BioShock Creator Levine Teases Next Project 34
simoniker writes "In a new interview, BioShock creator Ken Levine has been talking about his studio's philosophy and teasing, at least abstractly, his next project, of which he says 'we had a scope and ambition in mind which is more ambitious than anything we've ever done. Even more, substantially more ambitious than BioShock.' He also commented on 2K Marin, currently working on BioShock 2, wishing them luck but making it clear that he is not majorly involved in the game: 'I'm not working on BioShock 2. I make no claim to anything on BioShock 2, and I think it's important that that's their product, and their culture. Because you can't just clone a studio.'"
But let's just say.. (Score:1, Funny)
PortalShock.
ooh ooh I know.... (Score:1, Insightful)
System Shock 3!!!!!
Re: (Score:1)
Re: (Score:2)
Can't happen, EA owns SS.
Re: (Score:2)
Re: (Score:2)
So. After System Shock, and BioShock, we will get:
NanoShock, (grey goo)
RoboShock,
MechaShock,
SteamShock (steampunk)
Electric Shock (post-streampunk revolution)
DinoShock, (jumping the shark)
FantasyShock (falling with the face on a set of sea urchins after jumping the shark)
Then they go fishing for names here: http://www.google.com/search?q=*shock [google.com]
Re: (Score:1)
JumpTheShock?
Their product? (Score:2)
"You can't just clone a studio"
Oh, another feature removed from Bioshock 2. Here I was looking forward to spending all my ADAM on making a duplicate of Maxis. And there goes the major villain as well. I really like the original final boss - an army of the clones of all EA's in-house studios. I don't think they could think of an eviler enemy.
Re: (Score:1)
Some parts of Spore were enjoyable and lived up to expectations.
Whereas Bioshock was a very bad FPS, Spore was more like five hit and miss minigames.
Re: (Score:2)
Which parts?
I must have blinked past them.
I do admit the four year old likes it, but that wasn't the person I got it for.
Re: (Score:2)
The creation tools are fun to screw around with.
Re: (Score:2)
I'm not artistically talented enough for that to be fun.
If they actually had an effect on the damn creature it might have been fun.
That is one part the 4 year old liked a lot though.
Re: (Score:2)
Re: (Score:2)
Granted both were overhyped, but it is still comparing apple to oranges. How many people bought Halo 3 for the SP campaign? No matter, how could it have been worse than Manhunt 2 or The Shield: The Game or fuck, what Tomb Raider game came out that year? There is a long way to anus.
abouttomakeyouhisbitch (Score:2)
I love that tag alluding to John Romero. It seems quite appropriate here.
Never fired anybody? EVER? (Score:2)
Re: (Score:2)
Re: (Score:2)
Re: (Score:2)
A layoff is when your entire department gets fired because your boss is an idiot. A firing is when you get fired for getting sick and ending up in the hospital.
Re: (Score:2)
Farmer Joe decides to get into the orange juice business and hires a bunch of juicers - illegal immigrants who squeeze oranges with their toes. One of the juicers keeps using lemons instead of oranges so Farmer Joe fires them. Another refuses to register to vote and vote for Farmer Joe's preferred presidential candidate so Farmer Joe fires them.
The product finally makes it to the supermarkets and it turns out most people don't like the toe-jam flavor after all. So Farmer Joe lays off 75% of his juicers sinc
Re: (Score:2)
Re: (Score:2)
In simple terms, getting fired means losing your job because of something you did (or didn't do).
Getting laid off means losing your job because of something *someone else* did (or didn't do).
Re: (Score:2)
Or maybe it's a lie. Or maybe they do not exist long enough.
I know that before all that, there was Irrational Games, and Looking Glasses. If you always close your company and make a new one when you would have to fire people, of course you will never have "fired" someone (at the current company).
But I must say, that as usual, it's EA's fault again. Oh, and the idiots who buy EA games like /(NBA|NFL|FIFA|WTF|BBQ|ETC) (199|200)[0-9]/, and the next pack of 20 virtual "H&M" clothes, all looking like each ot
More ambitious? (Score:2)
More weapons, combinations, drugs, little things, cool story, and sheer fun, like in, you know, System Shock 1?? ;)
I find it annoying, that BioShock is so dumbed down. As if they wanted to have dumber clients/buyers/players on average. It's all about money, I guess. So beef up the graphics (remember how they talked about the water FX half the time of the hype videos?).
I give credit for the athmosphere and Big Daddy / Little Sister thing though. But I miss all that love of details. I'd even give most of the
Re: (Score:3, Interesting)
It's the consoles. You just can't have a complex mouse driven interface on a console. A SS1/2 style inventory with a console cannot be done in real time with the limitations of the console controller, it just isn't fast or accurate enough, yes RPG's have complex inventories but they are all turn based so the player is never at any point rushed to get out a new weapon or apply healing. S.