Metal Gear Solid 4 Not the End 39
1up gaming is reporting that while Metal Gear Solid 4 may be the end of the road for Solid Snake, the series will live on. "The Metal Gear series is one of the most successful (and profitable) in modern gaming. Would it surprise you, then, to learn that Metal Gear Solid 4 might not be the end of the franchise after all, despite recent comments from series creator Hideo Kojima that led some to speculate MGS4 would be the series' last? Speaking to MTV Multiplayer, MGS4 producer Ryan Peyton confirmed that the series will live on after Guns of the Patriots. But while we may see more games with 'Metal Gear' in the title, we may not see 'Solid' in there as well."
Sigh (Score:3, Funny)
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Hideo Kojima (Score:3, Interesting)
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Metal Gear Solid 5... (Score:1, Funny)
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What do you expect (Score:4, Funny)
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Yes, it's still absurd.
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It's understandable that SquareEnix now make so much of the franchise.. it quite literally saved the company 20 years ago.
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Hey, spoiler? (Score:2)
MGS? (Score:2)
Re:MGS? (Score:4, Insightful)
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The End not in Metal Gear Solid 4? (Score:5, Funny)
Of course The End isn't in Metal Gear Solid 4. He died in 3, and that was a massive prequel. (Plus, he was already pretty ancient by then.)
-:sigma.SB
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I am in the minority here (Score:4, Interesting)
For all the hate about Raiden, I thought that it was only due to the shock of the size of his role, and hate about his appearance. His character wasn't fully fleshed out, so I don't know if I hate him for his youthfully naive attitude to the missions. I found the playability and greater athleticism made him a good character to play, compared to the slow as molasses Snake. It was annoying to fight Liquid as he jumps all over the room, while Snake barely trots along.
Snake's greatest attribute is his gruff character, and bewildered comments ("..."). If the same level of character development was spent on Raiden, maybe he wouldn't be such a universally hated character in the Metal Gear world.
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No surprise (Score:1)
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Pliskin was a hell of a lot more dirivitive than Solid, John Carpenter can't write dialog to save his life, and whether or not it was the fault of Kurt Russell or bad directing, but the acting was so over-the-top that it didn't even qualify as "so bad it's good". David Hayter employs a lot more expression in his voice work, and the character of Solid Snake is just a hell of a lot more intricate, and draws on little personal traits. Sure, sometimes the plots get a bit self-indulgent
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Colonel: SNAKE! You must destroy Metal Gear!
Snake: Metal Gear?
Colonel: Sigh... We've been through this. Metal Gear is a mobile device capable of launching nuclear missles from anywhere!
Snake: Nuclear Missles?
Colonel: Goddamnit, Snake. Didn't you learn anything in the debriefing?
Snake: Debriefing?
Jumped the shark with MGS2 (Score:2)
moichandising! (Score:2)
What? A financially successful title is going to have another sequel after all? They're not going to stop making products based on a concept to which users have shown a glimmer of attachment? They're going to find some way of explaining a continuation of a popular storyline after a seemingly final conclusion? Even if some of the earlier chapters have shown a risky disregard to quality? Color me shocked! Amazed, really. Will the wonders never cease...
*cough*Aliens4*cough*Terminator3*cough*IndianaJones4*co
MGS withouth snake sucks (Score:1)