4D Analogue of Megaminx Puzzle 80
roice writes "The crazy hypercubists who created the
4D and
5D Rubik's cubes (here are previous
Slashdot posts on
the 4-D one and
the 5-D one)
have now developed a free
working 4-dimensional software analogue of the
Megaminx puzzle. Composed of
120 dodecahedral cells, the
underlying structure is arguably the most beautiful of 4D geometrical shapes,
with amazing symmetries and no analogue in dimensions higher than 4.
Though some have already begun working on solutions for this 'Hyperminx,' it has
yet to be solved by anyone. Also, when it comes to
number of positions, it dwarfs the previous puzzles by many thousands of
orders of magnitude!"
Get off my lawn! (Score:3, Funny)
Damn kids these days!
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In my day we had one dimension and did we complain?
(well, yes actually, but no one cared)
Re:Get off my lawn! (Score:5, Funny)
Dah-dah-dah Dah-dit Dit, Dah-di-dit Di-dit Dah-dah Dit Dah-dit Di-di-dit Di-dit Dah-dah-dah Dah-dit, Di-di-dit Di-di-dah Dah-di-dah-dit Dah-di-dah Di-di-dit Dah-di-dah-di-dah-dah
Note: I couldn't use -. because of the lameness filter.
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Re:Get off my lawn! (Score:4, Funny)
Re:Get off my lawn! (Score:5, Informative)
Three year old solves rubik's cube in less than 2 minutes. [youtube.com]
6 year old solves rubik's cube in 40 seconds. [youtube.com]
Guy solves rubik's cube in 20 seconds with one hand. [youtube.com]
Guy solves rubik's cube in 50 seconds -- with his feet [youtube.com]
\I can't solve it either
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no, not a hoax (Score:1, Informative)
If you'd watched the linked clip, or even considered that perhaps there are people who can do it with their feet, you'd see that this video is not faked. The cubing community uses commercially available puzzle pads, both for hands and feet: remove hands from pad and timer starts, return hands and timer stops.
This guy uses the foot mat (complete with little foot graphics on the contacts instead of hand graphics), and the timer counts forwa
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Guy solves rubik's cube -- with his nose [youtube.com]
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Allow me to shove your head under the putrescent waters of depression.
Three year old solves rubik's cube in less than 2 minutes. [youtube.com]
6 year old solves rubik's cube in 40 seconds. [youtube.com]
Guy solves rubik's cube in 20 seconds with one hand. [youtube.com]
Guy solves rubik's cube in 50 seconds -- with his feet [youtube.com]
\I can't solve it either
I dated a girl once who could tie a knot in a cherry stem with her tongue. She did some other interesting things with that tongue, and I only wish I had been thoughtful enough to have brought her a rubik's cube sometime.
Re:Get off my lawn! (Score:5, Funny)
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Girl solves rubiks cube blindfolded [youtube.com]
Guy solves rubiks cube blindfolded [youtube.com]
Just in case you needed more motivation to gouge out your eyes in shame.
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Cube masters are also able to solve it blindfolded.
At my work, my colleagues are unable to solve the cube, so I performed a small demonstration.
I did it in 97 seconds, and it was my first time to play it since more than 10 years. I was so proud !
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That's not the same puzzle...the page clearly states, "Magic120Cell hasn't been solved yet, but rest assured it is solvable"
Re:Get off my lawn! (Score:5, Funny)
As a reward, I went out and bought a new cube, like the ones my co-workers had. I got it home, opened my new cube... and discovered that they come with instructions now.
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(not saying that would be more fun, just saying you might like them)
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Unbelievable (Score:2)
I'm holding out (Score:4, Interesting)
Re:I'm holding out (Score:5, Funny)
Or it could incorporate a thyme dimension. "It looks solved, but it just doesn't snmell solved..."
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Here you go, it's already been invented: http://gizmodo.com/gadgets/rubik.s-cube/the-idiots-cube-256889.php [gizmodo.com]
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- 4 dimensions.
- non-linear Time.
- curvature of space.
- non-linear mutation of laws of physics.
- inconstant truthness of mathematical axioms.
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The only thing I think I need to point out is that mathematical axioms are variant because they're a product of our mind.
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The problem was that (depending upon its owner) it could sometimes have multiple solutions.
On the bright side, it always had at least one solution...the state it was shipped.
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is the analogy self-evident? (Score:1)
I'm not s
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To use your analogy of a 3-D sliding puzzle in a 2-D world; a 3-D sliding puzzle would be a cube (with six sides) and only one square missing. Projected down to a 2-D surface we would see three of the sides (distorted from their square shape). When rotated, the sides would change shape and size, and dissapear and reapear. We can never see more than three sides a
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The easiest way to understand projection down to lower dimensions is to imagine a 3-D object in the sun. When you rotate it, t
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Then applying 2D logic would indicate that the only permitted movements would be WA, or WB. However, you could provide the 2D player with 3D "rules", which would hold that WA, WB, WX, WZ, XA.... etc, etc,
Wrong about the rules. Should have been, for the indicated pattern:
2D = every variable can be switched with the adjacent variable
3D = 2D moves + "wrap arounds" (ZW, AX, etc.)
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Is there anyone here who finds the analogue very compelling, who might be able to argue otherwise? I'd provide more explanation for my view, except that if no one feels strongly one way or the other, it will probably go unread, and thus be a waste of time...
Re:is the analogy self-evident? (Score:4, Informative)
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One might argue... (Score:2)
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I have a marvelous solution to the 4D Megaminx (Score:5, Funny)
The cube wasn't enough (Score:1)
Uninteresting (Score:1, Funny)
Great (Score:1)
Dag-nabbit (Score:2)
I just don't understand this four-dimensional gobbledygook. I mean, I can imagine how you'd need another axis to graph something along, but how the heck you visualize four dimensions, or how a thing could BE four-dimensional, just doesn't make sense to me.
It's like imaginary numbers - I see that it works on paper, but what the heck?
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Re:Dag-nabbit (Score:4, Interesting)
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It supported all of the various 4-D visualization projections and you could rotate, zoom and even do perspective in 4D. You really can visualize 4D if you work with it long enough.
The code was written for an SGI workstation, but used relatively generic window ops. All of the transformations wer
Joy! (Score:1)
Finished! (Score:1)
Now where... (Score:5, Insightful)
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*looks at user id*
*mods insightful*
Everybody knows the solution... (Score:2)
Shameless Self Promotion - But On Topic (Score:1)
Great! Where can I buy one! (Score:1)