Catch up on stories from the past week (and beyond) at the Slashdot story archive

 



Forgot your password?
typodupeerror
×
Games Entertainment

The Making of Shiny's Sacrifice 29

At the increasingly enjoyable PC blog Rock, Paper, Shotgun, Keiron Gillen has up a post on the making of Shiny's Sacrifice . A reprint of an article he wrote for the PC Format site, and with extra materials, it goes into the origins of the title with game designer Eric Flannum. From the article: "'One of the biggest things which stood in the way of Sacrifice appealing more was that there were so many different and new things in it we were asking a lot from the player as far as what they had to learn and accept ... From the visual style, from the lack of a disembodied camera ... RTS players especially had a lot of new concepts to wrap themselves around' Of course, these 'problems' were also some of the things which absolutely distinguished the game. 'It was definitely one of the strengths of Sacrifice - its wacky visual look,' Eric considers the issue, 'but at the same time ... well, there's something about 'an archer' which communicates on a very basic level what that unit does. People don't have to learn. But when you've got a little pyromaniac, there's an extra step of learning. They don't inherently know what he does.'" At the start of his post, Gillen mentions the retrospective piece on the game he wrote for his personal site back at the end of last year, which is also well worth reading. I have to admit, I'll take almost any excuse to talk about this game; it's a sorely underappreciated title.
This discussion has been archived. No new comments can be posted.

The Making of Shiny's Sacrifice

Comments Filter:
  • Torrent link (Score:1, Informative)

    by Anonymous Coward
    • by vrmlguy ( 120854 )
      Before I make yet another shiny drink coaster, is there any trick to getting the program to run? The Pirate Bay link pointed to a collection of files, not an ISO image. I burned a CD, installed the program, but now it complains that it can't find the correct CD.
  • It's a great game, but I read about it on ancientgamehistory.com the other day and never would have expected to see this here.
    • I actually have the original CD to this thing somewhere. . . .

      I had forgotten all about it till I saw this article.

      One of my all time favorite spells had to be " Mean Stalks ". The
      icon of plants with an ' angry face ' just cracked me up. :)

      I'm gonna have to go dust this one off again. . . . .
      • I've played through this game using most of the gods just to see their spells. Personally, I LOVE Jame's later spells like bovine intervention.
  • Sacrifice is awesome (Score:5, Informative)

    by Verteiron ( 224042 ) on Wednesday September 12, 2007 @05:30PM (#20580275) Homepage
    Sacrifice was one of the most impressive games ever created. Massive replay value, an interface that was basically gesture-driven, spectacular spell animations and an epic soundtrack. This game really IS that good and still holds its own. If you haven't played it, try to dig up a copy somewhere. You won't regret it.
    • by Jenova ( 27902 )
      I agree, I have a copy of the game that came bundled with my video card(Asus GeForce MX?). It's been one of my favorite games so far. The music is really excellent. I haven't played it for a while but it's the game that I think of fondly every now and then. Really surprised to see an article being posted about it after so long !
  • Yay, sacrifice. (Score:1, Informative)

    by Anonymous Coward
    Wow.. I can't believe an article about sacrifice got on /.'s FP. I never saw more than 15 people in the lobby at once, at a tournament... and I played that game for 2 years.
  • Time warp (Score:5, Funny)

    by Jabbrwokk ( 1015725 ) <[grant.j.warkentin] [at] [gmail.com]> on Wednesday September 12, 2007 @05:53PM (#20580543) Homepage Journal
    So this is how long it takes for an article to make it through the Firehose.
    • I've put in a story a month ago about the universal PSP unbricking Jigkick battery when it first surfaced a month ago, and it's still in "pending", although all my stories submitted after that were rejected. Not really such a big story to report anymore, but it's still kind of funny.
  • by Anonymous Coward on Wednesday September 12, 2007 @06:13PM (#20580759)
    When I first played through I picked Jim (ala Earthworm Jim) as the god for all my missions (I'm glad I did, it turns out he's probably the easiest). This last time I picked Stratos and spent a couple days fighting through, it was much harder this time, but Stratos' creatures always did suck. It's the one game I always wanted to play multiplayer and never got the chance to.

    If you can get a legit copy of the game, it works fine in XP SP2. I actually pulled an ISO off the CD with CD Clone and mounted it with Daemon Tools, so no problems there (that way I can always keep it around).

    Another great game I managed to get finally working was Dungeon Keeper (pretty much the only reason I never hunted Peter Molyneux down to kick him in the nuts after forgetting about BW and buying Fable for full price on release day). I still can't get DK2 working, but DK was a cinch, ripped and mounted in the same fashion.

    The only bad things about Sacrifice were 1) the last mission was disproportionately hard (stupidly so in fact) and 2) no one bought it so it was hard as hell finding anyone willing to play it, or who even knew how (3 tutorials to learn game basics).

    It really is one of the best games made since 2000. The visuals and gameplay were amazing. The controls seemed a bit hard, until you fired up a copy of Black and White (then you wanted to kiss the UI guy's feet). The spells, wow, I wish those damn WOW devs had played the game back when I was playing, maybe then magic in the game would be fun and impressive looking!

    BTW, Bovine Intervention wasn't Jim's only fun spell, the one that created the huge pit in the island was a blast as well.
    • The 'bore' is James' spell that creates a whirlpool. I do agree that James is probably the easiest to beat the game with. I initially had chosen Stratos, but it was pretty clear that he couldn't be trusted. James was really the only good god.
    • Re: (Score:3, Informative)

      by analog_line ( 465182 )
      DK2 does work under SP2, just...badly/strangely.

      The install will "fail" but if you install the patch, it'll run fine, you just won't be able to uninstall it cleanly.
  • His sacrifice has made a difference. May he rest in peace.
  • Sacrifice is up there amongst my favorite games of all time

    I've played through it many, many times, in just about every combination of Gods that you could imagine. The game was just SO incredibly innovative, bizarre, and fun to play.

    Here's hoping that one day Shiny gets a ton of money, and is allowed to make a sequel. I think a game like Sacrifice would go over really well these days, and it's an example of an RTS / RPG that could be played on consoles as well as the PC, to give it more mass appeal
    • by Toonol ( 1057698 )
      I've never played it, or even heard about it before, but...

      Gestures? Funky & silly graphics & spells? A couple years old engine? It sounds like they should reissue it for the Wii asap.
  • I've been playing this again over the last week and have finished Persephone-only missions, going in turn with each god. Definitely an awesome game all two iterations I've played it and it's definitely sad not to see anything else out there that really takes better, clearer cues from this game.

Top Ten Things Overheard At The ANSI C Draft Committee Meetings: (10) Sorry, but that's too useful.

Working...