Epic's Motion to Dismiss SK Suit Denied 35
The ongoing saga of the suit/counter-suit battle between Epic Systems and Silicon Knights continues, with Epic's motion to dismiss dismissed. GameDaily reports: "GameDaily BIZ briefly spoke with SK's attorney on the case, Christopher T. Holland, an Equity Partner at Krieg, Keller, Sloan, Reilley & Roman, LLP. Holland confirmed to us that all of SK's initial claims will not be thrown out and 'remain in play for the trial.' An exact date for the trial has yet to be set. 'We're a long way from a verdict in this case, but certainly as a plaintiff we're pleased that the court has recognized the merit in our claims and we're happy that we can now proceed as planned with all the claims we brought for discovery and trial,' Holland said."
A spinning we will go (Score:2, Insightful)
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From what I've been told, (this could be wrong, or a lie, I'm not sure) is that Epic didn't give them a working engine. It was so bad that it would be impossible to make a game from it. I could see why this would result in delays from them and other companies.
I'd say more, but I promised this person/these people I woldn't.
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Re:A spinning we will go (Score:5, Informative)
Bioshock
Blacksite: Area 51
Fatal Inertia
Hour of Victory
Mass Effect
Monster Madness
Stranglehold
Vegas
Medal of Honor: Airborne
Fury
and Unreal Tournament 3
then there are also a few XBLA games that use UE3.
if there was a problem on epic's end wouldn't you think at least one other dev team would have taken issue?
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Blacksite: Area 51 - First person shooter
Fatal Inertia - First person shooter
Hour of Victory - First person shooter
Mass Effect - Third Person RPG with shooter elements
Monster Madness - Simple third person slasher
Stranglehold - Third Person shooter
Vegas - Third Person Shooter
Medal of Honor: Airborne - First Person Shooter
Fury - RPG Shooter
and Unreal Tournament 3 - First Person Shooter
Now with the exception of 2 or so games on that list almost every single one of them could prac
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A lot of studios are feeling like Epic exagerated the specs of their technology. I remember some of the claims they were making before GOW was even announced things that were more demonstration hacks than engine features.
Epic over promised, under delivered and failed to meet their deadlines. As a result Silicon Knights effectively said "Screw it it's easier to start from scratch" and now want out of their co
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Plus at least one US state is using it and 3 US school boards to make interactive 3d learning modules.
So there must be lots of problems with the engine. Either that or one company doesn't know how to read the UDN. [epicgames.com]
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If I turned an engine I'd written over to someone else with next to no documentation, they very probably wouldn't be able to use it effectively. Scale this up to something as state-of-the-art and tough to use as Epic provide and it's a showstopping problem.
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The engine doesn't have to include extensions, unless the contract indicates that it should. It really depends what the contract specified should be included. Unless the contract stipulated that the engine should be
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SK Excuses? (Score:1)
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Pitty it was Epic instead of iD... (Score:1)
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