not complying with those guidelines."
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ESRB Responds to 3D Realms' Kvetching

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  • Kvetch... (Score:4, Funny)

    by andrewd18 ( 989408 ) on Friday August 03, 2007 @09:08AM (#20100669)
    Kvetch... didn't I save that town in Oblivion?
  • While I understand that technically the ESRB was "created" by the industry, the recent shenannigans that they have been pulling makes me believe that they are "funded" by those with certain political motivations.

    The inneptitude they have displayed as of late has been astounding.
    • Re:Abused (Score:4, Informative)

      by badasscat ( 563442 ) <basscadet75NO@SPAMyahoo.com> on Friday August 03, 2007 @09:32AM (#20101029)
      While I understand that technically the ESRB was "created" by the industry, the recent shenannigans that they have been pulling makes me believe that they are "funded" by those with certain political motivations.

      No, they are funded by the industry on an ongoing basis. 3DRealms provides some of this funding themselves in the form of the dues they pay.

      The ESRB is a member-created and member-funded organization.

      The inneptitude they have displayed as of late has been astounding.

      They are doing exactly what they are supposed to be doing. And pithy response or not, Patricia Vance is exactly right in her comments.

      The ESRB actually has yearly meetings all over the country for their members where they remind everybody of the rules. I've attended several of these myself. There's no excuse for anybody not to know what those rules are.
      • by iocat ( 572367 )
        They're funded by the fees you have to pay to get a rating, actually, not by the dues you pay to the ESA. Not everyone is member of the ESA, but you need an ESRB rating to get a product code (that is, to ship on) all the game consoles. I'm sure most retailed require one for PC games too. So it's "voluntary," but not really. But, it's also pretty straightforward. Most companies have a pretty good idea of what they'll get before the submit, but it still can have a "chilling effect" because it's pretty pricey
        • The 3D Realms one is even more interesting and troubling than the Manhunt 2 one, in my opinion. In the case of Manhunt 2, ESRB was following it's mandate, which is to prevent bad publicity for the video game industry from leading to government regulation. I don't agree with it, and I think it was probably also partly to punish Rockstar because of their irreverant attitude but it makes a kind of sense. (If you believe that caving into the hard right is the sensible way for the video game industry to prote
  • Ouch.. (Score:5, Insightful)

    by Zebai ( 979227 ) on Friday August 03, 2007 @09:15AM (#20100745)
    Talk about a sucker punch..

    "Unfortunately, due to 3D Realms' lack of experience submitting games to the ESRB,"
    • That is somewhat true, since 3D Realms were formly known as Apogee (still is their legal name IIRC) and the majority of the games Apogee put out were before ESRB even existed. Even after ESRB's founding, 3D Realms (amongst others) put games under a different rating system (RSAC) for a couple years.
      • by Lehk228 ( 705449 )
        If they REALLY wanted to hit back they could work to resurrect RSAC AND they could look like the heroes while doing it, pointing out the recent failings of the ESRB, both real and perceived.
    • by i8-p ( 951301 )
      That isn't the sucker punch. Miller says as much himself. FTA, "Indeed, because his company is a developer, Miller says he has never had contact with the ESRB; he is used to having his publisher take care of the entire ratings process."

      The punch is the aggressive, lawyerly tone of the ESRB's notice, and that while the ESRB took their time to pick on content that has been on the website for many years, they expect 3D to drop everything to fix it. I don't blame him for being annoyed. Instead of getting me
  • by jwriney ( 16598 ) on Friday August 03, 2007 @09:35AM (#20101083) Homepage
    This makes sense. I mean, when DNF started development, the ratings icons were written on, like, scrolls. Or chiseled into stone tablets.

    "Take ye heed - yon game containeth much violence and bare wenches"

    --riney
  • Aside from Prey, what exactly have they done for the industry lately? Other than providing the punchline for one too many jokes...
  • The scuffle began the week of July 9 when 20-year-old Garland, Texas-based developer 3D Realms, best known for the "Wolfenstein 3D" and "Duke Nukem" series,
    In what reality did 3DRealms develop Wolfenstein 3D instead of id software?
    • by Ecuador ( 740021 )
      Apogee (3D Realms now) was the publisher. id was the developer. You would see both logos on the game. Common practice in the video game world, move on.
  • by mr_rattles ( 303158 ) on Friday August 03, 2007 @12:26PM (#20103783) Homepage

    Unfortunately, due to 3D Realms' lack of experience submitting games to the ESRB, it would appear that they were unaware of the various industry guidelines in place and the consequences of not complying with those guidelines.

    So how I'm reading this the ESRB is basically saying you can't go out and read the guidelines and be able to submit a game with much success on your first couple of attempts, you have to submit a bunch of times and through trial and error you'll figure out how the guidelines work? It's pretty ridiculous to suggest that the only way you can successfully submit games is by having past experience submitting games.

C'est magnifique, mais ce n'est pas l'Informatique. -- Bosquet [on seeing the IBM 4341]

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