Elder Scrolls MMOG In Development? 43
Gamespot reports on the rumours swirling around the possibility of an Elder Scrolls Massively Multiplayer Online Game. They began when ZeniMax formed their very own Massive development company, ZeniMax Online. The company subsequently hired Matt Firor, formerly of EA Mythic, as its head. Now, the discussion online is centering on the registration of a URL that hints at big things to come for Bethesda's world. Pete Hines, spokesman for Bethesda, has a perfectly rational explanation: '"We are tired of people squatting on domains related to our games or simply not being able to get them if we needed them (note oblivion.com, fallout.com, and many others) and decided a while back we'd get these to keep it from happening again ... People are grabbing domains like these and trying to extract money from us for them, or using them for some other purpose.' Bogus or not bogus?: Bogus that the URL registration confirms the existence of an Elder Scrolls MMORPG. However, with others holding the Fallout and Star Trek MMORPG rights, the RPG franchise--famous for having MMORPG-size open worlds--is the only truly proven property in Bethesda's catalog."
Better for it to be MMO or stay as is (Score:3, Insightful)
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Going full-blown MMO would ruin it IMO.
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Don't get me wrong. I love the idea of hosting my own server and having my friends join in the fun, but these scenarios are getting few and far between. Sadly.
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That'd be cool... (Score:3, Insightful)
OTOH, TES games are good because they have more freedom than an MMO without all of the 12-year olds to piss you off, and without the need to find a guild to adventure with, and things like that.
Basically, I'd be interested in a TES MMO if it were pulled off with more of a TES spirit than YAWoWC (yet another world of warcraft clone).
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TES games are also horribly broken (Score:3, Insightful)
There is NO economy, you can steal to your hearts content and amass a fortune without ever having to spend a dime. This is barely acceptable for a single player game, but in multiplayer it would simply be unworkable.
They would have to do a lot of work to turn say Oblivion into an MMO. For one thing, just how long it took them to develop it, huge land? My ass, it is tiny by MMO standards.
The thing about thinking of cool things for an MMO is to then try to fit them in the game, this includes thinking on how
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If they wanted to spread all tha
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Same is true for rogues in WoW
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Type "Fallout MMO rights" on google. Or just check wikipedia.
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You should check your facts.
Wrong Much? (Score:1)
This is just shoddy reporting. Bethesda is making Fallout 3. They have the rights. They are making the game. Why would you even say this?
Bethesda does not (currently) have the MMOG rights to the Fallout property--when they acquired the Fallout IP they licensed back MMOG rights to Interplay: http://www.sec.gov/Archives/edgar/data/1057232/000117091807000324/0001170918-07-000324.txt [sec.gov].
Even under the most liberal rules of English construction, I think it's fair to say that a colon following a question mark serves no point, is lazy, and its use will jar the reader.
Take it up with the individual who posted the blog entry that the summary was excerpting: http://www.gamespot.com/users/thorsen-ink/ [gamespot.com]. The '?:' construct originated there. If you must have a reason to attack the summary, attack it for poorly structuring the e
I have one word for you... (Score:2, Insightful)
If the MMORPG stays true to the actual Elder Scrolls games it's gonna be nothing but mass looting and murdering (that's assuming everybody plays the game the same as me though...)
Why buy that 1000 hp armor when you can just pick it up and make a run for it? If the shop keeper calls the guards you just bring up your friends list and get them to help you out.
I imagine though the Elder Scrolls folks will castrate those game play elements that made the game so much fun. So it'll be basically the same as
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That was pretty much Ultima Online until they patched player killing into care bear land. Some people didn't like it but I found it to be an interesting game. When you play against people who are out to murder you 24/7 you tend to feel a rush.
Of course no one has made a sand box quit like it since... Th
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Given the littered battlefield of failed MMO's why do people keep dipping into this pool. I know WoW makes a ton of jack but has anyone else really made another winner like that recently? Isn't it possible that all the MMO geeks are full up and that the rest of the world isn't waiting for another MMO to jump into because the MMO experience doesn't appeal to them. Frankly they can keep tweaking the formula until Hades freezes over but the problem in MMO's is the first (M) because I don't want to play with the masses.
There's no nice way to say this-- you're completely wrong. MMOs are highly popular. You act like WoW is the only popular one, and the rest are failures. Sorry, no there are many successful MMOs and the genre is probably the most popular in PC gaming. Is it "possible that all the MMO geeks are full up"? Nope. If you "don't want to play with the masses" then you are not the typical gamer, and your attitude towards MMOs does not reflect the gaming community. You can complain about lack of innovation as
Could they just... not? (Score:1)
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The question is, if they develop an MMO, are they hiring all new guys to do it, or are some of the experienced TES devs working on it? Does this mean no TES:V?
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The question is, if they develop an MMO, are they hiring all new guys to do it, or are some of the experienced TES devs working on it? Does this mean no TES:V?"
Dunno about TES:V, but it appears that an all new team is being put together by them to make MMOs. ZenMax Media (parent company of Bethesda Softworks) has set up a new studio called ZeniMax Online Studios, and according to their website (zenimaxonline.com) they are working on MMOs. It's headed by Matt Firor, one of the guys from Mythic (made DAOC back in the day).
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Would be nice (Score:2)
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MMO (Score:1)
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Why Not MORPG? (Score:1)
Elder Scrolls has found a niche -- don't do this! (Score:2)