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Real Time Strategy (Games) PC Games (Games) Entertainment Games

Red Alert 3 Expansion Announced 41

TheProphet92 writes "Electronic Arts has announced a single-player only add-on to their popular real-time strategy game, Command and Conquer: Red Alert 3. The expansion features new units and more campaign levels to play. Although not a part of the expansion, 25 new multiplayer maps will be released as part of a patch. 12 of them are 1v1 maps and the remaining 13 are 2v2. Amer Ajami, an EA exec, said, 'Uprising is a game that in many ways reflects the feedback we have gotten from the Command & Conquer community. We're giving gamers more of what they want — more of the fast, fluid and fun gameplay, more of the story we began to tell in Red Alert 3 and more cutscenes featuring top-notch Hollywood talent. At the same time, we're excited we're going to be able to bring new things to the mix, including new units and the Commander's Challenge, which is a great way for players to hone their skills and get deeper into the combat.'"
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Red Alert 3 Expansion Announced

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  • "Here's a bunch of new units, but you can't use them in multiplayer. Especially not with all of these shiny new maps!
    Why don't you go play by yourself, it's not as if multiplayer hasn't supported this franchise for a decade or anything."
  • BFD (Score:2, Insightful)

    by Anonymous Coward

    RA3 sucked anyway, nobody cares.

    EA/Westwood, you're going to need to get your head out of your butt and recognize that there are more companies on the RTS scene than just you and Blizzard. This isn't 1995 anymore. The C&C series just doesn't stand up to what others are doing these days.

    Innovate, entertain, or get out of the way.

    • Actually, I thought RA3 was very good.

      I am a heavy RTS player. Heavy as in pwned TA, C&C, WC, SupCom, SC, and others. I am excited about this!
  • I wonder how many times I can activate this expansion before I have to pick up the phone, call EA, wait on hold for 60 minutes, try to explain why I need to activate again, and hope they buy my story.
    • I brought C&C: The First Decade, C&C3 and the Kane's Wrath expansion - all before I was aware of DRM and activation issues with EA titles. I'm going to wait until RA3 comes down to about AU$25 - about the price of four rentals. That's basically all you're getting for your money. Hopefully, by that stage the expansions will come bundled. :)

      It's a shame, since I'm also left waiting for Crysis Warhead and Dead Space. I could purchase the X360 or PS3 versions, but I know they won't be as fun or look as

      • It's a shame, since I'm also left waiting for Crysis Warhead and Dead Space. I could purchase the X360 or PS3 versions, but I know they won't be as fun or look as nice so I generally only purchase console games when they are exclusive to consoles.

        I have Dead Space for PS3, and I fail to see how it wouldn't be "as fun", unless you have a small TV or something. It's the same game, other than using a gamepad to play it, which actually works quite well for this game. If you're a diehard kb+mouse player, I sup

  • I could never figure out how to order units around though, seemed to use keys like insert and such.

  • Dear EA (Score:5, Insightful)

    by caitsith01 ( 606117 ) on Saturday January 10, 2009 @02:44AM (#26396491) Journal

    Dear EA

    Please restore the ability to zoom out far enough to see more than 1-2 of your oversize novelty units and buildings at once on the one monitor. I will then consider purchasing your RTS games again.

    You may like to take a look at Supreme Commander or Red Alert 2 running at a decent resolution to see what I am talking about. You will note that not only can I see my own super cool units, I can also see enemy units at the same time and visually gauge what the hell is going on. This has the bonus of actually allowing me to enjoy playing the game.

    Regards

    - a one-time Red Alert junkie

    • I agree with you. But I've found that you can change the default zoom level in the RA3 WorldBuilder (was released recently).

      An unfortunate limitation: Don't go out too far though, or you won't be able to hear the unit sounds. :(

  • This pisses me off.

    First, they cut 4v4 play (which the red alert series used to have and which ra3 was announced to support). Then, they release the game with lobsided support of 1v1 and 2v2 over 3v3 maps.

    Now, they're going to release an expansion pack with NO 3v3 maps whatsoever?!

    Hell, I like ra3. A few friends and I enjoy playing 3v3 online (in lieu of 4v4). 25 new maps and none of them 3v3?

    Fuck you, EA. I probably would have bought this expansion if you added 4v4 support back in or atleast threw 2 or 3 3

    • Personally, I think it's silly that an expansion is coming out so quickly period. To me--a person who loved RA2 but who hasn't purchased RA3--this signals that they released a deliberately-incomplete game so that they could push "expansions" (i.e. things that should have been in it to begin with) out the door right after. I hate expansion treadmills, and EA is famous for them (The Sims, anyone?), so with this news I doubt I'll even buy it when it's bargain-binned down to $10.

    • While I pine for 4v4, the new maps are part of a 'patch' and are free. So while I'm not thrilled at the complete lack of 3v3 maps, it's not like you have to pay for the maps you won't likely ever use. Though you're probably right in assuming there won't be any 3v3 maps with the expansion. (If the article is different from the summary I'll have to be forgiven. Most gaming sites are blocked at work)

      They're still not getting a penny from me unless the new units are multi player, though. No maps, I can dea

  • I loved the old C&C games (including Generals) and RA games except Tiberian Sun, but RA3 just didn't hit me. I played the multiplayer beta and single player demo, but wasn't impressed with RA3. What about the rest of you?

    • Personally, I thought they did a really good job with the campaigns but the multiplayer really sucked. The unit "balancing" makes countering enemy attacks insanely difficult and the pace of the game is just way too fast, it doesn't feel like there's any "strategy" - just constant countering and trying to wipe your enemy out before they counter the units you tried to produce that they don't (currently) have anything capable of stopping. </rant>
      • by nevrin ( 1403425 )

        The unit "balancing" makes countering enemy attacks insanely difficult and the pace of the game is just way too fast, it doesn't feel like there's any "strategy" - just constant countering and trying to wipe your enemy out before they counter the units you tried to produce that they don't (currently) have anything capable of stopping.

        I first noticed this sort of "balancing" in AoE2 (before that I was playing C&C/RA, Starcraft and Warcraft II), it was just as annoying then as it is now, for the exact rea

      • Amen! I've been saying this for a while now! RA3 [slashdot.org]
    • Installed and then uninstalled after 3 missions. I didn't like the controls/gameplay, seemed sorta wild.

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