Microsoft Giving Xbox Live Users a Free Game 265
Earlier this week we covered the Xbox Live outages over the holidays. Several users have pointed out that Microsoft has acknowledged its lack of performance, and is now offering a free game to compensate its users. Unfortunately for Microsoft, disgruntled patrons have already filed a class action lawsuit over the recent difficulties. Quoting the PC World article:
"Xbox Live general manager Marc Whitten said that the problems with Xbox Live downtime were caused by an influx of new users who had gotten an Xbox 360 over the holidays. It's been a record-setting season for Xbox Live. 'This included our largest sign-up of new members to Xbox LIVE in our 5 year history and just yesterday you broke the record for the single biggest day of concurrent members ever on the service,' said Whitten."
Free Game (Score:5, Funny)
I'm guessing the free game is going to Pong Advanced.
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dodge the chair (Score:4, Funny)
don't flame me please, it was just a thought!
Comment removed (Score:5, Insightful)
Problems still not resolved as of last night... (Score:5, Informative)
Same old story... (Score:5, Interesting)
Good luck XBOX Live customers, and don't hold your breath...
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There were a couple of advantages back then, such as being able to sit in the lobby and bitch while the "Play" button is greyed out. I think the single greatest tool for the game was Dual Client though, with the side effect that you never even saw the gaming zone pages. The new launcher kind of irritates me though.
Re:Problems still not resolved as of last night... (Score:4, Interesting)
I scored 1.5 million points, got two achievements...
and the leaderboard wasn't updated. It still has me at 700,000.
Imagine if you actually made it through some CoD4 and didn't get the experience points/challenges marked done and had to start over....
Seriously, it's been over two weeks and MS keeps saying that this stuff is fixed. I'm on my 3rd 360, and it's about to be the fourth...for as fun as its games are, MS seems determined to ensure that the 360 inconveniences its owners and push them towards the Wii and PS3.
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roommate was about to beat Halo3 on Legendary (Score:2)
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Took about 10 minutes, and several dozen attempts to even get signed in, once in the whole thing was running painfully slowly. Generally not very good, especially as I was seeing lobby issues on PGR4 BEFORE Christmas.
Looking around the forums there are a lot of guys over on PA who are maning that every live user will get the free download, and complaining that Silver members will get the
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With all that influx of cash, couldn't you divert some of it to funding, you know, new servers and stuff like that?
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With all that influx of cash, couldn't you divert some of it to funding, you know, new servers and stuff like that?
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5-10 days later, ops has
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Lots of companies can drop ship a rack of servers preconfigured to spec (network configured, images loaded, etc.) well inside of a week.
The only excuse is if they're out of datacenter space and even that is a really bad excuse unless the growth curve suddenly and significantly changed after July.
In short, someone high up made a conscious decision NOT to upgrade the system to stay ahead of demand. If I was a customer in Dece
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At a guess, they might even need so many new servers that they need to hire or buy a new location and have it rigged with power and internet. That could take months.
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Thank you for your reply - and I willingly withdraw my criticism of ACs and their ability to acknowledge when they are wrong. I stand corrected, and happily so.
I agree that the site might not be the most authoritative, but he poster simply quoted it without making any claims that it was an impeachable source. I too do not know whether the dates that are quoted are correct or even feasible but as I have no better data with which to challenge it then I must accept it at face value whilst agreeing with you
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Even better, they don't even run with real numbers. From the 'Methodology' page:
Sales figures are determined through two important methods:
Data Sampling - VG Chartz gathers random data from a sample of the total number of retailers.
Shipment information - VG Chartz has contacts with publishers who give their best estimates on number of products shipped.
Because the number of retailers selling videogames is quite large, it is possible to attain statistically valid results from a small sample.
It then becomes a matter of working backwards by having:
The approximate number of retailers.
Historical sales figures.
Data from sales tracking agencies as reference points in accuracy.
There are obvious limiting factors as well - few games have above a 40% attach rate, a game will never sell more than the console user base, publishers do not ship significantly more or less than they expect to be sold
So, your numbers are not sales data, they're sales estimates. You would do well not to misrepresent your sources as factual.
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No Thanks. Just fix Xbox Live already (Score:2)
uptime (Score:2)
They should be running at least the authentication servers on a flavour of Linux like the rest of their network.
Re:uptime (Score:5, Funny)
Class Action!? (Score:3, Insightful)
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A good level of compensation would be making the service work, dammit. "Hey, Xbox LIVE isn't working, so here, have a free LIVE game. What do you mean you can't play it?". LIVE isn't working, the article says they're offering a free Xbox LIVE Arcade game. Could someone explain the logic behind this?
Re:Class Action!? (Score:5, Insightful)
This is Insightful???
So, you must think that the technical issues with Xbox Live are all part of Microsoft's evil plan? Yes, if you listen carefully in the direction of Redmond, you can hear a faint "Eeeexcellent!"
They are providing an Xbox Live game as compensation because they expect the technical issues to be resolved soon. Is that logical enough for you?
Really, I'm quite sure that those responsible for Xbox Live are working overtime trying to get the issues resolved. Do you REALLY think MS wants bad PR over the online service for their console?? They have taken it in the shorts financially trying to get the Xbox into the console market. Now that they are actually seeing some improvements in market share, they're just going to alienate their new found customers?? It seems that they had a much higher than anticipated growth in the 4th quarter of '07. Maybe someone dropped the ball in being prepared, but they will get the issues resolved as quickly as possible.
Why? Because it is good for business. Xbox Live is a huge selling point for their console.
As a consumer, I would be upset if the service I paid for did not work. In this case, MS is offering a form of compensation. Is this form of compensation adequate for all users? I would say probably not. I'm sure many would prefer a refund. Well, how much is MS required to refund to all users? Do they just give everyone $5 back? In my opinion, extending each users subscription by a month would be a more equitable compensation than an arcade game that many may not even want. Still, I'm not sure MS is legally bound to provide any compensation for these issues, but they have. To file a class-action lawsuit is a bit over the top though, and I doubt it will go anywhere.
On a side note. How are the online services for the other consoles doing????
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It affects more than matchmaking (Score:2)
If you haven't played a game for a few weeks, the system will check for an update. I was completely locked out of playing "Saint's Row" because it couldn't connect to update. Yes, I could have played off-line, but I mostly play all my games on-line. I think that's the real disconnect between the people pissed and those who say "Get over it, it's just a game". Imagine if Microsoft said, "Get over your Blue Screen of Death, it's JUST a computer." GM, "Get over it, it's JUST a car...freakin WALK, the cave
Re:Class Action!? (Score:5, Insightful)
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What has an inaccessible service to do with a free game? Nothing at all really.
This is close to being a fraud. Not being able to play CoD4 -AT ALL- during the holidays is just ridicules from a gamers perspective.
When else do I have time to play? Not during ordinary weekdays because then I'm busy with work/family, and my weekends are not really free for that much playing either.
Had I continued to use a computer to play games I wouldn't be faced with this problem at all -that some central system
Frogger (Score:3, Insightful)
Games like Frogger have extraordinary longevity and appeal. Talk to anyone who has sponsored a computer museum or video game expo. Its the "cheap and nasty" classics that draw the crowds.
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Games that had appeal when we were young are still going to have appeal now, if they are a good game. Graphics are just eye candy. I love the new graphics on games now, but if the game play sucks then what good is it?
The Wii is the prime example. It doesn't have the amazing graphics of the 360 or PS3, but it is kicking their butts i
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TBH my opinion is that times have changed, and what was amazing then really ain't that great now. Look at Elite. It was sensationally good back in its day. So far ahead of its time graphically and as for gameplay, it'd have people hooked for months on end. But wait a minute, what was the gameplay exactly? Buy low, sell high, and shoot the random spaceships 6400 times. It's actually a bloody boring game! So why did we all sp
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I hate to yank your hyperbole-bubble back down to one standard atmosphere, but XBLA contains, amongst other things, the two best computer ports ever produced of two of the best board games ever produced, a complete and well-executed Smash Brothers clone, a number of excellent arcade-perfect translation of classi
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If you want bargain basement from the 80s, you want the Nintendo virtual console. It doesn't do anything *but* emulation. Xbox Live has the emulation, but it also has tons of new original games.
I don't know how your post got marked "Insightful". Maybe "Ignorant."
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Class action? (Score:4, Insightful)
Given the results of the class action law suit against Sony, due to the unlawful/undisclosed root-kitting of consumers' computers, I can imagine that the free game, already offered by Microsoft, is probably going to exceed any class action payout. Unless, of course, you happen to be a lawyer.
In which case it's probably a worth-while pursuit.
I aren't a member of X-Box Live though, so your level of frustration may make it worth the time, though if you were frustrated by poor service over the holidays I can't imagine that a law suit will be any less frustrating...
If this all had to do with the holiday weekend... (Score:2, Insightful)
I don't know if it's lawsuit-worthy, but the notion that they were unprepared for an influx of new users during the holiday season is pretty much inexcusable. Besides, let's say they make the free game available tonight; we still can't sign in our profiles to get it.
Microsoft really just had to maintain its velocity in order to handily beat the PS3. Screw-ups like this are going to send their potential customer base over to their rivals in droves. Granted, the onlin
Re:If this all had to do with the holiday weekend. (Score:3, Insightful)
pretending they didn't see this coming? (Score:5, Interesting)
This was entirely their responsibility, and I cannot believe they did not see this coming. What it came down to is they wanted to do a money grab for the holidays so they made as many units as they possibly could, to hell with the network until we get past christmas then we'll divert resources from production to upgrade the net so they can USE the product.
Not saying it's unexpected, just shameful is all. Nothing new there in business.
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On the other hand, 80,000 users will not be online at the same time all the time - so there may be room for more but I see what you mean.
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But you should have the infrastructure to handle that much load anyways. What gets me is that they are still having problems a week later after all those kids have already gone back to school.
Of course MSFT is probably running an all MSFT setup and are having problems scaling.
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Network services was (probably) ingnored as "crying wolf".
Then over the course of one day all of the shiny paper comes off and then fingers are pointed at network services.
I have seen too many instances of one division ignoring another until a scapegoat is needed.
Re:pretending they didn't see this coming? (Score:4, Insightful)
Windows servers, what do you expect? (Score:5, Funny)
Well it should blame the server software vendor for the lack of concurrency
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Looks awfully like "blame Windows" and an inferral that another OS wouldn't have that problem.
Of course for the amusement... who's to say Xbox Live DOES run on Windows?
Live? or not.. (Score:3, Insightful)
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I disagree that the game is a kick in the balls,
I seriously wonder though how many of their customers would agree with you. I know I wouldn't, if I were one of them. I'd tell 'em to take their free game and shove it.
but for the record: the fact that it's an Xbox Live Arcade game does not mean you'll need to play it over Xbox Live. Many of the Arcade games have a single-player, or local multiplayer, component. You do need to be able to download the thing from XBL, though.
True... but who knows which game they're going to be "kind" enough to offer for free? And the bottom line of course (as you mentioned) is that it's moot anyway until it's at least accessible.
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tsk tsk tsk.... (Score:3, Interesting)
Do we have any examples of high user load being successfully maintained?
In Other News: Sony says... (Score:5, Funny)
Re:In Other News: Sony says... (Score:4, Insightful)
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XBL may be integrated much more tightly with the games and 'os' if you will but it damn well costs money and frankly that is annoying from an end user standpoint.
Yes it's cheap and yes the service is pretty good however PSN is free, totally and utterly free.
The burnout demo, thanks to some clever coding has creat
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Here is a forum post outlining the problem and their, frankly stupid rules.
http://forums.xbox.com/17297131/ShowPost.aspx [xbox.com]
He's full of crap. (Score:5, Interesting)
They're making excuses. It has nothing to do with Christmas gifts.
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Microsoft Giving Xbox Live Users a Free Game (Score:4, Funny)
As if they were the only ones with trouble... (Score:5, Interesting)
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Daily statistics of down time XBOX-live (Score:4, Informative)
SLA? (Score:5, Informative)
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Also it's considered a binding contract according to the ITIL definition of service level management for services provided to *external* clients (ie, everybody who uses xbox live). So that is probably why they're giving away a free game in order to avert the class action sui
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I can't be bothered to go look it up, but I'd expect that 1) yes, there is an SLA, 2) it's 'best effort,' AKA none at all, and 3) by signing up for Xbox Live, you agree that it's not going to necessarily work. Couple all that with 4) Xbox Live being broken doesn't take anything away from the 'core' functionality; that is, your games still work, you just can't play online, and 5) Microsoft moved very quickly to recompense the users, this class action will be tossed pretty damn quickly.
And even if the clas
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16. WE MAKE NO WARRANTY We provide the Service "as-is," "with all faults" and "as available." The Microsoft Parties give no express warranties, guarantees or conditions. You may have additional consumer rights under your local laws that this contract cannot change. To the extent permitted by law, we exclude the implied warranties of merchantability, fitness for a particular purpose, workmanlike effort and non-infringement.
17. LIABILITY LIMITATION; YOUR EXCLUSIVE REMEDY You can recover from the Microsoft Parties only direct damages up to an amount equal to your Service fee for one month. You cannot recover any other damages, including consequential, lost profits, special, indirect or incidental damages.
This limitation applies to:
-any matter related to the Service,
-any matter related to content (including code) on third party Internet sites, third party programs or third party conduct,
-any matter related to viruses or other disabling features that affect your access to or use of the Service,
-any matter related to incompatibility between the Service and other services, software and hardware,
-any matter related to delays or failures you may have in initiating, conducting or completing any transmissions or transactions in connection with the Service in an accurate or timely manner, and -claims for breach of contract, breach of warranty, guarantee or condition, strict liability, negligence, or other tort to the extent permitted by applicable law.
It also applies even if:
-this remedy does not fully compensate you for any losses, or fails of its essential purpose; or
-Microsoft knew or should have known about the possibility of damages.
Some states do not allow the exclusion or limitation of incidental or consequential damages, so the above limitation or exclusion may not apply to you. They also may not apply to you because your province or country may not allow the exclusion or limitation of incidental, consequential or other damages.
Just go away for a little while and let them work (Score:2)
I'm no Microsoft fan (Linux is my OS for my home PC) but I can relate to what they are going through. I work at a casino and it seems people are attracted to broken or malfunctioning games. It seems like they go out of their way to sit next to you when there are 100 other seats available or play
They already have a free game (Score:2)
To date, not many people have made it to the second level.
this is pretty pathetic (Score:2)
Xbox Live has been having serious issues since around December 24, so right around two weeks now. Some people are worse off than others, typically by geography, which is why you hear some people say they have been able to play just fine while others can't stay connected for more than a few minutes around peak hours or can't connect at all. It seems that the bulk of the users have been effected by it.
T
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Live is still broken (Score:2, Interesting)
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Way to go folks! (Score:3, Insightful)
Can we maybe start reserving the whole class action thing for, oh, I dunno, toxic waste dumping, or something like that?
Go to the source, article is plagiarized (Score:4, Insightful)
The author then failed to cite the original article. What a piece of journalistic crap. PCWorld, MacWorld and Peter Cohen should be absolutely ashamed of themselves for writing and publishing this drivel.
They paid for it (Score:3, Interesting)
The basic idea of money is that one dollar is just as good as another. If the customers paid for something they didn't get, it doesn't matter what was being bought, they have the right to be compensated.
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While the notion of getting a free game (as long as it isn't Yaris) as compensation for network troubles is a good one, and is good for public relations, if you read the EULA there is no guaranteed level of serice for Live. They are doing this to save good will, but they don't have to. Because of this I
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Not to mention that since Microsoft doesn't guarantee uptime, the users aren'
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I said a dollar is as good as any other, but a game isn't necessarily as good as any other. FTFA, "Whitten stopped short of identifying the game or when, exactly, it would be available". If I paid for a service I would want exactly that, not a game as a replacement, no matter the game's price.
Besides, considering that Microsoft is offering a free download, they are giving away nothing but some downloaded bytes, which their crappy service should have provided in the fi
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Besides, considering that Microsoft is offering a free download, they are giving away nothing but some downloaded bytes, which their crappy service should have provided in the first place. It's not as if they were having the expense of printing a DVD or something like that
No, they're giving you something you would otherwise not have received without paying for it. Just because it's downloaded, does not mean that it's value is zero. And no, their "crappy service" should [i]not[/i] have provided those particular bytes to you in the first place, not without paying extra.
To Microsoft, there is a very real cost involved in providing you a free game - if you ever took economics, you would have learned about "Opportunity Cost" - where basically giving you the game costs them the
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Which is basically zero, because I wasn't willing to buy it in the first place. Why do you say "the chance of it approaching zero is virtually non-existent"? Perhaps that could be true in a wild west general store in the 1800s, when everything on sale was a basic necessity, but certainly not in a 21st century game store.
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1. microsoft is apparently doing something about it on their own EVEN THOUGH SOME DOUCHE is trying to get free money from them because their game didn't work for a couple days. Waah waah waah.
It was not a couple days, it was a couple weeks. A couple days it's fine, some people may have gotten an XBOX for XMas, as far as they knew, that's how it was always going to be...
2. you accept an agreement that says if the service doesn't work all the time, you give up responsibility.
XBOX 360 users have no choice but to accept the agreement, there's no other way for them to play online.
3. Xbox live is one of the few services that actually has a customer service line. IN THE US. Your dell, dude, doesn't even have that.
The issue is not customer
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Psst.... Yes they do. well, not in the US. But in Canada. All XPS technical support for North America is done out of a call center in Ottawa, Ontario. That's for the US and Canada, in both English and French, Spanish is done out of Panama. Likewise, for the business line of products... that is Optiplex, some Dimension, Vostro, and Latitude systems, it's all done in NA.
Otherwi
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