The Crafting of Half-Life 2 - Episode Two 39
Now that they have some time to stop and think, the folks behind Half-Life 2: Episode Two are making the interview rounds. Halflife2.net has up a discussion with HL2 scribe Marc Laidlaw. They discuss some of the world-shaking events in this latest chapter of the game, with plenty of spoilers. (So be forewarned.) RPS, meanwhile, has an interview with project lead David Speyrer. The developer talks John Walker through the process of playtesting at Valve, what it's like to work at such a creative company, and the decisions they made regarding DX9 vs. DX10 tradeoffs during the dev process. "RPS: You chose to not use DX10 for the new games. Why was that? DS: For this set of products we decided to use some DX10 features, but not through the API itself. It's because we didn't want to be Vista only. We didn't feel there was an enough of an install base for the Orange Box launch. I'm sure we will use it - it's pretty much inevitable. But this time, things like the hardware face morphing is implemented via a back-door API. RPS: DX9 can do what DX10 offers then? DS: Yeah, but through driver-back doors. And I'm sure we'll rethink it at some point. For this roll out it was fine to do it as we did."
Think about the future (Score:5, Funny)
WWGFD?
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OpenGL does NOT have the same feature set of DirectX.
yes, OpenGL contains some of the same functionality of a subset of DirectX (namely DirectX Graphics, and its Direct3D API), but DirectX is a lot more than just 3D. It contains a LOT more... In fact in order to reach the functionality of DirectX, you need to include such goodies as SDL, OpenAL, OpenGL and more than likely a bunch of others.
We won't even get into the functionality that XNA gives the develope
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Regardless, it's a moot point as the Orange Box is going to be on the PS3, which means that the engine has already been ported to use something other than DirectX. So at this point it doesn't really matter if DirectX had only Direct3D or was so powerful it could produce a Half-Life 2 type of game with a point-and-click interface.
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Re:Think about the future (Score:4, Insightful)
However, I cringe when I hear this argument for the same reason that I cringe every time I see someone correct someone saying "Linux" with "GNU/Linux". Yes, you may be technically more correct, but you KNOW what they meant, and in 99% of cases the pedantism doesn't change the point of their argument one bit. (Please, let's not get off on this tangent)
Re:Think about the future (Score:4, Interesting)
So... what's the problem? When you use those things, along with that set of OpenGL extensions that are implemented in the video cards that people have, you've got basically the same capabilities as DirectX - minus the proprietary lock-in.
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That could just be about dedicated servers, so I wouldn't get your hopes up too much. On the other hand, given Playstation 3 ports there's really no reason left *not* to do Linux (and Mac OS X) ports.
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I'm not sure, but it would probably involve a crowbar.
RegardselFarto
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If you need to play an OpenGL build, get the PS3 version and eat your heart out.
One tough achevement. (Score:2)
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Sent the little guy in to space on my third playthrough (second one was for commentary).
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Though I liked Ep1 simply for the return to the HL2 world, Ep2 managed to get me to play all the way through at least 3 times (and many more times through certain enjoyable sections) specificall
Episodic content? What episodic content? (Score:1, Insightful)
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If Valve wants any chance of HL episodes making it big time, the price needs to come down to $10 or less.
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Gnome Achievement (Score:3, Funny)
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There are only a few parts where you have to carry it, as you can drop it any time you are somewhere that you'll be returning to.
The ONLY hard part was the car, and even that only had ~5 minutes of play that were really, REALLY hard.
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The gnome was kinda fun, but I, um, accidentally took him with me down to the ant lion den. Not fun running like woah with a gnome in your hands.
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I was gonna carry him through the whole way on my first time playing (fun taking out zombies with a gnome lol) as i looked through the achievements before playing and spotted the gnome right away (prolly cuz i was looking for him).
half life 2 (Score:1)
Steam Hardware Survey (Score:2)
http://www.steampowered.com/status/survey.html [steampowered.com]
Its not completely accurate because only a % (unknown) actually respond, but look at the ratio of XP to Vista: 11/1
Now take a guess why they didn't do a Vista only release...