Star Trek Game To Launch Alongside New Movie 82
Paramount announced yesterday that Star Trek D-A-C will be available for download for the PS3, Xbox 360, and PC when the movie is released on May 8th. The acronym in the title stands for different types of gameplay: Deathmatch, Assault, and Conquest. It's an arcade-style game, with a solo mode as well as multiplayer modes that handle up to 12 players. According to Joystiq, "It's a top-down 3D space shooter that doesn't require a lot of hardcore gameplay experience to jump into, but it features a large amount of strategic gameplay that'll please hardcore gamers." Several screenshots have been released.
Possibly amazing... probably not... (Score:2)
And so it begins... (Score:1)
"It is a warning, Captain. Beware: The Shovelware is coming."
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Looks just like Space War (Score:1, Interesting)
Holy shit, I havent played Space War in years.
They Just Don't Get It... (Score:5, Insightful)
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Minimal combat, which could be avoided based on your actions, and many missions and away teams, just like on the show.
I hope the new Star Trek Online [startrekonline.com] does it justice.
Re:They Just Don't Get It... (Score:4, Interesting)
Comment removed (Score:4, Interesting)
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I think the present day United States public is just unaccustomed to fighting a war against someone who actually needed to be fought. Or was there a bunch of going apeshit over Afghanistan that I was unaware of?
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You'd take less of a morale hit by engaging in orbital bombardments until everybody was dead
When I found out you could do that, it became my conquering method of choice while playing as everyone except the Cardassians. Sure, other races didn't get the morale hit the Federation did, but the Cardassians (and to a smaller extent the Klingons) were the only ones capable of actually getting acceptable productivity out of the conquered planets, whereas with the genocide option, you could get all the planet bonuses and your own people in control, happily working.
About the only time you could get away with ground invasions as the Federation was when you liberated conquered races from the other major powers. Those were actually kind of fun because you'd get a HUGE morale boost and liberated race would usually want to join the Federation within a turn or two.
Ugh...unless they were the member of anot
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I wonder if it will run in Dosbox?
It does. I've played it on my Mac using Boxer. [boxerapp.com]
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I just saw the "Not your father's Star Trek" trailer for the movie the other day. It seems to dovetail this new mindless shoot'em up game. I'm sad to see Star Trek de-evolve from an interesting, optimistic future into a rehash of Tom Corbett or Flash Gordon fighting BEMs (but with better sfx, of course.)
Yes, I am old.
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I agree completely. The Star Trek: Judgment Rites released following that game was also great and seemed to capture to a suprising degree the flavor of the old show.
I actually think Judgment Rites was significantly better than 25th Anniversary. The away teams had varied members instead of just Kirk, McCoy, Spock, and Ensign Ricky, so sometimes you got Scotty or Chekov to be engaged in the storyline.
This variety also led to more entertaining puzzles, such as during a mission at a museum where Scotty had to harvest parts from museum pieces to solve the problem at hand (and I can't remember what it was...it's been a long time).
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Dont make me Ogg you.....
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Because a game based on the stuff that goes on in the corridors of the Enterprise between battles would be boring as hell?
Games can't survive on 10 minutes of dialogue at a time like TV shows can, you need a lot of action to sustain interest.
Besides, the Star Trek movies were always a lot more about combat than the TV shows were.
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I miss the Starfleet Command games: http://en.wikipedia.org/wiki/Star_Fleet_Command [wikipedia.org] The first one was cool, but they kept dumbing the series down, so that by the last one, it was less a tactical simulator and more like a strategy action game.
Hmm, I should dig those up....
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I'm not sure exactly what it was called.. but when I was very young I used to play a text based ST game on my Dad's mainframe terminal at home. It was awesome, you could discover planets and mine for dilithium crystals, do experimental things with your engines, and klingons would pop up from time to time to fight? Does anyone know what I'm talking about?
It supports your statement though... It would be a great candidate for a next-gen 'SimEarth' type of free-play exploration game.
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Apparently Google is still my friend...
http://almy.us/sst.html [almy.us]
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Can we please get another real Star Trek movie?
It seems the dumbing down of Star Trek is continued with dumbed down video games...
MMOG? (Score:2)
Wasn't there supposed to be a Trek MMOG? I remember hearing a lot about that about a year ago, but nothing recently.
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Maybe people realized that it wouldn't be as cool as they thought when they are phasoring 50 Centarian rats for their pelts.
50 Centarian rats? Are those like rapping space rats?
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Badly exploited franchise (Score:4, Insightful)
I'm sure loads of people would disagree, but I always thought Star Trek games had the potential to be awesome, but were consistently mediocre.
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Bethesda has been churning games out by the bucketfuls since they got the license. ST: Legacy was quite good. ST: Encounters, which this new game looks most like, was alright. Tactical Assault and Conquest were underwhelming.
Armada 2 is still one of my favorite RTS and the one I turn to when I want a break from Starcraft.
I'd say the hit-miss rate of Trek games is at least as good as for games in general. I say that as a confessed die-hard Trekkie, mind. =)
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I think the same of the TV show.
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Another chance (Score:2)
DAC... (Score:3, Informative)
But does it have Gratuitous Space Battles? [gratuitous...attles.com]
Tribbles (Score:3, Funny)
I heard the second level is called "The Trouble With Tribbles"
Yawn (Score:1)
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Screenshot: (Score:5, Funny)
+++
STARDATE 2100
* CONDITION GREEN
>!<<*> QUADRANT 2,2
* SECTOR 5,4
* ENERGY 3000
SHIELDS 0
* PHOTON TORPEDOES 10
COMMAND
(Modified due to lameness filter. Really? Too many "Junk Characters" for a "Code" post?)
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See? Even the geekiest of Star Trek games made by the geekiest of geeks, was all about space combat.
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Wow, got me into C64 Basic (Score:2)
This was the first game that I found in an old book of programs I checked out from the library. I typed the entire thing into my Commodore 64 and then proceeded to colorize the game with all of the weird color commands that you put into the PRINT statements.
I remember being so proud at 14 years old for typing it all in.
Thanks for the fond memories.
Top-down? (Score:5, Insightful)
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Well, if Khan was a genius and his tactical planning was limited to two dimensions, who are the game designers to try to work in 3?
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The real reason Khan couldn't think in 3 dimensions was because he was too arrogant to look up and his chest was so massive that he couldnt look down.
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Seriously? They're releasing a top-down space combat game? Is it 1990 again and nobody told me? If you're going to create a strategic space combat game, why not license the engine from a game that did it well (e.g. Homeworld) and use that.
+1
Homeworld == Best 3D space sim ever. Real 3D, not pseudo 3D. I think Hegemonia used the same engine.
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While it may have been a good game, I hardly see how it is a proper simulation of 3d combat. In real 3d, the Z axis would just be another component for the distance vector. Simply coming at an angle from above would not give you some sort of magical advantage, as the enemy could point his ship "up" straight towards you. Furthermore, there would hardly be many "holes" in the ship turret coverage, because the engineers designing ships for combat in 3 dimensions would make sure you have no vulnerable spots.
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Actually, I kind of like the idea of the simple 2D top down shooter. Subspace was a blast and Escape Velocity was great too. It's a shame that most developers don't consider older genre's any more. There's so much that can be done with top-down shooters that's still haven't been done. Regardless, it sounds like they aren't really trying to release a strategic game. Although Homeworld was a good game, it is a pretty old game, and I've never heard about their engine being for sale. They could probably d
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D A C (Score:2)
So is the plural of DAC pronounced DAX?
I wonder which version of the combination entityy it will feature?
Curzon
Jedzia
Ezri
Frankfurt
To borrow a line from the movie... (Score:1)
Deathmatch, Assault, and Conquest ... what? (Score:1, Funny)
This isn't Trek.
Where the heck are the "Diplomacy" and "Seduce Alien Woman" options?
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This game is based on the prequel movie. You're mixing up the games based on TOS and TNG.
The game based on TOS has "Start Fist-Fight" and "Seduce Alien Woman" buttons, while the one based on TNG has "Talk Endlessly (aka Diplomacy)" and "Flirt with Troi" buttons.
Just wait for Winter 1998! (Score:1)
And the release of "Secret of Vulcan Fury", baby!
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> Prove me wrong
Spiderman 2.
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Movie: The Game is the worst type of video game. I know of zero that are even worth mentioning.
Prove me wrong
Spiderman 2.
Hell ya. I still play Spiderman 2 regularly. But... The "movie" elements are boring and irrelevant to the fun of the game. I like it because it's so different from the movie, and gives you near 100% freedom (within the confines of Spiderman).
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The Chronicles of Riddick: Escape from Butcher Bay
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Not For Wii? (Score:2)
Simultaneous release = bad game (Score:3, Insightful)
Generally when games release simultaneously with movies, they tend to be disappointing, because the rigid release date forces the game to come out whether it's really finshed or not
D-A-C... (Score:2)
Deathmatch-Assault-Conquest...
Yes, Gene Roddenberry would have wanted it that way.
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That actually looks promising, thanks for the link.
Horrible decisions regarding Trek games! (Score:1)
All Star Trek games are always just rip-offs from other games, just switching the story a bit and replacing the characters with Star Trek characters.
They should look at the Star Wars franchise. Lucas Arts and the Jedi Knight's series were just amazingly well done imho. Star Trek as so much possibilities, but no one seems to take advantage of it...
I remember (as a good Trekkie) to have tried every single trek game, and always being disappointed.
I remember playing the demo of "DS9-The Fallen". The demo was qu