from the here-we-go-again dept.
doug141 writes "Lessons learned in video games may transcend computers, PlayStations and Wiis. New research suggests that virtual worlds sway real-life choices. Twenty-two volunteers who played a cycling game learned to associate one team's jersey with a good flavored drink and another team's jersey with a bad flavored drink. Days later, 3/4 of the subjects avoided the same jersey in a real-world test. Marketers and lawyers will take note."
Today's scientific question is: What in the world is electricity?
And where does it go after it leaves the toaster?
-- Dave Barry, "What is Electricity?"