Freeware FPS Alien Arena 2007 Reviewed 158
Alienkillerrace writes "Linux.com has reviewed the brand new release of Alien Arena 2007, giving it a glowing review. 'New Alien Arena 6.10 blows away its FPS competition' claims that Alien Arena is now the very best of the freeware FPS games, surpassing even Tremulous."
hmm (Score:1, Offtopic)
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The new linux tagline (Score:5, Funny)
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Well, if everyone has an aimbot, that simply changes the tactics one has to employ while playing, possibly producing whole new game styles...
It probably would be boring for regular deathmatch. For each kill you make, you are expected to get killed yourself - almost rare where you get a narrow escape, as each player would have a powerful insta-kill attack. (With Quake though, client 1 would have the advantage, but that's another story.)
To make something like this work, it probably wouldn't resemble something like most first person shooters. There's only one way to find out if people will play it.
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Let the flamefests begin!
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Better than counterstrike?
Errr, if it's free then where can I download it?
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If that's we people call free these days.. plus I guess you can't play on (most) servers with those.
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Urban Terror is MUCH better than counter strike OR Alien Arena. Play some DM on Ramelle, you will love it!
http://www.urbanterror.net/news.php [urbanterror.net]
Better than Tremulous ? (Score:4, Informative)
Re:Better than Tremulous ? (Score:4, Interesting)
Re:Better than Tremulous ? (Score:5, Interesting)
A lot of the more interesting free software games are in fact based on the GPLed Quake 3 engine. There is a pattern here...maybe we could improve things by liberating more commercial gaming software? It's either that, or someone with authority has to take a lot more responsibility in designing tools for creating open-source games. I'm thinking something along the lines of procedural content generation, the major problem is creating all the models we need for a real game. There are many awesome things happening in academia on this subject right now, for example http://www.vision.ee.ethz.ch/~pmueller/wiki/CityEngine/PaperBuildings [ee.ethz.ch] from SIGGRAPH 2006. We all agree that most free software games don't work out, right? For all the interesting aspects in Tux Racer, it isn't nearly up to the standards of commercial software, and masterpieces like Tremulous are the exception in OSS.
I'm afraid I have to go off topic for a moment. But this is a thing I have been thinking a lot about lately, and I haven't heard it discussed in here before. I promise it is highly relevant to the task at hand.
The Mozilla Foundation is swimming in money from its Firefox ad programs, and I have seen little information indicating that they are using the money for the good of the entire Free Software movement. In fact, I have heard little information at all indicating what they are doing with all of their millions, except for the obvious team of programmers that are working on Mozilla software. This is one arena where the Mozilla Foundation could be much more active in participating: donating money to ransoming out commercial software. I am certain there is a lot of valuable code out there that could do good things for the open-source gaming environment. Firefox is unique in the free software world in being able to bring in huge amounts of revenue, so in my opinion the Mozilla Foundation has an obligation to help out and be more generous with their cash reserves. Firefox is free software, and its benefits should belong to all of us. We are all on the same team here!
Any thoughts? I feel that these things aren't talked about nearly as loudly as they should be, these are all important problems to both the Free Software movement and to nerds in general. Are there any big Mozilla players in here who might have some good answers?
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The only disagreement I have is with your soup kitchen approach to software development, specifically Mozilla. This isn't the Depression. If this is the Software Renaissance, commercial reward from the hands of another's art should not be what you seek.
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There aren't many high quality FOSS games, but they certainly exist. For those people who think FOSS is a noble cause, and don't have ADD (or the urge to pirate) to the point where they must have whatever shiny new game is out there now, Ubuntu certainly checks the boxes.
Now, you'd best be getting out of the way
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While the game looks interesting... (Score:5, Insightful)
(E-) Must try harder.
OSS games need more graphical artists (Score:1, Informative)
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Could you name them? Most of the free software games I know have poorly designed 'everything', its not a issue of graphics, its an issue that goes from bad code, over to the lack of tools right down to the complete lack of a solid core game design (aka nobody knows what the hell they actually want to accomplish). So fixing the graphics would help little to nothing to create a compelling game.
Re:OSS games need more graphical artists (Score:4, Informative)
There is no entry on Apple Downloads or de-facto download standard site, Versiontracker too. If they submitted it to Softpedia, those guys would even review it. Using Apple downloads site for years, I know they would advertise it on front page as it is open source and uses OS X technologies.
I know it sounds lame but they should use Digg etc. like dynamic sites to advertise their game/work. One iPhone story less, would work for everyone
Wait (Score:4, Informative)
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Marketing dept. snuck one in? (Score:3, Funny)
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If you need it, you don't have it.
If you have it, you need more of it.
If you have more of it, you don't need less of it!
You need it to get it, and you certainly need it to get more of it, but if you don't already have any of it to begin with, you can't get any of it to get started, which means you really have no idea how to get it in the first place, do you?
You can share it, sure.
You can even stockpile it if you'd like.
But you can't fake it.
Flaunting it, needing it, wishing
A bit of variety wouldn't hurt (Score:1)
Now if only we could reuse Quake III's engine for a football game...
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Quake Pong (Score:4, Informative)
The goal of the game is to push around a huge steel ball into the opponents goal, hitting it with ballistic weapons to give it kinetic energy.
URLs :
Original QPong [gamespy.com] mod for Quake II. (Had wquite a few laughs with that one)
Newer QPong Arena [gamespy.com] mod for Quake 3. (Didn't test it).
Re: Football vs fútbol (Score:2, Funny)
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CHESS III ARENA [verizon.net]
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Frustrating, but not as frustrating as the propensity for Linux games to be cheap clones of ga
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Last time I looked at http://spring.clan-sy.com/ [clan-sy.com] , it sure looked stalled. Is this the right page?
Making Spring easy to work with (easy selection and download of mods, maps, etc) would go a long way towards player enjoyment.
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Ditto. Tremulous is way too frantic for me. Try TORCS road racing or Flightgear. Flightgear has incredible potential as volunteers rebuild their cities virtually into it.
the very best of the freeware FPS games ? (Score:2, Informative)
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Enemy Territory while based on the Quake 3 engine, doesn't feel like quake3 at all, this game feels like quake 2
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Q2 had the best rail ever.
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Where is the review? (Score:2)
How to use the console? How to change key settings? What is "capture the flag"?
You know it's weekend when TFS aucks horse balls. Time to go out in teh sun, then!
What license is it released under? (Score:2)
Re:What license is it released under? (Score:5, Informative)
It is only permissible to distrubute the game data(models, maps, textures, sound, etc) as a whole, and with the intention of being used with Alien Arena. It is not permissible to distribute individual portions or items of the game data without express consent from COR Entertainment. [...] Under no circumstances ALIEN ARENA 2007 as a whole be sold or used for profit, without express consent from COR Entertainment.
If you want a free-as-in-speech shooter that rocks, try Nexuiz [osreviews.net].
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What? (Score:2)
This is not a review, more instructions on how to play the game.
Ok... (Score:3, Insightful)
However, can we ever get to the point that the 'best' horse that gets trotted out for OSS Gaming looks like the era of games released for Windows95?
It is just not possible for a high end gaming production to be FOSS?
One further sad note... I have seen games developed by newbie gaming developers that are picking up XNA and MS Game Studio and producing higher quality games in terms of playability and especially in the area of graphics/audio.
Can't we do better than your neighbors kids and his/her friends designing an XNA came in C# that runs on their PC and the XBox 360 as well?
PS. You should really have a 'review' of the game, when you write an article 'reviewing' a game, and not just a quick intro of key commands.
Re:Ok... (Score:4, Insightful)
Many artists will make things for money ONLY. The altruistic spirit of OSS does not translate well to game art (with a few exceptions). Usually, the artists doing things for free are usually the bad ones, and the ones demanding lots of cash are the real deal. But without the latter, any game looks and sounds 1995ish, no matter how good the code is.
So, if you want GOOD game art, start donating.
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What about the eleventy billion people working on free modifications for commercial games? Yes, plenty of that is Bad Art, but there are some [mapcore.net] fantastic [nuclear-dawn.net] bits [moddb.com] of [bitproll.de] wo [mapcore.net]
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BANG! You nailed it, bud. Except I would not have added the qualifier "game" to the word "art."
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Where did you get that from? I mean sure, professional artists might prefer to work for money, but so do most professional programmers. Communities like deviantArt [deviantart.com] on the other side don't seem to have an exactly hard time to find great artists. Which isn't exactly surprising, since there are far more artists around then programmers.
I have done a lot of work for free software games (Pingus, SuperTux, Lincity-NG, etc.) and while my work isn't exactly up to comm
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Check out Scorched3D [scorched3d.co.uk]. *VERY* fun game, and the latest version looks just great.
Armagetron Advanced [armagetronad.net] is also a great free game, even though the grafics may not be your cup of vodka.
Additionally, you might find some very fun and good looking games by checking open source game- or 3D- engines. The showcase forum at ogre3D [ogre3d.org] is a good start.
The point is: there are some great looking, fun Open Source games out there they don't get reviewed or advertised in such a way that you'll hear about them often.
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However, can we ever get to the point that the 'best' horse that gets trotted out for OSS Gaming looks like the era of games released for Windows95? It is just not possible for a high end gaming production to be FOSS?
As others pointed out, it's the issue of not having enough 2D/3D artists and music/sound folk. OSS developers certainly have a whole bunch of good coders - and writers, in a pinch.
For example, take a look at the Irrlicht [sourceforge.net] or OGRE [ogre3d.org] screenie galleries - you see the technology is definitely getting there. You can get ye trimesh to ye rendering device, and by golly does it ever look shiny and, with a bit of work, not that bad. (More bloom! More! More!) But we'd definitely need folks creating those models for
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Writers, as in story, dialog, etc.? Since if so, I really would like to have a few of them, still strugling to find some of those for Windstille [berlios.de].
### But we'd definitely need folks creating those models for the display first! The tech is there, but the art lags a bit.
Going from a 3d engine that can render a bloomy 3d model to a fully fledged game is still a *long* way. It is a start for sure, but you need a little bit mo
Free software or freeware? (Score:1)
I'm guessing, free software with proprietary artwork?
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Browsing thru some of the docs, the answer is Yes. Some of the screenshots show Q1 metallic panels; don't know if those are free. And if they say it's more Q1/Doom speed demon-ish, I'm there. Now to restore my (damaged) 'driva-with-GL *mux setup...
Anyone have a working torent going for 6.10? (Score:2)
Lets use bittorrent for what it's good for, all the std servers are hammered...
Thanks in advance!
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Now we just need the Linux version
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by waferhead (557795) on Saturday October 13, @10:40PM (#20970653)
Thanks!
Now we just need the Linux version
Wait---I think the linux/mac and Windows version are all included in the one file.
very nice.. (Score:1)
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Artists (Score:4, Interesting)
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Nope. The issue is for most part game design and after that simply lack of contributors, since programmers are very hard to come by too. But game design is really by far the biggest issue. As long as people just clone an already existing game engine it might work without much coordination, since the goal is clear, but as soon as you try something even just a little bit new it gets insanely hard to find the right people and communicate the ideas across the whole team or even just get
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Wolf ET!!! (Score:3, Insightful)
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Also, half of the articles praise should be directed to the engine, not the game.
Isn't Wolf:ET's engine the Quake 3 engine?
This story was accepted? (Score:2, Interesting)
Linux.com Rating System (Score:3, Funny)
Graphics: 5 pts.
Sound: 3 pts.
Music: 2 pts.
Story: 5 pts.
Multiplayer (if applicable): 5 pts.
Runs on Linux: 50,000 pts.
spyware (Score:2)
What kind of BS is this?
According to their privacy policy they want to assign me a UID and record the date/time/browser/ip/content of all my web searches on their servers in florida.
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Yeah, it's not like popular software [betanews.com] does this [blogoscoped.com] (bundles toolbars [daemon-tools.cc]) already [socaltech.com]. Give the guys a break, they're trying to make a little bit of money and you're not going to get much sympathy from anyone for blazing through an install process with "NEXT NEXT NEXT damn the text!" as the only thing running through your mind. They're providing you with a full free game, who are you to get pissy when they ask if you'd like to install this program alongside? Be thankful it's not the forced bundling that was all the cra
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So what? That doesn't make installing spyware or trying to do so any better.
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If it forced you to install adware, yes, there would be a problem. However, it does not. This is simply a deal the developers made in an effort to get a small bit of expenses rocouped. Nothing is going on behind anyone's back and to get indignant over this with a free game is really as petty as you can get. There is plenty of quality software out there that comes bundled with toolbars and other utilities most of us wouldn't seriously consider placing on our systems, but that often doesn't keep us from simpl
I wish I could try it... (Score:2)
The only thing about this game... (Score:2)
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The vast majority of this "jealously and bitterness" is created by you. If I were you I'd spend some more time working on the game rather than promoting it. Then it will perhaps get judged on merit rather than by proxy via vacuous articles such as this.
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Finding promotional screenshots such as this [ngus.net] doesn't indicate to me that you're really taking on board anything I've said.
Oh well, have a nice day.
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What makes you think I'm not?
> If you want to discuss this privately in email, then please let's, because this public pissing contest has gone too far IMO.
If you say things in public they should stay in public.
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In the big games, each side has enough people that the two "cultures" don't
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Also, no one gives a shit why you don't read
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