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The Internet Role Playing (Games) Sci-Fi IT

Gartner Sees Virtual Interaction as the Future of IT 21

jerrymander writes "We're moving into "Generation Virtual", says Gartner analyst Adam Sarner in a Baseline article. With an emphasis on the opportunities that virtual personas represent now and in the future, Sarner details the traits of being a part of Generation V. Sarner outlines in his assessment that: 'Traditional ways of selling to customers using demographic information will become irrelevant in the online world, which has its own merit-based system using personas that conduct transactions and spread influence anonymously.' And, by extension, Sarner says that 'business intelligence (BI) and analytic tools will shift toward consumer applications, eventually arming companies with automated, artificial intelligence, self-learning 'persona bots' to seek customers' needs and desires.'"
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Gartner Sees Virtual Interaction as the Future of IT

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  • I've come the the conclusion that Gartner are pop-analysts, since the more coverage of their predictions I see on Slashdot, the more the turn out to be fundamentally wrong but engaging to talk about nonetheless. Ignore Gartner. Embrace Wired Magazine predictions :)

    Matt
    • by tatman ( 1076111 )
      They might be on to something here.

      Second life has a growning corporate presence. Companies have started holding virtual meetings in SL. Some education organizations hold classes in SL (I don't mean SL classes). A company(I apoligize I don't remember the company name) held a virtual "camp" to practice emergency crisis management.

      I'm not saying we're going to a virtual office or anything soon. I feel like their is some exploration in this area

      • by QX-Mat ( 460729 )
        It's a consumerist gimmick with no real substance other than that gained from marketing. For instance, I applied to a law firm last month simply because they had featured in an article about Second Life and how tradition brick and mortar companies are "expanding" into them. The attraction was purely consumerist spin - a marketing ploy like advertising on my space. The real substance behind the event was an actual brick and mortar law firm with real clients making them actual money.
  • by stoolpigeon ( 454276 ) * <bittercode@gmail> on Tuesday February 12, 2008 @12:29PM (#22394096) Homepage Journal
    as clueless in regards to technology but somehow having completely mastered the art of suckering management into paying up decent amounts of cash for their "insight".
  • by thewils ( 463314 ) on Tuesday February 12, 2008 @12:36PM (#22394172) Journal
    I've wanted to be able to delete users from the database with a shotgun.
  • I saw Project Wonderland at a JavaOne conference a while ago and it looked very promising. I'll be watching its development.
  • by kperrier ( 115199 ) on Tuesday February 12, 2008 @01:24PM (#22394832)
    that Gartner is full of shit.
    • .25 probability that serious gamers don't have the time/interest for procreating and die out...leaving an older generation to play the games. (Why else any interest in retro games like pac-man;?)
  • wolfenstein unix (Score:3, Interesting)

    by Speare ( 84249 ) on Tuesday February 12, 2008 @02:10PM (#22395438) Homepage Journal
    My first thought on this story was to an old article on how someone hooked up an early FPS, either "Wolfenstein 3D" or "Doom", to the Unix 'kill' command. Each mob was a pid, and you could send signals to the processes with your various weapon choices. Anyone else remember this?

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