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First Person Shooters (Games) Entertainment Games

ArenaLive, an Open Source MMOFPS 95

ZeXx86 writes "ArenaLive is a new open source game based on the well-known OpenArena. Its aim is to become an open-source alternative to id Software's QuakeLive. The main idea is to make a game available in your web browser. So far, the game is playable and provides player stats, straight-forward settings for your account in a web browser and, of course, loads of fun with your friends. At the moment, it is available only for 32/64bit Mozilla Firefox on GNU/Linux, however, support for other platforms and browsers is coming soon. The game is licensed under GNU/GPL2. It's still in an early development stage, so players and developers both are welcome to join."
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ArenaLive, an Open Source MMOFPS

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  • This is absurd (Score:2, Informative)

    by Anonymous Coward on Sunday July 05, 2009 @12:40AM (#28584483)

    Would someone like to explain why a game with a grand total of 5 Git commits (http://repo.or.cz/w/ArenaLive.git) and approximately 1 kloc is on the front page?

  • Re:why not AGPL? (Score:2, Informative)

    by Antidamage ( 1506489 ) * on Sunday July 05, 2009 @02:43AM (#28584829) Homepage

    You receive a binary each time you load the game. Hosting it on a website and re-downloading it with java each time doesn't circumvent the license. If you want the source, perhaps you could approach them about rectifying their license obligations.

  • Re:why not AGPL? (Score:2, Informative)

    by johannesg ( 664142 ) on Sunday July 05, 2009 @03:25AM (#28584961)

    It's too bad this isn't under the AGPL. Maybe it has to be GPL2 because of what it's based on. But with the GPL2 source only has to be shared with people who receive binaries.

    That's not true [gnu.org].

  • Re:This is absurd (Score:1, Informative)

    by Anonymous Coward on Sunday July 05, 2009 @05:31AM (#28585321)

    Uhhh.... OpenArena had 914 commits:
    http://openarena.ws/svn.html [openarena.ws]

  • Re:mmoRPG (Score:2, Informative)

    by Anonymous Coward on Sunday July 05, 2009 @09:53AM (#28586111)
    The title says MMOFPS my good sir/madam. Not RPG.
  • Re:why not AGPL? (Score:3, Informative)

    by TheRaven64 ( 641858 ) on Sunday July 05, 2009 @10:12AM (#28586193) Journal

    I think you need to talk to better lawyers. The AGPL doesn't say anything about use, it says something about modification. If an AGPL program includes a download-the-source link, you are not allowed to remove it. If you do remove it, then you have created a new derived work, which is something restricted under copyright law and requiring explicit permission from the author. The AGPL provides you with explicit permission to create derived works as long as they do not remove the download-the-source link. Nothing about this is related to use.

    Note, however, that the AGPL could be seen as violating the FSF's Freedom 1, which requires the program to come with the rights to 'change it to make it do what you wish'. If you wish to change it to not contain a download-the-source link, then you can not.

The relative importance of files depends on their cost in terms of the human effort needed to regenerate them. -- T.A. Dolotta