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PlayStation (Games) Entertainment Games

Bioshock PS3 Demo Coming October 2nd 40

Kotaku reports that a demo for the much-awaited PS3 port of Bioshock will be available on October 2nd. 2K Games launched a new interactive website to promote the game, which comes out on October 21st in the US. GiantBomb took a brief look at the PS3 version, saying, "... quality seems perfectly intact. The PS3 seems to be perfectly capable of rendering Rapture just as it appeared in 2007. The main changes you'll see with this version include things like Survivor mode, which is a new, harder difficulty setting. ... the game also has all of the downloadable updates that rolled out to 360 owners." 1Up notes that the full version will require a 5GB install, and they made a comparison video.
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Bioshock PS3 Demo Coming October 2nd

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  • Oh come on... (Score:3, Insightful)

    by dunezone ( 899268 ) on Friday September 12, 2008 @08:40PM (#24986313) Journal
    To think a game developer will not port their title over to another console is crazy. With increasing price of developing a game it would be crazy to keep your title on one console unless the big guy pays you to (Microsoft, Nintendo, Sony).

    The only bad part about this though is that as a gamer you might have to wait an extra year to have the game finally released on your console.
    • To think a game developer will not port their title over to another console is crazy.

      Agreed... but apparently porting TO the PS3 does require some very specific knowledge and talent because of the odd processor architecture and the custom shaders, so it does require deep pockets to start up a PS3 shop. It's probably worthwhile it to outsource the port to a shop that's already set up for PS3 dev.

    • To think a game developer will not port their title over to another console is crazy.

      Unless a developer is small enough that only one console maker will give the developer a license. Microsoft, with its XNA Creators Club and Xbox Live Community Games store, has shown that it wants to be that console maker.

      Or unless a game depends on a patented input device made by one console maker. Nintendo, with its Wii Remote, has shown that it wants to be that console maker.

  • There's a linked video showing the xbox360 and the ps3 version side by side. Both of those videos have chunky aliasing like they plugged each box into a DVR and recorded at 800x600 or something... Maybe 720P, looks that bad.

    • There's a linked video showing the xbox360 and the ps3 version side by side. Both of those videos have chunky aliasing like they plugged each box into a DVR and recorded at 800x600 or something... Maybe 720P, looks that bad.

      The whole video is pixelated, including the logo that it starts with. So safe to assume that it is the encoding.

    • by Cycon ( 11899 )

      There's a linked video showing the xbox360 and the ps3 version side by side. Both of those videos have chunky aliasing like they plugged each box into a DVR and recorded at 800x600 or something...

      That's an interesting comment.

      Do you have any ideas how else they could produce such a recording, or can you recommend any hardware/software/combo which would produce a higher quality capture?

      Bonus points if it runs under Linux.

      Thanks

      • Any HDTV tuner card that allows component-input will allow you to record content from the Xbox or PS3. I am sure that if you try to record a Blu-Ray you will not be able to do it this route, though, since the PS3 will probably downsample the content to SD quality through component when playing movies.
        • I watch 1080i output over component cables from my PS3 - including Blu-Ray.

          You are talking about the DCT token which has not been enabled in any movies I know of - because there are too many people around with component HD sets that would be cut off.

      • Re: (Score:3, Informative)

        by Molochi ( 555357 )

        I think the other guy was right. I think it was blockiness from over processed video. I wasn't really thinking about the low quality of web video. I was thinking that the consoles might be treating an SD-DVR or SD Capture Card the way a computer would, which is to drop the resolution and make the game look like crap. Might be both though.

        If it was a windows game, you'd just capture in fraps. Off a console something like gefen's hd-pvr would work, it costs a grand or so, but you can save video to a flash car

        • by KDR_11k ( 778916 )

          Or they could just run the game at Sd resolutions and see how it holds up then, most TVs would display it like that anyway. Allows more bitrate per pixel to get a better image reproduction

  • About time! (Score:2, Insightful)

    by 4D6963 ( 933028 )
    In other news, the PS3 is the new Mac, getting game ports months/years after other platforms.
  • But does it install Securom?

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