Valve Discusses Team Fortress 2's Future 135
The Escapist chatted with Valve's Robin Walker about how the Team Fortress 2 team has been listening to feedback and continually updating the game to fix problems and add to the gameplay experience. Walker mentions that ideas for new classes are "floating around," and that a new mode of play will be introduced soon.
"'Players have driven our entire approach to designing achievements, the way we tie unlockables to those achievements and the design of those new weapons themselves. The choices we made within the Medic and Heavy updates were very much the result of the ways that players have used that combination of classes within the game. The addition of the payload game mode came from players requesting an old Team Fortress Classic map called Hunted, and describing what they did and didn't like in that map.' ... The Scout is the next class slated for the special treatment, and Walker expects the update will be available early this year. Additionally, the team is juggling a number of side projects at the moment, including finally bringing a year's worth of the downloadable content and upgrades to the Xbox 360 version of the game. A new Payload map is in the works, more community maps are on the way and the team will soon unveil a very different new game mode."
Valve Time (Score:4, Funny)
http://developer.valvesoftware.com/wiki/Valve_Time
Re: (Score:1, Insightful)
Every one of their games that I've ever played had top-notch QC and gameplay, and only very rarely have I encountered show-stopper bugs (usually fixed in less than a couple of days.)
Must be nice. I haven't been able to play any of their games since they went to the whole valve/steam online setup.
According to their customer support, I have distributed my half life product key to over 1,000 people during the 3 weeks BEFORE I purchased the copy from a local Best Buy.
I'd call THAT a show-stopping bug they still haven't fixed. Oh, and they basically told me to just go spend another $50 for a new key.
Re: (Score:1)
Hunted? (Score:4, Interesting)
You mean the old "Hunted President" map?
Hell yes, that was great. I haven't played a lot of TF2, but back in the days of old I was a big player of TF (over quakeworld, not over HL, the original TF!). Is the old "Rock" map available too?
Re: (Score:2)
All we used to play was 2fort5, guess I missed out :D
Unreals "2 fort" maps was quite fun to, guess I should get back into FPSs :D
Re: (Score:2)
2fort5?
I remember 2fort4... and later 4fort. The well... hedges... damned if I can remember the rest. Loved that game though.
Some of the user-created maps were amazing.
Re:Hunted? (Score:4, Informative)
http://uk.youtube.com/watch?v=cyo4CgwvLgA&fmt=18 [youtube.com] Video of map.
http://www.planetfortress.com/fragopolis/html/2fort5.html [planetfortress.com] General information about map.
http://www.planetfortress.com/engineering101/maps/forts.htmWhere [planetfortress.com] to put sentrys on map.
http://redfort.ytmnd.com/ [ytmnd.com] loool :D
http://www.fileshack.com/file.x?fid=9172 [fileshack.com] Download.
Fan video of TF for HL. (Score:2)
Omg, was browsing around videos and found this:
http://uk.youtube.com/watch?v=VqBPq48x6GA&fmt=18 [youtube.com]
Fucking amazing, I haven't played Halflife so I don't know how powerful the weapons and bunny jumping is there but I know the methods used and I so like to watch people with mad skills in a game :D
Re: (Score:2)
Never really did get a handle on rocket or grenade jumping (and that's a pretty cool video), but I had some mad sniping skills back then.
Re: (Score:2)
I was told TFC was buggy, HL physics weird and that they was cheating by a friend enjoying watching time attacks, and the comment section was quite negative to, so maybe it wasn't as impressive as it looked to me as a Quaker :D
He told me to look at http://www.own-age.com/vids/1950 [own-age.com] instead (and a Q3 mod called defrag.)
Look at defrag quake3 world cup instead. (Score:2)
http://se.youtube.com/watch?v=QYBs_lslyuY&fmt=18 [youtube.com]
Re: (Score:2)
Re: (Score:2)
Oh, that was great fun. I played Half-life TF and the Hunted map exclusively for months and months. I loved that panicked look on the hunted guy, with only an umbrella for protection.
Re: (Score:1)
Man, I miss Hunted so bad. The payload maps are fun - some of my favorites, in fact - but I still want Hunted.
Re: (Score:2)
There are some community remakes of Rock, but none I have seen are anything like the old one. There is rock-inspired one called gas_kaboom, which is considerably smaller and can be quite fun.
Re: (Score:2)
Yes, (Score:1)
Is the old "Rock" map available too?
I played on Rock2 just the other day. That is the former name of the map for TFC. It plays very similar to the original if not dead on.
Still haven't played it. (Score:2)
I really liked Quake and Team Fortress but I still haven't played TF 2, mostly because I have a mac.
Anyway though wifi play on the DS suck I think it would had been a nice title on the DS. The graphics probably makes it somewhat easier to render with the very limited amount of polygons usable on the DS, the controls would probably work somewhat and the graphics would be good enough for old school enjoyment.
Too bad it will never happen =P, 360? Couldn't care less, I'd prefer it on PC any day.
Re: (Score:2, Informative)
Actually, the number of engine features and intense shader-reliance make the game very CPU intensive, even compared to other Source games, though IANAGD(game developer). This would make a Nintendo DS port difficult, to say the least.
The graphics themselves aren't so bad; maxed out, I rarely lose any noticeable number of frames without the map design being abhorrent, on a years-old mid-range GPU. The CPU and memory load, on the other hand, is quite large, even with a dual core running at 4ghz and enough RAM
Re: (Score:1)
You mean Peggle Extreme?
Re: (Score:2)
Re: (Score:2)
I know, never got it if all "team fortress 2 orange box" is the whole box or just TF2 though, because there is a couple of those and a couple of just "orange box" when I search for prices, and I don't know if I want to waste storage on Windows, though I should.
Re: (Score:2)
Well, the DS has a Quake2 port to, though I think it requires a memory expansion (with Opera or EzFlash V 3in1 or similar.)
Re: (Score:2)
and seem to be completely devoted to Microsoft for some crazy reason
Not so much that, as apparently the PS3 is very hard to code for, especially when you're used to Windows coding. Apparently the 360 is easier to port from Windows, or to code alongside Windows.
Take a look at "How To Go From PC to Cross Platform Development Without Killing Your Studio" here:
http://valvesoftware.com/publications.html [valvesoftware.com]
Re: (Score:2)
Meet the low-poly TF2 [tomtallian.com].
Re: (Score:2)
Still not low enough for the DS, which has a maximum of 2048 triangles per-frame. You'd blow that budget with just four of these character models on-screen, let-alone the map!
Flagrun! (Score:2)
Re: (Score:2)
Re: (Score:2)
Re: (Score:2)
As I understand it from reading the various map-developers' forums, there can be only one enemy intelligence object at a time. However, it is possible to create a series of captures by setting up the action that occurs when the enemy intelligence is secured to respawn the intelligence at the 'next' flag point, with the game objective for captures being set to require a capture from each intel spawn in turn.
Re: (Score:2)
Sorry if I'm not impressed... (Score:3, Interesting)
I used to love the original QWTF, I thought it was fantastic, perhaps the game I spent more time on than any other, despite having to pay dialup costs per minute back then.
I followed TF ever since it came out, and when TF2 was originally announce as a mod for Quake II I was excited, I was equally excited when it was slated as a massive combat game with commanders and people dropping down out of helicopters as the screenshots showed for Half-Life and then it's own game. After around 5 years I got bored of waiting then something like 9 years on it finally arrived.
Yet, when it arrived, everything new had been dropped and it turned out to be some copy of the original TV, minus some pretty damn important features like grenades and coupled in with some horrible graphical style. Now they talk of some of the classic maps and game modes, perhaps they'll even bring grenades back.
But my point is this, whilst TF2 is great, people obviously want more. It's taken them 9 or 10 years to end up back where they started, mimicking QWTF and even then not quite (again no grenades, lack of old favourite maps). Surely the lesson to be learned by now is that if they want to immitate the success of the original then all they needed to do all along is simply immitate the original albeit with updated graphics (minus the cartoony theme change).
Yes, I very much miss the QWTF days, but it does really seem Valve is only just in recent years beginning to realise what the old QWTF fans said all along- just stay true to the original. They've had a decade to figure this out.
Grenades?? (Score:5, Insightful)
Re: (Score:2)
Sure there's SLOW moving rockets
Re: (Score:3, Insightful)
Yea instead of giving everyone grenades they just made a class dedicated to spamming the shit out the map (Demo Man). KA-BOOM!
I cant wait for the updates. I definitely want to see them bring back the "hunted" play mode and also give us more than one hunted map. I used to play hunted allot but the map was boring after a while and community made escort maps were terribly un-balanced or plain sucked. I also want to see the new game mode they are coming out with, I really like the addition of the payload maps l
Re:Sorry if I'm not impressed... (Score:5, Insightful)
Re: (Score:3)
I'm not looking for realism and can only assume by your comments you never played the original TF but instead only played TFC.
The original TF was well balanced and sparring was still perfectly possible, but grenades were an added tool in that on top. Grenades also added a whole new level of tactics through grenade jumps that are clearly missing from TF2 without them.
I didn't say it sucks either, I said it's simply not what it could have been if they'd stayed true to the original. QWTF had everything TF2 has
Re: (Score:1)
Re: (Score:2)
Re: (Score:2)
If you insist on something realistic, then I can totally see why you say it sucks.
Exactly. Those who want realism can play the BF2 mod called Project Reality. One shot one kill, super slow, etc just like real warfare. I doubt most CS or TF2 players would think it was fun.
Re:Sorry if I'm not impressed... (Score:4, Informative)
Mod Parent Up (Score:1)
I couldn't agree more.
Re: (Score:2)
I agree completely. I'm not a huge FPS fan, but I was enjoying TF2 quite a bit. But, when the class-specific patches came out and I figured out what it would take for me to get a lot of the nifty items for my classes of choice (even if that meant heading to an achievement server), I decided I would just play MMOs instead of I wanted to grind.
No, wait, grinding is boring there, too. :P
Re: (Score:2)
Re: (Score:2)
I agree with your whole post. Specially the "realism" thing.
That's one of the worst complains that kinda show how out of touch with "fun" some people are. How can you expect such a cartoony game to be "realistic"? I mean, there's some game logic, but to say it's a bad game because it's not like Call of Duty (where it's so realistic you spawn immediately after you die), well, that's just wrong. They're way too different.
Disclaimer: Call of Duty is a perfectly fine multiplayer game, just using it as an exampl
Re: (Score:2)
Re: (Score:2)
Spies have better things to do which makes snipers the only viable countermeasure for other snipers. That's a problem IMHO.
Re: (Score:2)
Re: (Score:2)
Agreed.
Perspective from a frequent Scout player:
The pistol is surprisingly accurate firing at Snipers from the other side of the map. Since I can move and fire, and he can't, it's that much easier. The speed of the Scout plus double-jump means Snipers never have a clear shot at me, and once I close distance, they are easy prey for the scattergun.
Re: (Score:2)
It takes fully charged body shot to one-hit kill you and you can't aim that well when you're on the run from that shot.
Yeah, soldiers can be really annoying for snipers, I don't see many of them harassing them though, at least on the public servers.
Re: (Score:2)
You'd be surprised how accurate I am on the move. It's the major reason why I never play Sniper - I have better twitch aim than sedentary aim. That's an advantage that plays well with the Scout's weapons (even the scattergun has a tiny fire arc).
But yeah, if the other team has a Sniper advantage, on 2Fort I'll switch to Soldier. All the Soldier has to do is keep firing rockets, and the Snipers have no time to aim. Once I close distance, I can rocket-jump up and fire my last one in his face.
That's one th
Re: (Score:2)
I personally was kind of disheartened by TF2. I know I got more millage out of TF than any other game. There were just so many delightful things about it... so many wonderful strategies. Do you recall the joys of the emp grenade? God, I loved that thing.
TF2 has its virtues. It is certainly better balanced than the original in terms of classes, but it achieved that balance by dumbing the game down immensely. The levels are a lot more linear and narrow, and in general they have just stripped out a lot o
Re: (Score:2)
I really hope your opinion regarding Team Fortress 2 is not widespread, or perhaps you were trolling, because while I've been around since the early Wolfenstein days, Team Fortress 2 is light years ahead of TFC, so much better than the original mod.
If you seriously can't have fun with TF2 because "IT DOESNT HAV GRANADES", I am so sorry for you.
Oh, and there are various user made maps that remake the old TFC versions, like Rock2. You know what? They are so ridiculously unbalanced and, well, plain bad, that t
Re: (Score:2)
You're confusing QWTF with TFC, I never said TF2 was worse than TFC, I agree it is light years ahead, TFC was by far the lowest point in TF's history.
What I'm saying is TF2 is much more faithful to QWTF (the original for Quake 1 that came before TFC) which is a good thing, because TFC wasn't faithful to it and was a horrible game as a result. TF2 is much more faithful, but the fact it's not truly faithful is where I'm saying it could be even better.
My point was that Valve realised TFC was a poor port of QWT
Re: (Score:2)
You do realise that if you think that's what I mean by grenades then you don't know what I'm referring to?
In QWTF, on top of standard weapons every class had normal hand grenades which could be cooked and a special grenade type- engineer had EMP grenade, scout had concussion, soldier had nail grenade etc.
I gave up on TF2 cause it's too laggy on my PC (Score:2)
I should prelude this with a bit of info on my PC, to give some perspective. It's a Dell Inspiron laptop, so, in all fairness, it's not really a 'gaming PC'. It has a Core2Duo 2.0Ghz processor (I think the model number was T-7200), nVidia GForce Go 7200 video chipset, 1 Gig of RAM, and a 7200RPM hard drive (I payed extra for the faster HDD instead of going with the stock 5400RPM disk).
I think my system sits somewhere in the middle of PC's, performance-wise. I know there are systems that are much faster than
Correction on the video chipset (Score:2)
I realized after submitting, I had put the model for the GPU wrong. It's a GForce Go 7900, not 7200.
Re: (Score:1)
I don't know exactly when you bought that, but nowadays such a laptop is about one step above the bottom end, and given that it's a Dell Inspiron it probably was that way when you bought it. From the graphics card, I'd say you probably bought it two or three years ago; as such, it's an older, lower end computer. You shouldn't expect too much of it.
That being said, it's crippled for most purposes by that 1 GB of ram - on anything but a high-end laptop, memory is shared with the video card. You've actually go
Re: (Score:2)
Yes, it was about 2 years ago, I guess. I have, actually, been thinking about upgrading the RAM. The thing is, most games play OK for me, even on that system. Like I said, I know it's not top of the line, but games need to run on systems that are not top of the line, too. Historically, Valve games have run pretty well on reasonably older hardware. Half-Life 2, the Episodes, and Portal seemed to all do OK on my laptop (after I turned down the graphics some), just not TF2.
As for the nVidia, the GPU claims to
Re: (Score:2)
Re: (Score:1)
Your system is not a middle tier system. It is a low tier system. Thus you need to turn all the bells and whistles off. Keep in mind, right now TF2 only runs on a single core. Your dual core isn't helping you at all here.
There is hope for you though. Valve has stated that they are bringing over the mul
Re: (Score:2)
Re: (Score:2)
I don't know what other games you're playing on your -laptop-, but generally a laptop's Video processor is a heaping pile of bullocks unless you're paying for the super duper premium chips; in which case, they double as base board heaters.
Re: (Score:2)
Run it in DX8 mode. You loose shader effects but it runs leaps and bounds better on hardware of this class and doesn't actually look much worse. One of the computers I'm playing TF2 on has Athlon64 3500+ (single core), 1GB of RAM and GeForce 6600 (not 6600GT, big difference).
Re: (Score:2)
If you can play HL2 well but playing a networked game is laggy, then disable all performance counters.
Well, it worked for me in XP.
Re: (Score:2)
I think I might be about ready to give up on PC gaming completely, lol. When I bought the computer, 2 years ago, 1 Gig of ram was quite a lot (though there were some systems selling with 2G, that was about the top).
PC Gaming is the only consumer market that thinks it's reasonable that something you buy today, will be almost completely unable to use content produced only 1 year after you buy the device, without constant upgrading. That'd be like an iPhone that couldn't play some of the songs on iTMS after a
Re: (Score:1)
2 Years ago, 1G was not a lot of RAM, at least not if you are considering it for gaming.
As for a machine being obsolete in a year, I'm not sure where you got this idea. Almost two years ago I picked up an E6600 Dual Core (2.4Ghz), 2G ram, and an Nvidia 7950GT. Up until the holidays, I hadn't done a single upgrade and was playing new games, like Call of Duty world at war just fine. Over the holidays I found a good deal on RAM and went to 4 (well, 3.x) for something like $20, and also picked up a new 24"
Re: (Score:1)
Re: (Score:2)
That said, I think your issue with TF2 might actually be caused by the CPU, especially since you have a 7900. Most other games are very GPU-dependent, but Valve games are almost always CPU-bound.
My rig: P4 3.2, 1GB DDR400, GF 6600GT AGP. With that machine, I can play TF2, but I have to run it at 1024x768,
Valve, Please Kick EA In The Pants (Score:1, Insightful)
Dear Valve:
Please kick EA in the ass so that the PS3 people can get some updates and enhancements. Though the press claims that PS3 is the console of the year/future, PS3 TF2 players are still sucking hind tit. It's been a year and a half since TF2 came to PS3 and we've had NOTHING since.
Re: (Score:3, Funny)
Dear AC:
Please play TF2 on a PC: The platform that TF2 (or any fps for that matter) was meant to be played on.
Thanks
Re: (Score:3, Insightful)
Buying for the console is silly anyway. You pay $10-$20 more than you do for the PC version so that you can play the game using a terrible controller. Consoles are good for playing my BluRay, watching my NetFlix and playing Rock Band!
Disclaimer: I grew up on consoles so don't read that the wrong way.
Re: (Score:1, Flamebait)
I love that console users *expect* updates now. Even last-gen consoles never got updates.
That would have been pretty amazing if they did. Hard drives and broadband were only standard on the XBOX. Current gen consoles could and do handle it just fine. TF2 has been updated a few times, but that seems to have been just to prevent cheating. Halo has had substantial updates.
Buying for the console is silly anyway. You pay $10-$20 more than you do for the PC version so that you can play the game using a terrible controller.
How is the used PC-game market treating you? And you have to love that DRM. Also the games that don't get to PCs. And then there's the computer maintenece and updates, which we all know are more fun than actually playing g
Re: (Score:2)
At least in the racing simulation arena, it's consoles the ones that have a smaller selection of titles.
I mean, there's no equivalent to rFactor or LFS in any console whatsoever. And those games run amazingly well in a now outdated 8600GT.
Re: (Score:2)
Buying for the console is silly anyway. You pay $10-$20 more than you do for the PC version so that you can play the game using a terrible controller.
I dont' disagree with this, but an interesting point on the PS2 was that you COULD play Half-Life on the PS2 with a USB mouse and keyboard. Probably the closest thing to a straight port as humanly possible. Also Left 4 Dead has 360 controller support in the PC version (you have to use a specialized autoexec.cfg file for it to work, but the on screen b
Re: (Score:1, Flamebait)
Dear cornflake,
I have an 8 year old PC that serves my computing needs but can't run TF2 and can't be updated to that point. Spending thousands of dollars on a gaming rig for one game (two maybe, I would probably play the updated HL1) is a decision so stupid even I wouldn't do it. I also don't even have enough free time to where I should be posting this, so I do not have enough time to set up said computer.
Therefore, please send me a gaming computer set up and ready to play TF2 and I will indeed play it as
Re: (Score:3, Insightful)
http://www.anandtech.com/guides/showdoc.aspx?i=3486&p=3 [anandtech.com]
Take that machine, and spend $100 on a video card, and you have a gaming PC. Now, if you spend a bit more for the "budget" system they have listed, then you'll have a complete, balanced computer. But spending "thousands of dollars" is no longer necessary for gaming; it's frivolous spending.
Re: (Score:2)
Okay, change "thousands" to "400-500." Whatever. Still too much to spend for the one or two games that I want to play that are nominally better on a PC, still have to do what I consider to be work to play a game.
Re: (Score:2)
Then you won't have to buy another PC for several MORE years.
Re: (Score:2)
Well, yeah, and this has gotten massively off topic, but my daily computing tasks at home are mostly checking my e-mail in the morning. We've considered getting a new computer, it's not worth it even if we had excess money. The thing it gets down to is the computer I have is fine for everything, I just can't play TF2.
Anyway, I would be loathe to buy TF2 again even if I did suddenly get a new computer, particularly since Valve has treated me like a 2nd class customer.
Re: (Score:2)
Re: (Score:2)
360. Which I can't play at work. Poor logic.
Re: (Score:2)
Dear philspear,
Sorry for making the assumption that if you can buy a PS3, and have the free time to play it, that you have enough disposable income to upgrade your computer once every 3 years. Also, upgrading your 8 year old computer will not only allow you to play better games, it will make your non-gaming activities move along faster, giving you more free time.
Best Regards,
Cornflake
P.S. Writing slashdot comments in the form a letter is fun.
Re: (Score:1)
Sorry AC. I too own a PS3. Fortunately I also own a 360. I originally had Orange Box for PS3, I loved it. Portal, and even the HL2 games were a blast. Then I picked up playing TF2. It was more fun than I've had on a FPS in a long while. Eventually though, the glitching and balance issues got to me. Neither Valve or EA has any interest in patching. There is not a big enough user base of FPSes on the PS3 to justify it. So I sold my copy of TOB to Gamestop for $10. One day when valve issues the 360 update for
Re: (Score:2)
Re:Why TF2 is a joke (Score:5, Insightful)
Not inventive? You've got to be kidding me. I love it that there's 9 classes each with it's own weaknesses and strengths. That's different from most FPS'es I know.
And the graphics are fantastic. The cartoonesque atmosphere is a lot more fun than a realistic one would be.
The grenades were removed because of very valid reasons, like the stupid spamming at the beginning of every map. Too bad they had to include critical hits which ruins the game for me in a completely other way
Really, I don't understand what you want. You want innovation but at the same time you're mad at Valve because they didn't copy stuff from the old Team Fortress? That's pretty contradictory. And don't forget that a bad economy is not good for innovation, companies are more likely to stay with the old tried and true methods, because it's those which bring in the big bucks.
Re:Why TF2 is a joke (Score:5, Insightful)
For example - Of course the characters look cartoonish. They're rocket and sticky jumping around, they're being healed by a giant blue raygun and they're fighting over bases they've built 100 feet from each other.
Parent - just play on a no-crit server.
Re: (Score:2)
Re: (Score:2)
Re: (Score:2)
The grenades were removed because of very valid reasons, like the stupid spamming at the beginning of every map.
I agree. The grenades in TF1 were really unbalanced to where they were more important than the other weapons. In principle the different classes having different grenades was very interesting and could have furthered the different class concept, but in practice it made every class equally good at offense.
Medics in TF1 for example could be played on offense. The medpacks poisoned the other team and that seemed to be the primary use, and of course there were the grenades (I think, it's been a while). I can
Re: (Score:1)
Re: (Score:2)
I don't believe that there's any type of spamming in TFC. Grenades offer an interesting strategy to the game. Grenades are in plenty of other FPSs. If you think grenades are "spam", perhaps FPSs aren't for you.
Obviously you've never played Dustbowl in TFC. The nadespam doesn't seem so bad if you usually play CTF maps (2fort, etc) instead of attack/defend.
Re: (Score:1)
It doesn't matter. Team Fortress 2 is now.
Team Fortress Classic is still available for play!
Re: (Score:1)
Re: (Score:2)
I thought TF2 was highly addictive, and very fun; I've been playing games since the early 1980s. My favorite kinds of multiplayer games are those where there is no "one best way" - there is always a valid counter to a particular strategy, and this forces a constantly e
Re: (Score:2)
Second of all, the cartoon characters. It looks like a children's game.
Newsflash boyo, you've always been playing children's games. It just happens that some of them are fun to play as adults too. Don't take yourself too seriously.
Re: (Score:2)
Unlockables ruined the game for so many, including myself. They have no place in a game like this.
Could you expand on that? How did it 'ruin' the game? They tend to be slight gameplay changers, and really aren't necessary to enjoy playing as a vanilla character. Why would they 'have no place' in a game like this?
Re: (Score:1)
I didn't know the Chief Justice's name was Banana.
Re: (Score:2)
Re: (Score:2)