New Ghostbusters Video Game in the Works 204
Next month's issue of Game Informer has a big, familiar symbol on its cover. On their website, they tease the announcement of a brand-new Ghostbusters video game. This isn't some knock-off, either: "Harold Ramis, Bill Murray and Dan Aykroyd are getting back together and revisiting their roles to make a sequel to Ghostbusters 1 and 2 - in video-game form, and we've got the first details. Both Aykroyd and Ramis are teaming up for scriptwriting duties and are going far beyond just the typical licensed add-your-voice-to-the-game-you-had-nothing-to-do-with formula" Commentary on the announcement provided by Rock, Paper, Shotgun.
Oh god (Score:2, Funny)
Re:Oh god (Score:5, Funny)
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"Is this true?"
"Yes sir, it's true. This man has no dick."
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who ya gonna call? (Score:5, Funny)
Scraping the bottom of the barrel. (Score:2, Insightful)
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Too bad movie-themed games almost always suck...I'd love to see a good Ghostbusters game, but I don't have much hope that it will be any fun to play.
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You had your choice of three ghostbusters and each had different abilities. Also, near the end you fought the marshmallow man.
Scraping bottom? (Score:4, Insightful)
it's based on an epic from 1300 years ago!
Talk about unoriginal!
I mean it's 1300 years old! who would want to see those characters in a different medium...
Has it been done before? (Score:2)
Ghostbusters II
A couple of games.
As from your example, there are LITERALLY CENTURIES of material available.
Yet we seem to keep getting rehashes of the same things. I'm not talking about the same plots. I'm talking movies that were already done.
Re:Has it been done before? (Score:4, Interesting)
For that matter, The Iliad (or better yet, the whole Trojan cycle, filling in the gaps where necessary) would make a kick-ass multiplayer hack-n-slash, a bit like Gauntlet meets Dynasty warriors, with control points and a bunch of allied NPCs helping you out. Maybe the ability to call for divine intervention from whichever god happens to be on your side. Damn, that would kick ass.
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Damn, that would make a great horror game.
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I hate to be one of those nit-picking jerks, but Odin hanged himself for nine days, as in:
I know that I hung on a high windy tree for nine long nights;
I had a spear wound -- that was my work -- I struck myself...
They brought me no bread, no horn to drink from...
Crying aloud, I seized the runes; finally I fell...
Thus I learned the secret lore, prospered and waxed in wisdom...
And I agree, a great many of the epic myths and sagas would make for awesome games.... but knowing the game companies, there'd be a
Beowulf... (Score:2, Offtopic)
And it'll probably be just as shitty a movie too.
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I'm waiting for the sequel set in medieval times, as portrayed by The Brothers Grimm -- "Hansel und Grendel"
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Re:Scraping the bottom of the barrel. (Score:5, Informative)
The Warriors [imdb.com] came out in 1979 and the game [rockstargames.com] in 2005 yet is one of the best film tie-ins I've ever seen, expanding the story and letting you play through the movie.
I guess a good game is a good game, maybe when they aren't being rushed out to coincide with the movie's release, not to mention having a cult following.
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The Warriors videogame wasn't even written by the same people and it's a great game! If they can combine solid game programmers with the script they're gonna have for Ghostbusters, it should be an awesome game.
Now all we need is Sam Raimi to write the script for an Army of Darkness videogame, if they don't simply do the plot from the movie.
Re:Scraping the bottom of the barrel. (Score:5, Interesting)
And why do you think there's been so many superhero movies over the last few years all based on storylines from the 80's? I mean, I've hardly gone to a see a single superhero movie in the last ten years that's not been based heavily on storylines I remember from the comics I bought as a kid.
The timing is great - both in terms of the people who saw it in the cinemas and all of those of us who were too young and had to wait a few years to see it on TV or video.
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Because a lot of the people making those movies were kids in the 80s, just like us. It's no coincidence, and it's not just cynical targeting of a given demographic. The people making them are making them because *they* think they're cool too.
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There was a surge in popularity for a Ghostbusters game when that demo video flew around the web about a year ago. Ghostbusters is not 'bottom of the barrel', and though the hurting for new material bit may be true, this is hardly proof of it.
Save this meme for when they announce the Filmation Ghostbusters game.
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Or are you saying that games based on movies suck in general? If that's the case, then why does the age of the
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One word: Transformers.
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There was already a script and lots of ideas. The material was there, and we were never going to get to see it. I hope the game finally lets us see what Sony denied us.
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Funny you should mention Lovecraft in connection with modern movies. Guilermo del Torro is directing "At the Mountains of Madness." I'm not sure if this is the Guillermo del Toro who directed Hellboy or the one that directed Pan's Labyrynth, but either way it's going to be a Lovecraft film with an actual budget. Also, at the other end of the scale the H P Lovercraft Historical Society produced a Call of Cthulhu [cthulhulives.org] film last year which is actually very entertaining (really!). They've also just released the tra
To heck with the game (Score:4, Insightful)
Given hollywood's abysmal track record in late-sequals though, I think perhaps it would be better off without any, regardless of whether it is a movie or game.
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Lines from it come up all the time in my circle of friends (sad? maybe)
"I had part of a slinky once... but I straightened it"
I might have to rewatch it soon actually...
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Re:To heck with the game (Score:5, Insightful)
I think the second one had a "proper" script. Naturally, lightning didn't strike twice.
-Peter
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I've been saying for years that they should do another movie. Provided that they keep with the spirit (pun not intended) of the first two, modern special effects combined with a good script could make for a great movie.
Given hollywood's abysmal track record in late-sequals though, I think perhaps it would be better off without any, regardless of whether it is a movie or game.
As long as it has Bill Murray, Dan Aykroyd, and Harold Ramis it'll be a fun movie. Hell even if it's just bill murray.
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In Soviet Russia (Score:5, Funny)
What do you mean big? (Score:5, Funny)
Re:What do you mean big? (Score:4, Funny)
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Comment removed (Score:4, Interesting)
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Multiplayer? (Score:4, Funny)
I see an opportunity to coin a term here... when you're engaged in multiplayer, and your teammate crosses streams with you, resulting in both your deaths... we'll call that streamkilling. Or teamcrossing. I'm still working on it.
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Because that's the only bad thing that ever happened when I "crossed streams" with my brothers growing up.
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Soviet Rush-In?
Not the first time... (Score:3, Interesting)
(The PCjr itself, incidentally, is a remarkably funny machine. To add the second 128K RAM, you... wait for it... take a cover off the side of the case and plug in a unit the depth and height of the case that makes it about an inch thicker. There isn't a parallel port on the main case, but there *is* one on the back of the extra 128K RAM, which also takes its own external power supply, if I remember correctly...)
(And you could keep going, adding inches to the case until you had 512 or 640K or some-such.)
Very true, not the first time... (Score:5, Informative)
As I recall, the program was a little over 30K in size. Hmph. These days a "hello world" executable can run 1.7 MB.
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#include <stdio.h>
int main() {
printf("Hello, world!\n");
return(0);
}
compiled with gcc 3.4:
-rwxrwxr-x 1 me users 6788 Nov 15 16:50 hello
almost 7k.
~
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If setting it to "release" mode is all you rely on you'll be unhappy. You can enter project settings and set options such as align on 1-Byte boundaries instead of the default 16, REALLY remove debugging information (strangely, some still sticks around), set the linker to exclude the default libs, things like that. Look at the options, think about what they would do, and set it to the one you think is appropriate. When d
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You might have to dig around the Win32 API to get the "native" equivalent to printf (it'd probably be easier to just call one of the messagebox functions), but you can do it.
That library call would be ... printf.
Win32 is a small, solid API that's been mostly unchanged now for >10 years. There are 100 layers of crap built on top of it, but you don't have to use those.
Ya gotta trick Microsoft's compiler into doing what you want (as opposed to just passing parameters to gcc) but it can get done.
You can also just pass parameters to cl. You didn't think Microsoft built anything internally using projects and solutions, did you? (Well, maybe stuff in C#, but that's a different story).
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First Screen here (Score:5, Informative)
They've said the game is set in the early 90's after Ghostbusters II so either the Stay Puft Marshmellow Man makes a comeback or there is a flashback. Im voting he gets ressurected, or they are taking some license with the flashback since last I checked they never did and scaling of walls
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If they had enough game to give actual screenshots, they'd show more than one.
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Here's some spoiler cheat info for you (Score:5, Funny)
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Hilarious screenshot: (Score:4, Informative)
Interesting way to avoid the strike. (Score:5, Interesting)
Frankly, non-WGA people should do what they want. (Score:2)
If you're not a member of the WGA, they do not represent you and you therefore do not represent them.
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Will This Replace the Third Film? (Score:4, Interesting)
Who you gonna call? (Score:2)
Take the Marx Brothers movies, someone watching them for the first time today will find them boring because *everyone* has ripped off the Marx brothers to the point where they are not even funny anymore. Everyone knows every punchlin
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Ghostbusters Doom (Score:4, Interesting)
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Oblig Quotes (Score:3, Funny)
Yes, Its true this man has no Dick.
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Ghostbusters!? (Score:4, Funny)
Wii (Score:2, Insightful)
Okay, you win, you are the fanboy of the year (Score:4, Interesting)
We know nothing about this game except that it will be a sequel to a movie and you claim it was meant for the Wii? What on earth are you smoking and how deep is that Wiimote up your ass anyway?
It could be an adventure, it could be a sim, it could be a management game, it could be a shooter, it could be a stategy game.
What makes this game a Wii game? Take one look at the released screenshot, does that look like something the Wii can pull off?
About the only Wii connection I can think of is using the remote to control the beams, possibly a fun way of doing it, but nothing you couldn't do as easily with a mouse.
Anyway the story so far is that it is going to be on all the platforms. This usually means the game is going to suck some major donkeyballs as it will have to fit to the restrictions of ALL the platforms.
If anything, I hope that this game will have some bloody humor in it for once. The hotel shootup in game form, oh yeah, I pay for that.
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b) For the record, it's streams.
c) Regarding the hotel shootup: "I feel so funky."
There's somethin' strange... (Score:2)
But.... (Score:2)
Yes, have some. (Score:3, Funny)
Variety has a better article (Score:5, Informative)
Arcade game (Score:2)
As soon as I put this thing on my shoulder, I looked at what I was wearing: what looked like a long blaster with a hose extending behind me. Past that, there was one
Who's making it? (Score:2)
Don't mess with a classic (Score:3, Insightful)
Good theme music though.
Re:Video games based on movies are not fun to play (Score:2)
Of course, they really ought to base it off the cartoon series. Slimer was always the best character in the show, and he wasn't really in the movies.
Re:Video games based on movies are not fun to play (Score:5, Funny)
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Just a hint.
Re:Video games based on movies are not fun to play (Score:2)
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I loved that game as a kid. I remember how you could upgrade your car to add cool effects. You had to avoid the ghost at first then when you're driving. Then once you got the vacuum upgrade you could suck up the ghosts as you're driving by them.
I think Ghostbusters was the first BIG game on the C64. Yeah, there were a lot of successful titles, but when it came out almost everyone had to play it.
I think it set a lot of expectations early in video games that people would just buy stuff named for a film or a tv show. There were a lot of games that were utterly horrible and unplayable to follow.
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