Age of Conan's "Kinda" Launch and Massive Pre-Orders 582
While some are already enjoying the joys of Age of Conan via the early launch, many more will soon be enjoying the fruits of Funcom's labor. An amazing 700,000 copies of the game are being shipped to retailers for day one sales and in some locations pre-orders will not be filled due to server limitations. Between this and the new Warhammer game on the way, should Blizzard be worried, or will Wrath of the Lich King continue to hold their competitive edge?
Yes, probably a problem for Blizzard (Score:4, Informative)
World of Warcraft won't be going anywhere for at least another couple years, but I'd expect at least either AoC or Warhammer to get into the millions of users and take a chunk out of WoW's userbase.
I played AoC's beta... (Score:5, Informative)
For others it ran well.
The PvP is pretty good -- think of it as a type of "Guild Wars" game. The classes are EXTREMELY imbalanced, where the ones that can 'stun' can stun you for a half hour. You can get DoTs that last a long time, and all you do is cast it, and run away -- eventually the other guy dies.
World of Warcraft will not be unseated or even touched by this game. It's going to be a rush to try it out, and you'll see everybody go back to WoW. WoW is simple to play (not a lot to figure out, it gets more advanced as you level), it takes a very little power machine, the classes are VERY balanced, and every instance and dungeon is well thought out. It's not to say that the game is that great either -- but the social aspect of WoW is a lot nicer than AoC will ever offer, and it's why they have 9 million subscribers. Because it's easy to group, easy to socialize, and easy to play.
AoC is a good game for those looking for a 'hardcore' experience, or Guild Wars on steroids. I don't know about WAR, but I'm patiently waiting for beta access (fingers crossed!) to see how it plays out.
Right now though, I am sticking to WoW.
My take... (Score:4, Informative)
I was not impressed. The combat system is cool for about an hour or 2 then it's somewhat annoying. Mages are overpowered in that you cast one spell and the enemy dies.
Also everyone has Hide (AKA Stealth) yeah...everyone. There are some limitations but the ability is still there.
I think it needs a bit more tweaking, but again I'm not to thrilled with it.
From what I've seen of Conan... (Score:3, Informative)
WoW didn't just get mass market appeal overnight - they actually did it by giving gamers a very polished MMO. WoW players complain about bugs all the time, but really its small potatoes to what came before - and none of these bugs are what I'd call critical.
AoC has come a long way in just the last two weeks (Score:5, Informative)
There are many players using mid-range to even lower range systems that are getting very decent performance with the client. As with any MMO of course there are bugs, and as with any MMO they will be corrected in time.
If you haven't actually played the game in the last week of beta or as part of the early access then whatever opinion you have about it is most likely based on very flawed and incorrect information.
Re:What's the appeal? (Score:1, Informative)
Re:REMEMBER BNETD! (Score:3, Informative)
Additionally, you must be using a fairly narrow definition for "mods". I played a number of incredibly clever maps for both Starcraft and Warcraft 3 - while not total conversions like Valve allows for, I would certainly define some of the upper tier maps as "mods".
Not to say Blizzard isn't evil.. they nerfed my priest!
Re:WoW's peaked. (Score:2, Informative)
Re:WoW's peaked. (Score:3, Informative)
There are no levels, only skills, and they continue to train even when you are offline. It costs about $20 to start a subscription and $14.95 thereafter. If you devote enough time, you can even pay in-game currency for game time, which results in free play.
The game is constantly being updated with expansions that cost nothing to the player.
Of course, if you wanted to stick to the Internet swords motif, there are several free-to-play MMOs available.
Has anyone actually read a review of AOC? CRAP! (Score:3, Informative)
It certainly does not qualify as an RPG.
Particularly: it combines the twitchy experience of an fps with the annoyingly complex button combos of a fighting engine.
This game is for the CS/Halo3 crowd and the DOA version X crowd.