WSVG Explains Event Closure 12
GameDaily had a chance to talk with Matt Ringel, the president of Games Media Properties, the company formerly sponsoring the World Series of Video Games. Matt and the site work through why the cancellation was so sudden, and what lead to the event's nixing. "It was a combination of factors. There are indeed a number of organizers competing at a high level, and advertising in the whole space has been a bit slow -- in part because advertisers are trying to decipher the relative merits and differences among the various organizations. Meanwhile, Games Media Properties, parent company of the WSVG, has an online business that is doing well. As appealing as competitive gaming will become in the future, the company wanted to put all [its] focus on the business that is able to perform today."
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in part because... (Score:3, Funny)
riiiight.... because various organizations like to encrypt their merits and differences as part of a cat-and-mouse game that they play with advertisers.
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The truth of the matter is, video games CAN be very enjoyable to watch. I used to think the same thing but then after watching a few replays of friends from clan leagues, etc, it can be pretty exciting and tense. As long as the camera angles are done right and also depending on the game. I used to watch Quake 3 arena matches via a mod I forget which it was (Orange smoothie?) and the way the camera's were setup allowed you to observe the inter
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Advertiser: We're really interested in sponsoring a competitive gaming league. Why should we sponsor yours instead one of these other six?
WGL: Umm... What do you mean?
Advertiser: Well. What makes you different? What sets you appart?
WGL: Well... Uh... Umm...
Rats! (Score:3, Funny)
All that training for nothing!
Maybe there's another explanation (Score:2)
So, if the WCG can produce much better RoI on a significantly smaller budget, what does that say about the WSVG?