Legends of Zork Goes Live 76
TinBromide writes "The developers over at Jolt Online Gaming have released Legends of Zork to the general public. It's a free, browser-based, adventure game based on the world of Zork. You play as a Traveling Salesman, recently laid off from FrobozzCo. You start off in a clearing, where a white house has a boarded up door. From there, you can do what you like. Explore the world, fight other salesmen in PVP, or try out your Darkvision Goggles in the dark — just try not to get eaten by a grue."
It's free in that you're given 30 Action Points each day, which are consumed by moving about and fighting. Their business model is that if you want more Action Points, you can purchase more.
Want some rye? (Score:2, Funny)
'Course you do.
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Damn few
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Action Points? Oh no. (Score:5, Funny)
It is dark. You are likely to be eaten by a grue.
> USE TORCH
You have no more action points.
*log on the next day*
You have been eaten by the grue.
> AAAAAAAAAAAAAAAAAAAAGH.
What?
Re:Action Points? Oh no. (Score:5, Insightful)
It is dark. You are likely to be eaten by a grue.
> USE TORCH
You have no more action points. Please enter your credit card details to not die.
Re:Action Points? Oh no. (Score:4, Interesting)
Please enter your credit card details to not die.
If you're interested in the business model of Legend of Zork, you essentially buy "coconuts" with cash (a wagon load of 60 costs $20) and then these can be redeemed for action points. So while it won't work to pay not to die, you certainly can pay your way through the system instead of waiting for your AP cool down.
Since it's a lot like Legend of the Green Dragon [lotgd.net], one could with a lot of cash become much better than anyone else (you need action points to battle and you need to battle to gain experience and gold). Just walk about dueling after that.
It's slick and graphically beautiful, it's a shame that the option exists to shamelessly become better through the tendering of cash instead of dedicated play. I hope this works out for them financially though as none of these browser games seem to become mainstream (and I know I'll take flak for some classic mud that everyone knows and still plays at some site).
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Having never played Legend of the Green Dragon all I can compare it to is Kingdom of Loathing [kingdomofloathing.com] which it seems to feel like so far.
Re:Action Points? Oh no. (Score:4, Insightful)
"Authentic FrobozzCo Bottle o' Berzio" costs 10 Coconuts and gives you 200 "Action points" which you will easily spend in an hour or two ..
If those 200 points are one-time-shot, then this is the most expensive game I have ever seen.
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What I've always liked about games that run out of actions that fast is that they give a set time limit. I can play the game daily and get hooked in bits and pieces, with a clear endpoint for my play session.
I used to play Kingdom of Loathing, I loved it for much the same reason.
Hello sailor (Score:5, Funny)
The mac logo on the back of your laptop is a shining beacon to attract men.
You could at least try to stay on topic for Zork.
O ye who use Macs :
Dost thou know the magnitude of thy sin before the gods?
Yea, verily, thou shalt be ground between two stones.
Shall the angry gods cast thy body into the whirlpool?
Surely, thy eye shall be put out with a sharp stick!
Even unto the ends of the earth shalt thou wander and
Unto the land of the dead shalt thou be sent at last.
Surely thou shalt repent of thy cunning.
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Quick! (Score:2)
Best free, browser-based, adventure game based (Score:2, Interesting)
Actually seems kinda fun (Score:5, Informative)
Plays easy, doesn't require flash or other plugins, and everything actually is sort of "Zorky".
Most browser-based games have perks for paying players, and being able to buy action points isn't really the worst I've seen. It doesn't overly imbalance the gameplay, at least in my opinion.
Only time will tell how this really fans out, but I'm in positive spirits. (Between this and Battlefield Heroes I'm going to be spending even more time at my browser in the future :D)
Re:Actually seems kinda fun (Score:5, Informative)
http://www.rockpapershotgun.com/2009/04/02/grue-some-zork-remake-live-horrible/#more-9807
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There are enough action points that you should be able to "level up" once per day. The cash-for-coconuts is for people who want to continue to grind.
The Double Fanucci cards is where the Game part of this game is going to be found. I'm getting a sense that there is some depth to Double Fanucci, but only three days in, no one has enough cards to have figured it out yet. And the devs aren't revealing how it works.
Re:Actually seems kinda fun (Score:4, Insightful)
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I got 3 cards (2 of same type lv0 and lv1)
1 card gives +2
2 cards gives +4
3 will give either +6 or +8 (don't know if they 'add to' or 'double' the previous total.
I've noticed that different cardsets will cause the score to go down if placed in the wrong order or go up by +1 instead of +2
browser-based (Score:5, Funny)
Am I the only one who reads "browser-based" as "play from work"?
Some day I'll develop a web browser impossible to distinguish from an excel spreadsheet.
"You | 50.22 | Have been | % | 3473N | B Y | a GRUE"
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And it's also what I do right now, keeping myself from being productive by playing.
hmm.. indistinguishable from an excel spreadsheet.. that would be an easy way to 'avoid prying eyes'(Boss).
-is eaten by a Grue-
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what idiot modded this as flamebait??
Clearly, a Boss.
How is that flamebait? (Score:2)
I bet you can already embed a web component in an Excel spreadsheet. The key to change worksheets becomes your 'boss key'.
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You can already put Flash in a spreadsheet. I've seen people doing that to avoid tripping mail scanners & avoid showing up on the web traffic logs.
I have tried it (Score:1)
tried a day or two ago when I got the email (don't believe me? check my journal)
Move - encounter dice rolled and action happens.
Only once did I get chance to flee - a bunch of other characters were having it out - you could join a side or flee. I ran.
Not sure about how to go about doing things - there is a small window when it looks like you can do something. Maybe I haven't read enough to know how to try stuff.
great game - doesn't deserve to be called zork (Score:4, Funny)
This is *gasp* web-based. You've made a pretty decent web-based game, and given it the spiritual name of the most important game to EVER COME TO COMPUTERS. Do you see where I'm coming from?
DO YOU SEE WHAT YOU'VE DONE?! Kingdom of loathing is a great web based game, and in all honest more deserving of the title zork. Have you guys ever played nethack? Adventure? MUD II? Do you even KNOW who Richard Bartle is?
This is like a terrible thing to do with zork! Zork is a text-based game! text-based! that's why WE LOVED ZORK because we could imagine stuff - you know - WITH OUR IMAGINATION THINGY!!!!!
But text based games are alive and well - both multiplayer (in the MUD and MUSH community) and single player (in the interactive fiction community).
PS: whoever thought of the idea of buying coconuts for fucking action points needs to be eaten by a grue. you know about that, right?
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Boy, that sure is a lot of SHOUTING and swearing for "peaceful_bill".
:)
Did you forget your Xanax today?
Re:great game - doesn't deserve to be called zork (Score:5, Insightful)
Why yes, yes I did.
And the worst part of it is that I had to shove my monitor up there too in order to read your post.
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Or, to quote Freewheelin' Franklin [freaknet.org.uk], "Zork will get you through times of no Xanax better than Xanax will get you through times of no Zork."
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Which is why I'm guessing he put up the same post, but signed as "Bill the angry Grue" at rockpapershotgun.com
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One is tempted to point out "Return to Zork," made with the blessing of the original game's creators. That game had 3d graphics.
And, while it was a halfway decent game, it wasn't Zork.
I haven't tried this newest offering yet - I'm at work, and I have slightly more integrity than that (though apparently not much, as I'm reading Slashdot) - but from descriptions, it sounds even less like Zork than RtZ was.
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To be fair, there really aren't a lot of pictures, really.
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If you love Zork, go play a bunch of MUDs et cetera. Many of them have actual problems to be solved (more the MUSHes and MUCKs than the MUDs, but that's not a law.) They're text based and collaborative, some have PK, et cetera. Did I mention et cetera?
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For someone getting so up in arms about Zork, you seem to be unaware of the last 15 years of Zork games that have been graphical adventures.
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This latest abhorrent sin against humanity really pushed me over the edge.
I mean, comeon! WEB BASED, ACTION POINT ZORK?!
Sweet quivering Jesus. This get's my Irish up.
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I dunno, I guess I don't get as upset over these things. Games progress with the times, sometimes for the better, sometimes not. Zork Nemesis was even good in that "good game, but not at all zork-like" way.
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Now if you can just time travel back to, say, 1986 or 1987 (guessing on production start dates there) and stop them from creating Zork Zero as a graphical adventure we'll all be saved!
New Business model (Score:1, Informative)
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30 points? (Score:2)
Since it's slashdotted already, I'm going to assume 30 points is thirty actions.
I could eat up 30 actions in a couple minutes... There's no way to get me to come back day after day when I can only play for a couple minutes for free... And I'm not going to pay insane rates to play for hours a day.
If they had an 'unlimited' plan for say... $15/month... I think they'd do a lot better.
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No one would ever pay a monthly subscription for a game.
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Oh, you want me to continue to join you guys on raids? Sorry, I have no time left.
Eaten by a Burma Grue (Score:2, Informative)
LotRD (Score:2)
This is great. I'm glad to see games like this pop up because it reminds me of the old BBS days and games like Legend of the Red Dragon. You know, just with a few pieces of art thrown in.
When I was a kid, I looked forward to getting home from school every day to play Legend of the Red Dragon to use my "10 kills a day" or whatever it was. I can totally see myself looking forward to getting home to use my "30 action points a day" in this game!
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LotGD is still alive and kicking if you want to get your retro gaming fix.
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s/Green/Red/
No, Legend of the Red Dragon was first. http://en.wikipedia.org/wiki/Legend_of_the_Red_Dragon [wikipedia.org]
A little something to listen to... (Score:1)
Summary of the game (Score:5, Informative)
All you need to know is here:
In conclusion, if your friend spends $20, in one day, then you'll need to play 40 days to catch up with him. The rankings really just show which players have spent the most money.
I've been playing since the first slashdot story about this [slashdot.org], and I think it's pretty well done, when the server isn't crashing. The need to pay real money to be competitive is really a shame. Everyone who tries it should know this going in.
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They now have a way to get coconuts through marketing, too. You sign up for "SPECIAL DEALS!" through various websites (linked from the zork site) and get 2-20 coconuts depending on the one you choose. They generally involve signing up your mobile phone, presumably to prove that you've given some real information.
Sorry, you've been beaten. (Score:1)
Beaten like a redheaded stepchild. Kingdom of Loathing beat them to every aspect of this. Except that it's a little less trivial to just buy your way to success in KoL.
(I know it's been mentioned a couple of times already, but it bears repeating.)
-#1075489
I don't think we're playing the real game yet (Score:2)
I think the grinding in this game is just a small part of the overall game. The Fanucci cards interact with one another in pretty complex ways. Gambits create bigger bonuses than weapon upgrades if you set them up right.
Since it has only been three days, there aren't enough cards out there for anyone to have figured out how the underlying mechanics work. I don't think anyone has a face card yet.
The combat stances interact with one another in a way that no one has figured out yet, either. Unfortunate
more LORD than Zork (Score:2)
Game Comparisons (Score:2, Informative)