Xbox Gaming Platform To Span Web, Console, Mobile 33
An anonymous reader writes with this excerpt from Ars Technica:
"According to a job posting from August 10, 2009, Microsoft is looking for a LIVE Community Director in the Entertainment & Devices Division. The job posting seems to suggest that Microsoft is looking to bring the Xbox Live, Windows Mobile, and other similar properties closer together. More specifically, there's talk of a 'casual and social gaming platform' that would be available via more than just one device: 'The LIVE Engagement Team is looking for a LIVE Community Director to manage its LIVE community strategy and execution across a range of properties, from Xbox LIVE to Windows Mobile. This senior position will play a vital role in the community space as the LIVE Engagement team builds and program's Microsoft's next-generation, LIVE-enabled casual and social gaming platform across the Web, the console, mobile and beyond.' The first key responsibility listed in the job posting is to '[d]evelop a community strategy that leverages all parts of the LIVE Services team to deliver scenarios and engagement across three screens.'"
Platform? (Score:4, Interesting)
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It's and interesting concept but can Windows Mobile hold up to the resource demands of such in
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Windows Mobile is a perfectly capable operating system for small devices. Where it falls down is in stability, which makes it marginally acceptable on a PDA (although long boot times are unbearable IMO - Ubuntu netbook remix boots faster than WinCE on many modern devices!) But it's not acceptable on a phone. And if it's not good for phones, then it doesn't have the scope to be worth supporting.
Windows Mobile is a clear winner in terms of what you're able to do with currently-released phones. Other than tha
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And if it's not good for phones, then it doesn't have the scope to be worth supporting.
Yet the operating systems on Sony's PSP and Nintendo DSi don't have GSM/UMTS telephony. I read the summary and the first thing I thought of was "Xboy".
If Android takes off it will "fucking kill" Windows Mobile.
As far as I know, Windows Mobile still has more professionally made apps than Android.
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patience young grasshopper, after all windows mobile has had wayyyy more time on the market to improve itself. Time will tell if Android can pick up sales and more apps.
Likewise: "patience young grasshopper, after all desktop windows has had wayyyy more time on the market to improve itself. Time will tell if desktop Linux can pick up sales and more apps." Well, over the past decade, desktop Linux hasn't picked up enough sales in Slashdot's home market of the United States to challenge Mac OS X, let alone Windows. So I wouldn't necessarily bet the farm on Android.
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Yet the operating systems on Sony's PSP and Nintendo DSi don't have GSM/UMTS telephony. I read the summary and the first thing I thought of was "Xboy".
3D support on Windows Mobile is essentially a joke. It has never had to be serious and it never will have to be since Microsoft has an NT-based 'embedded' product. The operating system in the Xbox 360 is heavily based on Windows NT, just as that in the Xbox is based on Windows 95 (though Microsoft representatives have denied both of these things repeatedly, prior to the release of each system other reps were crowing about leveraging Windows for game consoles) and it would be a far more logical choice going
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Don't you mean LIVE, since it appears every usage of the word LIVE must be in capital letLIVEters...
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Well, I think they have in mind more the PSP + PSIII or mac + iPhone type of thing in mind, but with windows with some directX with a ÂmobileÂversion, very much like the .net framework separates the stuff not supported on mobile os's and clearly mark them for you.
Its not perfect and Im not sure the mass for winCE/WinMob is really there to make it as big as their competitors. I do think that XBox got the colaborative gaming idea very well in the first place and that this is going to be interesting
They've tried this and failed already (Score:2)
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Originally, the intent of LIVE was to bring together a way for people to get together for multiplayer games. Sure you have the solution that people used until then (one of the million "server browsers" and OOB communications to arrange a server/time to meet up), but L
Marketing rant (Score:2, Insightful)
Can we please stop using BiCapitalization, using ALL CAPS for a name, and prefacing everything with either e, i, or x?
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XcusE mE iDon't know what you mEan.
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XcusE mE iDon't know what you mEan.
iDie.
dasterbin (Score:1)
I thought this was already in the process... (Score:2, Informative)
Re:I thought this was already in the process... (Score:4, Informative)
Comment removed (Score:5, Informative)
Correction (Score:2, Informative)
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First step... (Score:2)
Might this deal be a dipping of the toe for MS and Nokia?
Will they collaborate to produce a Symbian based phone for Windows xBox mobile gaming?
Might MS tie into Nokia's NGage platform...
Might an unholy alliance between MS and Nokia topple the Jesus phone?
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Q: Will Silverlight for mobile plug-in on Windows Mobile be any different from the one on Nokia S60?
A: Silverlight provides a consistent experience across the Web and mobile devices. The same Silverlight applications should work on both Windows Mobile and Nokia S60 devices.
The reality is...... (Score:1)
It's all about the $$ (Score:2, Interesting)
They began with a captive console audience and forced them to pay for multi-player gaming on their Xbox consoles, because PC users wouldn't pay. They now wish to expand on this user-base with people on other platforms. The idea is that once their user-base reaches a certain critical mass,
Achievement Points and Gamerscore (Score:1)