3D Realms Sued Over Failed Duke Nukem Forever Plans 180
Take-Two Interactive has now sued 3D Realms over the cancellation of Duke Nukem Forever . Take-Two did not provide continuous funding for the game, but they did pay $12 million for the publishing rights to the game. A Bloomberg report quotes Take-Two's complaint as saying that 3D Realms "continually delayed the completion date" and "repeatedly assured Take-Two and the video-gaming community that it was diligently working toward competing development of the PC Version" of the game. (The complaint refers to 3D Realms as part of Apogee Software, Ltd., not to be confused with Apogee Software, LLC, the publisher behind the still-forthcoming Duke Nukem Trilogy.)
They might have a case (Score:5, Insightful)
but they'll never see 12 million dollars out of it.
Re:They might have a case (Score:5, Interesting)
I sure know which out of the two I'd want if I was Take Two!
Re:They might have a case (Score:5, Funny)
They might get the current build of the game, though.
2 DVDs filled with videos of strippers for reference material, 1 CD-ROM containing training for weapons and explosives, 20 sci-fi magazines about aliens, 1 small "cheezy phrase" booklet, 30 artist sketches of what the monsters would look like, and 1 bag of tepid air to be used for marketing.
I sure know which out of the two I'd want if I was Take Two!
Those two DVDs seem to be interesting, and you never know when you need a bag of tepid air.
Re:They might have a case (Score:5, Funny)
And don't forget the most important part, a DVD collection of every movie or TV show Bruce Campbell [wiw.org] ever made.
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Re:They might have a case (Score:5, Funny)
The Collector's Edition is said to replace the bag of tepid air with a container of smoke and a short length of garden hose...
The container, of course, being in the form of a suppository...
Re:They might have a case (Score:4, Informative)
Random daily trivia: that phrase comes from a once-common medical practice [wikipedia.org], and began to be used when it was discredited.
Re:They might have a case (Score:5, Funny)
They might get the current build of the game, though.
Unfortunately, the current build only runs on GNU Hurd . . .
Re:They might have a case (Score:5, Funny)
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What, you actually had a chance to use it? Someone preserve this man's brain for posterity!
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Unfortunately, the current build only runs on GNU Hurd . . .
And unfortunately, they kept their sources at avsim.com servers...
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They might get the current build of the game, though.
I sure know which out of the two I'd want if I was Take Two!
12 million dollars, or vaporware?
Hm, which one to pick?...
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Thats 12 million THEORETICAL dollars or vaporware.
A much harder choice if you ask me.
Re:They might have a case (Score:5, Funny)
This is a relief.
I was afraid that the most famous vaporware in the history of computing was about to really evaporate. Now that this is going on, this should keep hopes alive for at least another five years.
-JJS
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Remember that story about how Don Knuth decided to take a year off to write TeX and finished 11 years later? Well I think it's safe to say based on this that DNF is going to be awesome.
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but they'll never see 12 million dollars out of it.
Could they possibly write all that off, though, as a bad debt?
Re:They might have a case (Score:4, Interesting)
but they'll never see 12 million dollars out of it.
I think it's more likely that they are trying to get a cut of any assets sold by 3D Realms, either physical or intellectual. I could see them making a grab for Duke Nukem copyright, handing it over to another developer, and putting it out under the Duke Nukem Forever title...
I'm still holding out hope.. (Score:5, Funny)
.. that this ugly business is all a hoax, and they are preparing to release it, but that's probably just me in denial :(
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yes releasing it very soon.. very very soooonn
Re:I'm still holding out hope.. (Score:5, Funny)
I was with Duke for twelve years, Dr. Hirnficker. We always made plans to go out at nights, but he always had to work late every night. I know kicking alien scumbag asses is a tough job, but every night?
One day I found a receipt on the floor; it must have fallen out of his wallet. When I read the "new models" and "better engines" line items, I suspected that his staying late on the job wasn't really for more work. I think he was flirting with other technology.
But despite what you say, Duke never laid a hand on me, I swear. The bruises are just from walking into doorknobs and cupboard handles. Really, Dr., it's true! Duke was always good to me. He was always my friend, my love and my soulmate. We were meant to be together. Forever.
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Just for the non-german speakers: "Dr. Hirnficker" aktually means "Dr. Brainfucker". :)
I still await "Herzog Atombombesie Für Immer" though. (Sadly we have no word for "nuke" in German. Who wants to be the first to coin the new term. You know: For the good of humanity. For the fun. To become rich and fam... aaah, who am I telling this? *walks off the stage*)
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Who's Alan Abel, or more significantly, why is it important that he's the primary stock holder?
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So were you saying that "yes, it's true that DNF is not coming out" or were you saying you think that DNF is going to come out and is indeed finished, and this is Abel's contribution to advertising?
so where's the money going to come from? (Score:2, Interesting)
surely 3D Realms don't have any financial assets left after going bust ..?
Re:so where's the money going to come from? (Score:5, Insightful)
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You don't actually think that Duke Nukem Intellectual Property is going to be worth anything after this debacle, do you?
I'd think real estate in Phoenix would look quite favourable in comparison.
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I'm seriously hoping that another competent studio will pick up the IP and make something just as worthwhile.
deja vu? (Score:2)
Could this wind up to be the makings of SCO 2.0?
With SCO being replaced by 3DS and Novell being replaced by Take 2?
And a lawsuit induced bankruptcy?
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Yep. They already likely have a very substantial number of skinned alien models for DNF, as well as their textures and light models. They've got levels, explosions and other rendered things.
All they've got to do now (I assume) is import all this data into a better render engine, improve the lighting models, etc. and they're likely to have all the special effects they'd need to make a movie. Write, cast, shoot on a bluescreen, and impose Duke (and strippers) into the "game" (movie) world. Voila, you've got a
Re:so where's the money going to come from? (Score:4, Funny)
What would you do with 12 million Canadians?
Re:so where's the money going to come from? (Score:4, Insightful)
I believe Apogee Software, Ltd. (the company; "3D Realms" is essentially a brand name under which all of their development was done) has assets (including the trade name "Apogee", and its library of IP, currently licensed to Apogee Software, LLC). A financial judgement against Apogee Software, Ltd., could force them to liquidate those assets to satisfy the judgement.
Also, Apogee Software, Ltd., is a Limited Partnership, which means it has at least one general partner and one or more limited partners. Generally speaking, the general partner(s) are jointly and severally liable for the debts of the partnership, so if Apogee Software, Ltd., doesn't have assets to satsify a judgement, the general partner(s) will be on the hook for the judgement.
Oblig. (Score:5, Funny)
It's time to sue everyone and chew bubble gum... and I'm all outta gum!
Hope (Score:5, Insightful)
I really, really, hope that the current work of DnF is not lost. That all the data, code, levels, ..., are going to be released somewhere. Or better, finished into a playable state.
Isn't it possible to find a different developer that can take it over?
Re:Hope (Score:4, Insightful)
I really, really, hope that the current work of DnF is not lost. That all the data, code, levels, ..., are going to be released somewhere. Or better, finished into a playable state.
Isn't it possible to find a different developer that can take it over?
I'm wondering if there is any code. I think all we've seen up to this point is some nicely rendered scenes, but are they in-game?
Ah, cynicism.
Re:Hope (Score:4, Informative)
Re:Hope (Score:5, Informative)
Re:Hope (Score:4, Interesting)
And Jace Hall played it last year and said we wouldn't be disappointed. Bastard.
Jae Hall, Ep 1: Duke Nukem Forever [crackle.com]
Includes interview with George Broussard and Scott Miller of 3D Realms.
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I think the only thing I can do in response to this news is go back and read some Old Man Murray articles that make fun of Mr. Broussard. Maybe the Cro-team interview. Yeah that's a good one.
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I didn't seem anyone mention replayability. Just fun and personality. A game that's quality to go through the first time doesn't need collectables, or multiple paths, or any of that other shit. You play it again not for completion's sake, you play it 'cause it's frakking FUN!
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You are, of course, assuming that "all the data, code, levels" actually exist. It does not take much cynicism to believe otherwise.
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I really, really, hope that the current work of DnF is not lost. That all the data, code, levels, ..., are going to be released somewhere. Or better, finished into a playable state.
What makes you think any of that stuff even exists? They've released a few dozen pieces of concept art, a few game play movies (that could easily have been faked in other engines with modding tools), and-- well that's it.
My guess is that the only thing Take Two has to show for their $12 million is a really high score on the 3DRea
And in response... (Score:5, Funny)
3D Realms threw a handful of bills at Take Two Interactive's bitch lawyers and said, "Wanna dance?"
Re:And in response... (Score:5, Funny)
Underpants distribution contract (Score:3, Funny)
Forever indeed (Score:4, Interesting)
Re:Forever indeed (Score:5, Funny)
Don't you get it? The story is the game, and it will last *forever*.
Re:Forever indeed (Score:4, Funny)
"This is the most blatant case of false advertising since The Neverending Story."
It can't be about the money (Score:5, Insightful)
The only exception to that last point is Take Two. They have a vested interest in making this game a reality. Presumably the point to this is that they become creditors and so will have a claim on the aspects of DNF that have been completed.
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In other words, duke in take two's hands is the best thing that could happen to both take two, and the fans, at this point.
Re:It can't be about the money (Score:5, Insightful)
It's not about money. Take 2 did agree(albeit verbally) to give 3DR $5 million. However they later decided not to, and instead to pay 3DR $30 million if they sold the IP to Take 2. They declined, and thus closed.
I think this is another attempt to get Duke Nukem. They sue them for money which they don't have, and instead demand that they be given the rights to Duke Nukem.
Rather than suing.. (Score:5, Funny)
...they should just go to the 3D Realms headquarters, rip their heads off and shit down their neck.
"No" to a buyout -- Lawsuit? (Score:5, Interesting)
Re:"No" to a buyout -- Lawsuit? (Score:5, Insightful)
T2 did not offer to buy it for $30m. They offered 3DR $5m for continued development if they handed over all the rights in return and said if 3DR didn't like it they could get the publishing rights back if they paid them $30m, meaning any other publisher would have to come up with $35m to see the game finished.
This is clearly a tactical move by T2 to acquire the Duke rights.
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Other versions [gamingnexus.com] of that story suggest that Take Two demanded 3D Realms pay $30 million to buy back the publishing rights for DNF, which they paid $12 million for.
12 million!? (Score:5, Insightful)
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Re:12 million!? (Score:4, Insightful)
Not possible anymore (for a while now). Look at the credits of any major 3D action game. You are going to do that all on your own? Good luck with that. Maybe you can do an initial version of Wolfenstein (2.5D) on your own, anything requiring more game code and/or graphics is off limits for a single developer.
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...that is all there is to it, right??
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All that work by yourself in a respectable amount of time? No.
All that work in 10+ years? It's at least POSSIBLE. You'd think with a handful of people (like 3-5) you'd be able to do it in 3-5 years. Look at all the indy developed games out there: most of them have teams smaller than 10 people. 3D Realms had 10 years and barely had a trailer out for us to watch. Granted the leaked footage shown recently shows a game that is a bit more finished than even I thought was done, but still...I don't think it is out
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Well, who says that? I think it's entirely possible. You just do not have to blow up the graphics like crazy. The sole fun, and balancing, and game mechanics, etc? For sure!
Just use a well-made engine. It already has nearly all of it. Start with the most basic 1-hour-in-3dsmax models, and some basic rooms, to test out the concepts.
Then gradually improve the game. Do not focus on high-res stuff. That's what eats up nearly all of the resources. You see, most modern shooters are not much more complex in terms
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I would love to hear this story from someone on the inside. I can't imagine that you pilfer away $12m and nothing happens. I know they must have had numerous redo's but to not produce anything for a million dollars a year in production is just unthinkable!
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I also find it hard to have pity for Take-Two interactive.
"Here's 12 Million. Sure, no problem that you have no real work plan. Take your time, we won't even check on you until it's ready."
This is way better than the game could ever be. (Score:2, Insightful)
Honestly. I'm not so disappointed about the game being turfed now with all this great news about the horrendous clusterfuck the entire production was. It's more interesting just to read about how this train wreck went down. Much much better than if 3Drealms just said 'welp, we've decided to cancel production and move onto something else'.
Least in this scenario fans are getting *something* entertaining in an abstract sense.
*Jaw Hits Floor* (Score:5, Funny)
What?!?!? You mean to tell me that there is someone in the world who not only actually believed that DNF would be finished someday, but they believe it so strongly that they were willing to invest $12 million into it?!?!?
Where do I meet these people? I can "build" far bigger and better vapourware than DNF for half that price! Please, give me a call.
Re:*Jaw Hits Floor* (Score:5, Insightful)
They paid that money 9 years ago. Yeah, most people believed the game might be someday finished 9 years ago. Even 7 years ago it was "soon". 5 years ago it was "gotta be sometime in the next couple of years". 3 years ago it was "are they actually still working on it?"
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They paid that money 9 years ago.
Ah, good point. I hadn't considered that.
Nine years ago, I thought DNF would arrive someday. By 7 years ago I think I was pretty skeptical, and 5 years ago I figured it was all just a big joke.
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Comment removed (Score:4, Insightful)
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Hopefully in the suit, this forces 3DRealms hand to over the Duke Nukem Forever IP rights, so Take2 can finalize the the product and release the game in hope to recoup the funds lost in the investment.
Yeah, that's what we need, DNF to finally be released as some slapped together pile of tech demos by Take Two code monkeys. The only hope of a worthwhile release that I can see, and it's a very long shot, is that what currently exists of the game is released to Duke Nukem fans, who hopefully make up for in love and enthusiasm what they lack in expertise, to make something out of.
3DRealms, where are they now? (Score:3, Informative)
A link for those wanting to watch the lawyering: NY court info [state.ny.us]
A preliminary injunction has been filed, I would guess to keep the IP from being idly sold off in the bankruptcy, but no lawyers for 3DRealms has been noted on the site. "Disposition deadline" is in August 2011. How swift is that?
Take Two may be using this suit to establish a claim it can take to the bankruptcy court. Once there, however, it'd have to swim with the other creditors in the pool and fight for whatever morsels it thinks is coming
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Hopefully all the rights go to T2, including the 3DR name. If DNF actually, you know, gets finished, it'd feel almost wrong for there to not be the "3drealms" logo at the start, right before the nuclear symbol.
This isn't as cut and dry as you think. (Score:4, Informative)
What most people don't realize is that Take 2 NEVER paid 3D Realms directly for development on DNF. 3D Realms self-funded ALL 12 years of development. The money they're suing them for was for publishing rights purchased from GT Interactive and Infogrames several years ago. This is completely separate from 3D Realms.
Most people assume this is a typical publisher-developer relationship, but it's not. Take2 doesn't own the rights to the game or any of the content in it... only the rights to publish it whenever it's done. 3D Realms ran out of money, asked them for some, were denied, and had to close down for lack of funds and all their employees are now looking for new employment in a horrific economy.
It's a shame 3DR couldn't have gotten it together sooner.
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12 million?? (Score:2)
-So where's all that money now?
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Collateral damage (Score:2, Interesting)
The solution is simple (Score:2)
(1) GeorgeB and the 3DR crew go to Microsoft; and,
(2) They tell MS that for $10 million they will make DNF run only on Windows 7 with a release date to exactly coinside with Windows 7 release date; and,
(3) Take-Two still has sole publishing rights, so they're happy.
Everyone wins, the game comes out, MS get's an exclusive to their new OS, making people upgrade to Seven if they want to play DNF, Take-Two gets their money's worth in sales, and 3DR doesn't die the laughing stock they wou
The missing comma (Score:2)
I've always thought the name derived from a happy hour exchange between developers and marketeers, "Wouldn't it be nice if we could keep working on Duke Nuken? "Yeah. Like Duke Nuken, forever..."
Re:Can we be sure now... (Score:4, Funny)
Your girlfriend puts out. Just not for you.
Re:Can we be sure now... (Score:4, Funny)
Spartacus?
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it doesn't matter. this meme is redundant any time it's posted. we get it dnf = did not finish. thanks, chuckles.
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Furthermore, 3D Realms released some rather credible video trailers for the game, once in 1998, and again in 2001:
http://www.youtube.com/watch?v=88F0J70ZkeM [youtube.com] (1998)
http://www.youtube.com/watch?v=TKcxL4PmXfA [youtube.com] (2001)
So clearly, even going as far as 2002, yo
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honestly if it is like the video's they released acouple days ago.. i think it will be a good hit
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Oh yeah, that's good clean American fun right there. I hope that it does get released, even if its just all the current code/models/etc as open source. After 12 years they owe the gaming world SOMETHING.
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Another word would be "hacked-up demo".
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That's two words. One of which is a hyphenid.
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If DnF is ever released how good will it have to be to live up to 12 years of expectation? Of course it will make mint regardless, so I guess it doesn't really matter.
I used to worry about that, too. But these days, I'd settle for better than the competition - and frankly it probably already is.
Re:Know what woulda helped 3D Realms stay in busin (Score:5, Funny)
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Yeah, they could have released, say, Max Payne games in 2001 and 2003, and Prey in 2006?
Oh wait, they did. You fail it.
Re:Know what woulda helped 3D Realms stay in busin (Score:5, Informative)
Re:Know what woulda helped 3D Realms stay in busin (Score:5, Informative)
3D Realms hasn't singlehandedly developed a game in a very long time.
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Re:Anyone else think they are bit late with this? (Score:4, Funny)
They may not have money, but the Duke Nukem IP must be worth alot.....
It's worth as much as my seaside villa in Afghanistan.
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