LucasArts To Re-Release Old Games Through Steam 147
LucasArts today announced that they will soon be releasing games from their back catalog through Steam. The releases begin this Wednesday with a group of eight games, including Indiana Jones and the Fate of Atlantis, The Dig, LOOM, and Star Wars: Battlefront II. This is apparently just "the first round of releases," so we can doubtless expect to see more of their old games before long. Joystiq spoke with LucasArts CEO Darrell Rodriguez, who said the company is considering updated versions of the old games, depending on how well next week's launch of Secret of Monkey Island: Special Edition goes. He also hinted at the possibility that some games could be ported to mobile gaming devices, such as the PSP Go and the iPhone.
Ballblazer? (Score:3, Interesting)
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Day Of The Tentacle
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That's the part I'm particularly curious about. Will they leave any flaws that originally existed, or have they tried to rework the games? I think playing them as originally RTM'd would be superb.
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Zak McKracken?
Without these two it won't be a "Lucas arts's return"!
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Don't forget The Eidolon!
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The Dig (Score:3, Interesting)
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I wish someone would write more games of the same quality. :(
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It plays pretty well with ScummVM on the Wii [wiibrew.org]
Let me be the first to say... (Score:2)
... AWESOME.
Childhood memories, here I come.
Re:Let me be the first to say... (Score:5, Insightful)
"Childhood memories, here I come."
Dude, no. If you value those memories, don't. I would love to play 'Full Throttle' again.
But, I got Novalogic's old pack on Steam last week. I though it would be fun to revisit Armoured Fist 3 and Commanche. It's brutal. They didn't change a thing about the games. 640X480 - hardcoded keyboard commands - NO instructions!
I should have saved my $20 and fond memories.
Re:Let me be the first to say... (Score:4, Insightful)
>NO instructions!
Thats really inexcusable. I find almost all the steam games I have bought dont have any instructions. How hard is it to load a pdf of the manual or deliver a real help file?
Steam really has become a ghetto dumping ground for old borderline worthless titles.
Re:Let me be the first to say... (Score:5, Informative)
Where have you looked?
Remember, while Valve is doing the publishing, the developers are doing the packaging.
Not all of the publishers (or Steam Users) realize that there is an option to let you link the manual to the game so that you can load it by right clicking the game entry. But even then, many of them have the manual avaliable on the actual game's store page if you look on the side bars.
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I just played through Full Throttle again last week. The game is still as awesome as the day it arrived in the mail straight from our Lucasarts pre-order.
But nothing, nothing, beats Grim Fandango.
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Have they updated the executables though?
The biggest issue I find with stuff like this is they just stick the old game on there, which is fucking useless because a lot of old DOS games wont work on anything from Windows 2000 up anyway. You can bodge them into work with DOSbox and stuff sometimes but it's not ideal.
So have they updated these games from DOS executables using custom renderers and drivers to something that just works like a Win32 executable using DirectX?
And thank you TellTale Games... (Score:1, Interesting)
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I'm here waiting to purchase more NEW adventure games. Thanks for the back catalog re-releases and all, but I still have my old disks and they work great in ScummVM. The new Sam & Max has done pretty well, so how about coming out with some new titles?
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What, like Tales of Monkey Island [telltalegames.com] (aka "New Monkey Island") that comes out tomorrow?
np: Tim Exile - I Saw The Weak Hand Fall (Listening Tree)
Worthless humans... (Score:3, Interesting)
I'd love an updated version of Day of the Tentacle.
That is all.
Expect lots of changes. (Score:3, Funny)
Originality (Score:1)
If they aren't going to be releasing original stuff, this is the kind of games they need to be retreading.
Still Waiting on KOTOR (Score:3, Insightful)
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Also, the pack you're talking about is like $35. One of the greatest RPGs ever made is worth that much.
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Excited, but... (Score:2)
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Re:Excited, but... (Score:5, Insightful)
They'll probably just use DosBox like the other Dos-era Steam games do.
I'll pick these things up for $2-$5 a pop on a bargain weekend. $10 is absurd--that's what they sold for in the bargain bin a couple years after they were released. This is many more years later, and they don't have to ship physical media. $5 is about right. Jesus, it's not like they're still trying to cover development costs on these old games--I don't think it's too much to ask that they not get greedy while taking their free money.
Re:Excited, but... (Score:4, Interesting)
I hope they *do* use DOSBox. It's practically guaranteed that you'll be able to run those DOS games without any of Steam's DRM sitting on top of it. Just point your own DOSBox at the data files. I run XCOM: UFO Defense this way.
Whatever one might say about Steam's DRM scheme and how it's supposed to work or not, I appreciate that I can sidestep the issue completely by running it in my own DOSBox install.
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Extremely cool (Score:2)
Bring back... (Score:5, Insightful)
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Tie Fighter is still one of my absolute favorite games of all time. Even as I upgraded my computer for years I'd make sure I could still play it somehow. Its also the only reason I have a joystick.
So yes, I'd love to see it come back. I love Tie Fighters version of space combat.
Re:Bring back... (Score:5, Interesting)
Tie Fighter is still one of my absolute favorite games of all time. Even as I upgraded my computer for years I'd make sure I could still play it somehow. Its also the only reason I have a joystick.
So yes, I'd love to see it come back. I love Tie Fighters version of space combat.
Get X-Wing Alliance. Seriously. It's the last of the Original Trilogy space games, or so LucasArts pledged when the nuTrilogy was coming out. All the yummy Tie Fighter goodness with a much better story! Worth playing.
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ohhhh yeah i had forgotten about that one. *Great* game, I still say Id like all of them brought back with multiplayer support.
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I think there's a lot of room for a MMORPG that is just around a Star Wars space sim.
Re:Bring back... (Score:4, Insightful)
Careful what you wish for--a modern version would probably be released for consoles, too, and would therefor lack the deep controls that made those games what they were. Shield (and perhaps power management in general) would probably be totally gone, for one thing.
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Careful what you wish for--a modern version would probably be released for consoles, too, and would therefor lack the deep controls that made those games what they were. Shield (and perhaps power management in general) would probably be totally gone, for one thing.
I miss those dual "dot" monitors to show other craft. It was a really inventive way to give you an idea of what's around you, without cluttering the HUD. With a little practice, the dual monitors became like second nature to me - watching someone's replay [youtube.com] and I instantly know what other ships are around, where they are, and relative distance. And it took me years before I could no longer remember the keyboard layout. But I agree, you can't go home again on this one. Any new release would have to include the
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Ok, I know it's bad form to reply to this, especially since no one is probably looking at comments on this story anymore, but ... I had an idea:
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zOMG! I forgot "barrel roll". I think I'd assign this to X, and let triangle toggle between "nearest enemy" and "attacking enemy" (which may the same in a dogfight, anyway - very convenient.) The controls still make sense that way.
Yes, I think about these things way too much.
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Heh, that'd be the fourth rehash of TIE Fighter. First was the floppy MS-DOS version, then the CD-ROM MS-DOS "Collector's Edition", and then a Windows 9x version with 3D effects.
I think X-Wing had the same number and types of re-releases.
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another vote for TIE Fighter, or X vs T. I played the bejesus out of TIE Fighter, X wing was good, but broadband wasnt quite available enough for me to enjoy X vs T
I dont have a copy of any of those anymore, but Id gladly buy them if they got a revamp and were available as a set for a decent price
Nostalga (Score:3, Informative)
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Hehe, there's some good ones on there! I just picked up Septerra Core and Disciples II. I can live with the hard-coded resolutions of the past; these games are still fun!
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Here's what might be a stupid question, but do you know if those games run on parallels/fusion/virtual box, or crossover games on OS X?
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Crossover games will run the newer stuff, scummvm for the older.
All the new Sam & Max games run fine in crossover/wine.
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Amen to this. I was actually a little disappointed to hear that LucasArts would be going with Steam as I only buy DRM-free versions via GOG.
I know, I know. Steam has minimal intrusion and they promise they'll release patches to remove the DRM if they go out of business. I, however, much prefer the no-intrusion system where I don't have take any promises on faith.
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In the case of most of these 'old' games, there is zero DRM. You install the game and you can launch it from it's folder just as you could back in the old days. DRM, for the most part, is reserved for modern games.
Re:Nostalga (Score:4, Insightful)
The only DRM for dosbox games over steam is the encryption used to send your CC# to Valve. You can take your /dosboxgame directory and play it in linux under dosbox there and it works just fine. Also all of Valve's games work just fine in offline mode. (i.e. Valve auth servers destroyed in a nuclear attack or---heaven forbid the internet goes down for a day). Steam has gone down repeatedly recently with all their steamcloud updates (particularly during major TF2 updates) and nobody notices that steam's not working until they stop getting random unlocks for an hour or two.
So yes, Virginia, you can backup your precious $2.99 dosbox steam-bought games.
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They want to charge too much money. $5.99/$9.99 DRM-free doesn't fit LucasArts' business model. ;)
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I'm not going to give them money when they can take all the items back without issuing a refund. I don't pirate games and I'll be damned if I have anything to do with software so crippled.
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If anyone needs any more reasons not to give Steam your money, there's the fact that you can't play steam games without steam, and you can't install steam if your internet connection is flaky (let alone down.) You can't play a steambackup without installing steam and having it blessed (updated!) by Valve. This is literally impossible over most modem connections because Valve is too stupid to incorporate download-resume on Steam updates, no joke.
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X-Com's relaunch failed mostly because the two companies that made it no longer exist and the property is now owned by a money grubing meglocorp (Hasbro). Beyond that, they had lost the source code to the games and weren't even able to find all the versions (i.e Windows binary vs DOS) to allow them to set it up correctly.
Conversely, LusasArts is still LusasArts, and the majority of the games they are doing this round are games that were designed to be run in a virtual machine that today is so well understoo
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Not at home, so I can't give the details, but one of the X-Com games Steam does do DOSBox for and the other is actually a windows executable (i.e. won't run in DOSBox) and was released as such because they couldn't find a working DOS version. The last I checked (which was a week after the games hit Steam) there were a few devs claiming they were working on finding a copy that would work and that they'd release it via steam as an update to the game.
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Right, the last time I looked around on the interwebs (2007), I couldn't find ANY version of XCOM that wasn't Windows-based. This pissed me off because the Windows port is notoriously unstable.
Also, I have my old DOS copy of XCOM:TFD, but for some reason it doesn't work well in DOSBox. Whenever I enter a battle, the game speeds-up to ludicrous speed. It scrolls so fast that the view window moves from one end of the map to another instantaneously. Also, outside of battle, strange jumps in time occur, and
Full Throttle....or else... (Score:1)
I demand a re-release of Full Throttle to be included in this.
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you can't beat a Corley!
Unless your name is Ripburger, and you do it with your cane. :)
Grim Fandango? (Score:4, Interesting)
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The End Of The Abandonware Golden Age? (Score:2)
I wonder if this is now a trend. GOG and now Lucasarts are putting abandonware titles back on the market.
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The titles you see appearing in places like GOG and Steam are almost all well-known big titles by companies that still exist. This is only a very small part of what most abandonware websites offer. There's a huge number of great games that never gained any real following due to various reasons, or are owned by companies which no longer exist now.
In short, the real meaning of "abandonware" is exactly what its name implies: software which can be considered abandoned, preferably because there is no
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I mean really, it's supposed to spur innovation and the creation of more, neither of which is furthered by protecting outfits that are n
Sigh, 'abandonware' means nothing (Score:2, Informative)
There is nothing to clarify. No matter the tales you have heard - distributing abandonware is no less illegal than any other copyright violation. There is no gray area. It doesn't' matter if the game is available commercially or not.
Abandonware means old software, nothing more. Plenty of companies still search for copyright violations of their "abandonware" (LucasArts and Cyan come to mind). There has never been a legal definition of abandonware and hopefully there never will be (it's time we stop the copy
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It's not Abandonware if the company owning the rights is still selling it through some venue.
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It's not abandonware until the goddamn copyright has expired. Does it look like 2079 to you?
No? THEN NOTHING LUCASARTS/LUCASFILM GAMES HAS EVER RELEASED IS ABANDONWARE.
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Now if only there were more of a focus on emulation of the platforms these games play on. I tried playing Fallout 2 on one of my computers a little while back, and even though it should run on Windows XP, it kept crashing because of a conflict with my video card. I've tried playing some old DOS games in an emulator on my Mac, and some worked, but they took a fair amount of mucking around and lots of things just didn't work.
It'd be nice if some company like GOG were to release (or endorse) an open source
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Steam just uses DosBox, which works great.
Sorry to hear about F2. One of my favorite games of all time. If you haven't tried it, I recommend giving the Fallout 2 Restoration Project mod a whirl.
Also, if you haven't played Arcanum, you need to. Didn't discover it 'till years after Fallout 2, but it's a very similar game engine (set the battle mode to turn-based rather than real-time--which you'll pretty much have to do if you don't want to die a whole bunch--and it's basically identical) and has a great s
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I think I tried the F2RP and it didn't help. It seemed to be a particular problem with recent ATI cards. But whatever, really my point is that, at some point, none of us will have a system that will play these old games anymore. Microsoft will drop support for something the game requires, or you won't be using Windows anymore. That may be 5-10 years from now, but that day is coming. When it does, it'd be nice to know that you'll still be able to play those games somehow.
And yes, I've played Arcanum.
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I'm counting on emulators. The pure DOS games are already there, and I'd bet early Win95/Win98 games are playable in VMWare or something similar (when they're not playable in the latest MS OS, that is)
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gog just uses dosbox for damn near everything.
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GOG just uses DOSBOX and SCUMMVM.
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Virtual PC is free; just run Windows 98 and play in that.
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Given that this is Slashdot, I'm surprised you don't have 4 or 5 copies in your closet. But, also given this is Slashdot, somehow I think you can come u wig a way to get it. Pretty petty of that's all that is holding you back.
TIE Fighter, Day of the Tentacle (Score:2)
I'm looking forward to these releases... and like many others here, there are some jewels I look forward to even more than the rest.
Day of the Tentacle was the best of all their adventures... the jokes, the plot, the characters - and even the voice acting - were unsurpassed. I was lucky enough to get the CD edition in the mid-nineties, and it's one of the gaming experiences that are burned into my mind - like the Baldur's Gate series and Gabriel Knight: Sins Of the Fathers.
Tie Fighter... X-Wing was g
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I've also got a CD of Day of the Tentacle. I would buy a new version updated with hires graphics. It's one of those classic games that everyone should play once.
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But for an even greater sense of "small part in a big war", I humbly direct you to Decent: Freespace and Freespace 2. It's a shame Volition went under - I'd really love another chapter in that story.
I liked them too. Good games, but just not as good as TIE Fighter (I completely agree with you X-Wing Alliance, btw). You can buy Freespace [gog.com] and Freespace 2 [gog.com] pretty cheap from Good Old Games - DRM free, and working with the newest Windows versions.
Can't say the same for Tie Fighter, unfortunately... my colle
Hmph (Score:1)
What I dont get... (Score:5, Interesting)
Why not create games based on older models? I mean...Megaman 9 showed us that even legacy games are still desired by older generations.
Rather that put thought into graphics and such, you could focus your minds on what makes the game fun, and such...
Me personally, I'd LOVE to see another old school RPG game involving sprites and such.
There is a market out there, and developers should take advantage of it.
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Check out Cave Story. Though it might not be RPGy enough (more platformer now that I think back).
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I would easily pay $60-70 for some sort of sequel to FF6 (US 3 for SNES). In that 16 bit style. I've played most of the translated 16 bit RPGs and there's a certain charm there, the sweet spot for RPGs that really made the SNES the console to beat. I bought/played FF3 (Jap3) for the DS but there's a certian appeal for that legend of zelda a link to the past style overhead view and blocky graphics :) In other news, upon further googling, it looks like they're releasing another DS FF RPG. I really wish they'
Tie Fighter? (Score:2)
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Tachyon: The Fringe is pretty freakin' good, but it's the last good one I'm aware of.
X-Wing: Alliance is good, too--it has the X-Wing/Tie Fighter feel, unlike that (IMO) crappy X-Wing vs. Tie Fighter game. Not up to the level of the original two games, but pretty good.
Full Throttle (Score:1)
This is great (Score:2)
Because if there is one thing I've always wanted it's those old school awesome, completely single player, Lucasarts adventure games that to play require a constant internet connection or at least loading through a top-heavy DRM platform that's unlikely to properly support them anyway.
My next wish will be that all the boxed copies of those games that I've got and have been meaning to sell on Ebay for the last 6 months will now be worth a lot less. Oh, wait. Shit.
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As your last wish has been granted, I'll gladly take them off your hands for the princely sum of 1/100th of a penny per unique game (rounding prices down) :)
The Dig FTW (Score:2)
I played that first in a 6-pack of games (came with ultima I-VI, stellar 7, spear of Destiny, etc) then bought it again a few years ago for .99 at Goodwill. DOSBox FTW.
X-Wing and Tie Fighter and XvT (Score:2)
Please!
Absolutely loved those games and I would love to mix it up on XvT on my FiOS connection after playing it on dial-up back in the day
Real copies? (Score:2)
That's all well and good, but what about those of us who don't want to rent our retro games through some "must be connected to the Net" DRM system and want a real copy? My brother managed to find a copy of Monkey Island 3 for me a year or two back, but most of the Monkey Island games are difficult to get hold of (or severely over-priced) in the UK.
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Impossible, without completely changing the game in almost every way.
I regularly used two buttons+a paddle on my joystick just for throttle control, and there were more buttons available. Shield control? Three buttons (more existed, but I mostly used three). Energy management? I don't even remembe
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Oh, I know, I'm just saying that even my set of commonly-used keys (a smallish subset of all possible commands) was far too much to fit on a console controller, let alone an iPhone.
It's not that these keys were just available, either--the more of them you knew, the better you'd play. You had to know 50+, probably, to even have a chance of beating the game. Don't know the button to target an enemy that's attacking the ship you're escorting? Probably not gonna pass that escort mission. Don't know the "mat
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Uh, have you played X-Wing or TIE Fighter? Unless you crank the enemy AI down about 5 notches and reduce their number by 1/2, you need instant access to a very large number of commands if you want to succeed in them. Further, the ship "cockpits" contain a whole lot of info in very little space, and I'm not sure it would work on a TV.
This isn't a game where you can pause the action, or where it goes slow enough to let you dick around in a wheel menu. You need all shields forward now. You need to target t
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There's a lot of flying from one objective to another or waiting for something to happen, but the dogfights were intense, especially if you had some other objective to complete in the mean time (ID those freighters, destroy that shuttle before it reaches the star destroyer, protect that corvette, etc.) and usually you did. Any time you had to fly a mission with objectives near an enemy capital ship you knew you'd be in for some rough, fast-paced action, and without most of your commands being a keystroke (
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The trouble with the old games is that it uses DosBox to run them. That'd be OK, except it assumes you're using the Windows version of DosBox. There might be some way to hack it to use the Linux version, but I'm not sure.
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Steam works fine with wine, and has for at least the last couple years. If you want everything done for you use crossover games.
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Steam has worked great on wine for at least the last two years, probably longer. If you donn;t want to have to do any work just get crossover games.
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Sure there's a point. And to be cynical, the point is they want your money.
To be more generous, if you are registering a game on Steam with a CD key, you are setting your account up so you can download the game whenever you 'want'. The few bucks they'll be charging you for this aren't that much compared to the idea of not needing to keep your CD's in a shrine to protect them.