90% of Gaming Addiction Patients Not Addicted 333
phorm writes "BBC is carrying an article which states that 90% of visitors to Europe's 'video game addiction clinic' are not, in fact, addicted. The problem is a social one rather than a psychological issue. In other words, the patients have turned to heavy gaming because they felt they didn't fit in elsewhere, or that they fit in better 'in the game' than elsewhere in 'the real world.' This has been discussed before, with arguments ranging from gaming being a good way to socialize, the clinical definition of gaming addiction, and claims than males are wired for video-game addiction."
uh? (Score:3, Interesting)
So, is this saying that they are not addicted or that they are addicted because of social issues?
Demise of hobby clubs (Score:5, Interesting)
One reason...It use to be that these people could join a club and usually a "geeky" one: A Chess club, a remote control aircraft club, a rocketry club, a science club, an electronics club. These kinds of organisations are disappearing and the activities are being labelled as dangerous or complete social death to get involved in, leaving a void which is being filled with idle gaming.
Re:Males? (Score:3, Interesting)
Quest - Reward system. People (and males) do tend to work their ass off if it rewards them in the end. That is why any start of a relationship is the most "activity-filled" moments. But as time goes by, doing monotonous things for almost nothing doesn't interest as much.
That is where the Reward system kicks in. If one wants to do something, the other one must also benefit or be rewarded in one way or another (which he/she likes). It could be in a form of a gift, homemade cookies, preparing food, etc (no matter how small in quality and quantity it is). It would gives us at least a sense of accomplishment or reward and would not view the activity as a charity work. XD
just my 0.02
Diablo & WoW... AkA Slot Machines (Score:5, Interesting)
Some (admittedly anecdotal) evidence. Don't tell me you never did these things, too:
* "farmed" mobs/bosses/instances/etc in WoW for a random, rare drop.
* loaded and reloaded the barbarian highlands level in diablo II umpteen times to farm for random, rare, drops
* got feelings of joy at the sight of one color triggered at a particular point in the game
All these things seem like more "pulls" on the slot machine, waiting for the lights and sounds to let you know you won. Is there potential for gambiling-addition-like issues in videogames? Yes. Am I terribly concerned and am I going to stop gaming? No.
Alcohol (Score:2, Interesting)
I'm a gamer myself and the prob isn't social. (Score:2, Interesting)
I don't know how many gamers out there share the same feeling as me, but I don't game to get away from the real world, or that I am addicted, or for other stupid reasons.
It's sad to game! I game because it's the cheapest form of entertainment. From the days of the QEMM, a fixed money you spent on a box will last you god know how many hours.
I have a decent job now, and I still game a lot. Not because I am addicted. If I can spend a weekend on a boat, or in the garage tuning my Skyline GTR, or even just a Golf GL, I would. But I can't, so I game.
If I feel the urge to earn myself that Golf GL, I would. But I don't, so I game.
Go to school.
Re:Males? (Score:5, Interesting)
his may be a silly question, but -- she may have spent three hours bitching to you about it, but has she spent that much time talking to him about it?
Dammit, this wasn't supposed to be about my friend, but whether games can help boys develop social skills--instead of providing an escape from socially awkward situations. And yes, she has.
Casually saying something like, "Oh, I wish you'd spend less time playing WoW" doesn't count -- his internal reaction will be "Ok, I'll log off fifteen minutes early today," then he'll shrug and move on.
girlspeak translation: Get off the damn computer and pay attention to me when I'm around. It's damn rude to have someone over and then leave them to entertain themselves so you can go play a video game. Homework or a few minutes of e-mail, not a big deal... Wasting four hours on a video game because you need to "relax"... It gives a clear message: I'm not wanted. And when it's my boyfriend doing that, then it's elevate to not only aren't I wanted, but that I'm less attractive than a hunk of circuits and plastic. So yeah, most girls are going to be rightly pissed about that!
If he accepts that it's a problem, he can fix it, but otherwise his girlfriend will either have to just accept it or leave him.
And yet they wonder why we call it an addiction...
Comment removed (Score:5, Interesting)
Re:Try something for me... (Score:3, Interesting)
Golf is worse (Score:4, Interesting)
If you want to see addiction, visit a golf course.
It's a real problem. Successful executives have been lost to golf addiction [thesandtrap.com]. Forbes Magazine once commented that more executives have been lost to golf than alcohol. There are people who skip work to play golf. It's not a joke. [badgolfer.com]
Re:Really? (Score:3, Interesting)
Sure it does, but then they have to stop calling themselves atheists. Its like saying fire doesn't work for gasoline, just because if it works there isn't any gasoline left.
Re:uh? (Score:4, Interesting)
Nice rant :) Totally agree.
Even gamers will try to shame gamers by claiming "no life!" and such. A guy in WOW Trade chat the other day was mocking the people who picked up the expansion on launch day and leveled up with their friends. I asked what he did that was so superior, and he said he went drinking with some friends at a football game.
Is sitting around in-person with friends objectively better than playing with them online? Does adding voice chat make the game more competitive with "reality"? How about avatars? Is IRC worse than a voice-chatting video game?
It's gonna take a while (possibly replacement by the next generation) to get "I'm playing WOW with my guildies" to be heard as the same level of commitment as "I'm playing poker with my buddies"