Bully vs. Harry Potter 34
Via the ever-enjoyable GameSetWatch, a post on a blog for the development house Surreal Game Design. Surreal is a Midway division, and it's interesting to see a company blog actually ponying up opinions on the work of other designers as they do in this discussion of the unlikeability of Bully's setting. They discuss the problems with setting the game in a boarding school, the protagonist's sniveling classmates, and the unfavorable comparisons between Bullworth Academy and the halls of Sunnydale High or Hogwarts. From the post: "A while ago I was talking to Director of Design Richard Rouse along with some of the other Midway studio creative directors about our experiences with Bully. In both our cases, we really, really wanted to like it, but only played a few hours before giving up. Since it was blessed with many high reviews, we were left wondering 'What were we missing?' ... Harvey Smith of Midway Austin (and Creative Director of Area 51: Blacksite) rightfully pointed out that high school has been a successful setting of great things like Buffy the Vampire Slayer and the Ultimate Spiderman comics. Richard noted that the high school of Buffy was populated by attractive, always-witty teenagers that killed freakin' vampires. Those California high schools you see in TV and movies are probably some of the most idealized environments you'll ever see."
Nice title (Score:5, Funny)
Now that is a game I'd buy!
I like harry potter (Score:2)
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Re:Nice title (Score:5, Funny)
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Freaky (Score:1, Informative)
It's pretty obvious... (Score:5, Informative)
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I hear the same thing about Zelda: Twilight Princess. People spend half an hour, don't make it out of the village, and complain that you have to fish to much, conclude that the game sucks, and don't play any further.
Any game that requires you to spend time in a boring, monotonous activity in order to earn things (experience/points/items/coins/gold/etc) or unlock things (weapons/keys/flutes/goblets/etc) is a boring game.
If I wanted to have to suffer through somethig boring just to finally get something good, I'd shut down my console and go live real life.
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"You mean you won't open your fucking store because your pussy is aloof? Fuck you lady I'm trying to go on a quest here!" Then you had to appease the cat too! And he was finicky!! W
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Zelda/Nintendo people, Apple fanboys, Pythonistas and Emacsers are all like that. If you don't like it, there's something wrong with you.
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You should have kept playing (or read the manual) later in the game there is a more advanced angling sim (nunchuck for reeling and better control IMO).
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Animal Crossing? (Score:2)
Any game that requires you to spend time in a boring, monotonous activity in order to earn things (experience/points/items/coins/gold/etc) or unlock things (weapons/keys/flutes/goblets/etc) is a boring game.
Then why did Animal Crossing sell so many copies on both the GameCube and the DS? Perhaps players like boring games, no?
If I wanted to have to suffer through somethig boring just to finally get something good, I'd shut down my console and go live real life.
And spend time in a boring, monotonous job in order to earn money or keep the door to your apartment unlocked.
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Ah, for the good old Daze (Score:5, Informative)
Cheers,
Ian
I'm only part way through the article, but... (Score:1)
It's easy (Score:3, Interesting)
Depends on whom you get to play. (Score:2)
"Bully" is like playing a Harry Potter game as Neville Longbottom. With that as the only option.
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Bully would make for the perfect Harry Potter game (Score:2)
Bully v Harry Potter (Score:4, Interesting)
Missing the point. (Score:5, Insightful)
You know.. (Score:1)
It's funny how someone associated with the development of The Suffering (which didn't really hook me past a few hours) couldn't get into Bully (which did hook me for more hours than I'd care to admit). Oh, well..
Harry is DA MAN (Score:1)
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