


Industry Fallout from GTA IV Delay 109
SET writes "MSNBC has an interesting writeup on the shakeups in the gaming industry following Take-Two's announcement that Grand Theft Auto IV has been delayed. The article examines the problems this creates for Microsoft and Sony, both of whom were expecting GTA IV to help boost Xbox 360 and Playstation 3 sales this coming holiday season. 'Analyst Michael Pachter told Web site GamesIndustry.biz that he believes Rockstar has delayed the game because it is struggling with development on the PlayStation 3. Sony denies this charge and said that the company has a dedicated team working with Rockstar on "GTA IV." They say they're not that worried about the delay and would prefer that Rockstar take the time it needs to perfect the game. "We'd love to have [it] out as soon as possible," said Sony spokesperson Dave Karakker. "But we've never had a single game make or break any of our platforms. That's not how we built 100 million sales of [the] PlayStation 2, and that's not how we'll build 100 million in sales of [the] PlayStation 3."'"
Re:Huh? (Score:5, Interesting)
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However in the case of GTA IV, there's Xbox exclusive content, but no PS3 exclusive content. If anything it would have helped Xbox sales, not PS3 sales. A delay of GTA hurts MS more than Sony, but it really doesn't hurt either of them much at all relative to each other.
Re:Huh? (Score:5, Insightful)
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They [Sony] say they're not that worried about the delay and would prefer that Rockstar take the time it needs to perfect the game.
In PR-Speak, this translates to "we want it pushed back as long as possible so that it runs as well on Sony hardware as Microsoft hardware." I don't think Sony would have said it quite this way if it was a multi-platform development issue.
In addition, note that they didn't ask Microsoft if they minded the delay, because their response would be "of course we mind, its not developing for *our* platform that's holding the release date back."
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Unless "about twice as many" and "ten times as many" became the same thing while I wasn't looking...
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Saying the Xbox 360 is selling well is the same as saying the Xbox and the Gamecube [vgchartz.com] were selling well. [vgchartz.com]
It also says that the PS3 is selling [vgchartz.com] well. [vgchartz.com]
In fact, at the rates they are going, the only reason MS has more units sold than the PS3 is because it came out a year before. I'll grant that those charts show a bump for Sony due to its price cut, but the Xbox 360's price cut hasn't had a chance to materialize yet. At this point, however, we can look at the pr
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Sony needs more excellent games for the PS3. Exclusive
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No, actually Microsoft made it very clear that GTA IV was expected to be one of the big three system sellers this year, along with Halo and Madden. It was important enough that Peter Moore tatooed it on his arm, for cryin' out loud!
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With everything going on recently, including the extended warranties, reversal on Xbox 360 not needing an HD, and GTA IV not being released... Microsoft can't be very happy about much right now.
Gamers on the other hand,
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It'
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"...there will still be plenty of 360s sold this coming Q4 based just on..."
hmm... I got whiplash from this.
First you discount a particular statistic, and then you use it to nail down your statement. Overall, none of what you said has any basis in lucid thought. A hollow comment - what are the odds...
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Rob
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But we've all been through this a hundred times before.
(anonymous) *sigh
Three Points (Score:2)
Three things:
So, come Christams time... (Score:4, Insightful)
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Rob
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To quote a recent preview [gamesradar.com]
"The online blast we'll still be playing when Halo 3 is a distant memory"
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By the time the other consoles had gotten past their "launch window," the PS2 was coming into its heyday.
Re:So, come Christams time... (Score:5, Insightful)
The 360 will have Halo 3. The Wii will likely have Mario Galaxies and possibly even Super Smash Brothers Brawl. And the PS3 will have... what? How many crappy holiday seasons can Sony survive?
I think they're banking on a couple, actually. Their stubborn resistance to permanently lower the price and their continued statements of pride (if not bombast) makes me think that they believe the Wii is a short-term thing, a fad, one whose technical limitations will cause it to hit the wall in a year or two, at which point the PS3 will become the mainstream machine, and still command a hefty price. By this thinking, the 360 isn't a concern; while the Wii is outselling the PS3 6-to-1 in Japan [360-gamer.com], it's outselling 360 by 15-to-1 (or, crunched another way, even the lowly PS3 is outselling 360 almost 3-to-1). Hopelessly irrelevant in Japan, 360 isn't the competitor, and Sony is simply counting on Nintendo to fail.
Crummy idea? Wishful thinking? I'd say so. But that's what this behavior looks like to me.
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I think you are right about the Wii HD or the Wiii as I'd call it. Minor advancement in power paid for by buckets of cash would take the Wii higher at a brisk pace.
From what I've seen of the coming year Bioshock will own Halo3 and GTAIV. System Shock is one of the best games of all time
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4.5 million sales, so far.
At the rate they're making money? Longer than their customers are likely to live.
Microsoft's xbox division has still not managed to show a profit - ever (the first xbox lost them several billion dollars over its lifespan). It doesn't matter how much you want to label the PS3 as a failure; by any reasonable business measure ("How much money have we made?"), Sony have once again come out miles ahead of Mic
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You fail to understand MS's brilliance. The XBox, Zune, etc don't need to make money, because they keep people locked into the OS, (and in the 360's case, argue for upgrading). Mostly they need to prevent other people from ach
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I have to wonder if the effort you saved in not backtracking to fix typos was greater or less than the effort to explain why you didn't want to do so.
I'm assuming, of course, that your stance on this issue is related to the overall efficiency of the process, rather than principle, because I can't imagine what sort of principle would lead you to not backtrack to fix typos.
On the other hand, I don't pretend to omniscience, s
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In three or so years, yes it did. The below chart doesn't include non-Japanese sales for the DC for some reason, but the point that I'm trying to make is that the PS3 hasn't yet gotten to the "decline" portion of the DC lifespan. While the DC had nowhere to go but down after its excellent launch lineup, the PS3 has nowhere to go but up after lowering its excessive price, leveraging BluRay's strength in the next-gen media wars, and building towards a reasonable game libr
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The Wii simply isn't powerful enough to do everything that big game developers want to do.
The big game developers just want to do one thing - make money. If they determine that the best way to do that is to make games on the Wii, then they will make games on the Wii. Game developers never really wanted to produce super-pretty games (they are very expensive to make after all), but they have been producing graphics intense games because it was seen as the only way to make a top seller; that may be about to change.
there won't be any shifting of resources beyond what was done nearly a year ago when the Wii's sales surprised everyone.
I suppose it depends how you define shifting of resources. Will projects be sudd
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There doesn't appear to be any indication of that thus far. Removing pack-in Western sales of Wii Sports from consideration, the attachment rate for the Wii is much lower than that of the similarly-selling XBox 360 even despite the latter console's failure in Ja
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Re:Wake up for Sony Developer Support? (Score:5, Insightful)
Rob
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There have been plenty of demos of GTA4 running on the Xbox 360, but none of it running on the PS3.
It's safe to say that the cause for the delay is the well-known difficulty of developing for the PlayStation 3.
Re:Wake up for Sony Developer Support? (Score:4, Insightful)
That may be because the engine that GTA4 uses was made for an earlier 360 game. This leads to another valid argument: The PS3 version is taking longer to develop because of difficulties in porting the engine. These difficulties would be the same if the engine had originated on the PS3 and needed to be ported to the 360, so it's not a problem with the PS3.
It's safe to say that the cause for the delay is the well-known difficulty of developing for the PlayStation 3.
I remember that the PS2 also had a "well-known difficulty" of development, but that didn't seem to affect it so much.
Rob
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The 360 and the PS3 have very different architectures. The idea that porting from one to the other would be difficult regardless of the direction should be obvious.
Rob
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That really means nothing in itself. It's probably easier to QA and maintain a single platform for demo purposes.
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In itself it does not suggest there are problems or bugs in the PS3 version and frankly only someone who hasn't a clue about development would even leap to such conclusions in the absence of evidence.
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Well, to be fair, we can assume Rockstar is staffed entirely with people who have no idea how to make games. Then your idea makes sense. Kind of flies in the face of history though.
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True enough. I can tell you from direct experience, however, that the PS2/3 is much more difficult to develop for than the XBox/360. It would not surprise me that the hold up is due to Rockstar having difficulties in getting the PS3 to do what it should.
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Bull (Score:2)
This holiday market is already flooded with tons of new releases. Right now I have to make decisions on what games I want to buy. And with Guitar Hero 3 and Rock Band costing way above the average of a regular game it makes my choices harder and fewer.
Most of the individuals I've talked to who own either a PS3 or 360 are relieved that GTA4 was delayed.
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Fallout (Score:2)
Yeah, it would be nice if people stopped titling articles with "Fallout" if they weren't actually about Fallout.
Personally, I'm happy it's delayed (Score:3, Interesting)
Take your time Rockstar. We will buy it regardless of when you release it.
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"Release Date" doesn't mean a whole lot to me ever since I've been working full time. I don't think I'll ever understand the need, particularly in gaming, for a 0-day experience.
I stay off the spoiler sites, stay away from FAQs, and even with stuff slipping through the cracks I can still thoroughly enjoy a game. I mean, just two weeks ago I bought Final Fantasy XII and I'
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I'm in the same boat as you with the whole waiting to play games... for most games. Same with most movies "I'll rent it when it's out on video."
But let's say you're a huge Star Wars, Ghostbusters, and Transformers fan, and let's pretend all of those movies came out on the same weekend. Now, you've been anticipating
Thoughts about the delay? (Score:1)
I was jacking a car from some muppet this morning when he told me about the delay.
I shot the fucker right there and then.
Holy biased! (Score:5, Insightful)
Why doesn't the summary mention that Microsoft is considering allowing games which require the hard drive [xboxfamily.com], possibly in response to these issues with GTA IV? Instead it just trash-talks the PS3. Lovely.
Re:Holy biased! or is it? (Score:1, Informative)
Actually, it's all over the media. G4 TV has been quite frank in how the PS3 delays are way longer for virtually all announced games, although they say some of that is just due to marketroids overpromising game ship dates.
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They most certainly did NOT say that the limited space was limiting GTA4 in any way.
Besides, Microsoft already allows games that require the hard drive. As Penny Arcade pointed out, there already is an MMORPG that requires the hard drive. (Just becau
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You see what you wanted to see though apparently.
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So some random analyst assumes the PS3 is the problem, and it ends up in the flamebait summary even though a VP at Rockstar says they haven't figured out how to deal with the lack of hard drive in the Xbox 360
Well, you discount the authority of one person quoted from TFA ('random analyst') while ignoring the rebuttal quote also from TFA that was included in the 'flamebait' summary (Sony), so right off that bat, I'm a little skeptical of your dedication to evenhandedness. Though you are techinally correct, you did not specifically say that the problems were limited to the 360, your statment did take the form of 'why does it say A is the problem when involved party X says Y is the problem?' Problems with the 360
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The difficulties aren't limited to working on Microsoft's box, as Houser explains that "both have enormous challenges" and that "both have their own particular pleasures and pains".
100 Million (Score:5, Funny)
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Hell, I just bought a used PS2 two weeks ago (my first console since my Famicom - the Japanese version of the original Nintendo). The complete setup was 1/10th the price of updating my PC gaming rig, and since I've virtually been living under a rock for the past few de
DIY posting (Score:1, Funny)
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(The above space intentionally left blank: readers may insert their own jokes about PS2 failure rates)
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sorry, was i supposed to put this in the form of a joke somehow?
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You know, my car has never broken down. So why the hell are there so many mechanics? If my car hasn't needed repair, no other cars have needed repair either. How do those guys make a living?
Not so sure about the single game remark... (Score:1)
And it would not be uncommen: I mean how many people bought an Xbox specifically for Halo?
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Katamari anyone? (Score:1)
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To suggest that the PS2 would have struggled without GTA3, is just stupid. There are a dozen headline titles that are used in the "I bought a PS2 purely to play [game]" sentence.
Besides, your own comment supports the opposite of your point. You named _two_ games that the console is specifically purchased f
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And what I'm telling you is that you are wrong. With regards to prior consoles, it's absolutely correct to suggest that The Playstation 1 and Playstation 2 never had a single game that was critical to their success. There simply wasn't. I'll admit that at launch it appeared as though this would be the case for Playstation3 though, al
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All this so that GTA V: Emerald City is a hit (Score:2)
Especially since this Seattle based version, with a fictional Grey's Anatomy "Seattle Grace" hospital where KOMO TV is next to the Space Tower (Space Needle), doesn't even have the Fremont Troll, although it does have an Art Car where the Fremont Troll should be.
Personally, I'd love to play it, but it sounds like I'll have to wait for the Mac version, cause it requires Windows Vista, that or wait fo
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GTA Online is "A.P.B." (maybe) (Score:2)
The same people who gave you "Crackdown" for the XBox360 (Realtime Worlds) are working on a MMO called (last time I checked) APB.
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The people who brought you Crackdown are working on a MMORPG for the XBox 360.
Sony also announced a whole bunch as being "in development", ("Endless Saga" from Webzen, an untitled MMORPG from Square Enix (rumored to be a new version of FFXI), a DC Comics based MMORPG (hopefully targeting PCs and PS3s), "The World" (from Namco/Bandai based on
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http://mtavc.com/ [mtavc.com]
Haven't tried it, though. All my friends are too busy leveling up in WoW and EVE to engage in any simple human skill-based game.
Denial? (Score:1)
100 million sales, are they for real ? (Score:1)
Lot's of effort (Score:2)
But we've never had a single game make or break any of our platforms. No sir, to successfully break a platform takes a concerted effort involving acute arrogance from each and ever one of our divisions combining unwarranted proprietary format rollout, overly expensive product pricing, and the destruction of customer trust through a history of anti-consumer attitudes and unscrupulous use of the latest in invasive DRM technologies. Look, we know what we're doing here.
Oh I kid Sony. I kid.