Ant writes "Computerworld queried seven executives at some of today's top tech firms to learn how they started gaming, what they play now, and how their virtual skills translate to the real world of the office. Alan Cohen, vice president of enterprise solutions at Cisco Systems, had this to say: 'Now, increasingly, games are Internet 2.0 encounters. They're all about how well you work together with others any time, any place, with players from around the world. Rock Band 2, World of Warcraft, even Guitar Hero promote the shared experience and are all about how together we can do more, be more, compete better than we can by going it alone. That's right in line with how the corporate environment is evolving: You can play (or work) anytime you want, and you have to compete and collaborate on a global basis in order to succeed.'"
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