No Dedicated Servers For CoD: Modern Warfare 2 313
An anonymous reader writes "Infinity Ward's Robert Bowling (aka fourzerotwo), in an interview with BashandSlash.com on October 17th, announced that one of the mainstays of PC multiplayer gaming, dedicated servers, won't be in IW's upcoming sequel to Call of Duty 4. Instead, players will use the unknown 'IW Net' for matchmaking purposes. No dedicated servers means no player mods, no player maps, no organized competitive play, no clan servers, etc., and strips away what makes PC gaming different from console gaming. Many vocal gamers have canceled their pre-orders, and a petition to reverse this decision is already past 86,000 signatures."
Here's the petition (Score:5, Informative)
Here's the petition [petitiononline.com].
Re:petition (Score:5, Informative)
There you go [petitiononline.com]
Re:Battlefield (Score:3, Informative)
Over 88,000 Already... (Score:4, Informative)
Re:Here's the petition (Score:3, Informative)
I would like to know the last time one of those online petitions actually worked.
Hmm... it appears never [snopes.com].
On a more upbeat note, slacktivism [snopes.com] is our word of the day!
Re:Doubt the petition will have much effect. (Score:5, Informative)
It's not understandable if it tanked through their own hamfisted restrictions. PC gamers like dedicated servers. It means clans have somewhere fixed to play, they can make mods, they can moderate who gets on, they can run game matching front ends etc. More importantly, it means the players can run servers beyond a game's commercial life.
It doesn't stop Infinity Ward running their own official servers, or offering some form of single sign-on, or medals / points / rewards, or even selling DLC, or even preventing piracy. They could provide their own server as a value add, and I'm sure the service would be popular. But I see no technical reason for taking away a feature that many people want, especially since the code already exists.
The halflife of Half-Life (Score:2, Informative)
Somehow I have a feeling the pc gaming industry is trying to screw themself over.. with steam leading the way followed closely by Activision.
I have a cyber cafe in denmark, we have been in the pc gaming business since '97, and it is getting worse and worse to make new games work properly. Steam is playing a big part here, as we have a cafe license from them, and are locked in.. well fine, it works okay. But new games coming out on steam like "Dawn of War 2", we can not make work with our cafe steam accounts. No we have to make new accounts etc.. it is just so messed up.. arrrrrrrgggg
Re:Quake 2/3 anyone (Score:5, Informative)
I am sure that there will eventually be support for private servers, but this will almost certainly require the DRM to be cracked, which, as we all know, is a violation of the DMCA. This leaves you open to prosecution from the bastards at IW, which is hardly a reasonable solution. Not only that, but making these options illegitimate ensures that there will be no unified community like we saw with Quake 2, nor will we see that richness of user generated maps and mods. I was planning on buying this game on the release date, but this omission has led me to decide that I don't need to play MW2 that badly -- I will simply take my gaming dollars elsewhere.
Re:Doubt the petition will have much effect. (Score:3, Informative)
Nobody likes steam, their DRM is marginally better. You know what'd be the best? No DRM! What an idea!It's just they're the only one with a remotely acceptable solution (and not entirely, at that). Everyone else is even worse dinosaurs of a past era.
I'm not too sure about that. Steam has always worked great, and I actually prefer buying from it because of the easiness of it. On top of that you get the additional community features of steam with every game. And it's a lot easier to just download your games again if you ever delete them or go to other computer / friends place. I now a days actually prefer Steam version over physical versions (and no you dont need to be connected to internet to play them - just a few days my internet was broken for the whole day I played some of the games just fine)
Re:Doubt the petition will have much effect. (Score:2, Informative)
Hmmm, Register Link at IW Forums is dead (Score:2, Informative)
Just went to voice my opinion on the Infinity Ward Forums. The link to the registration page is dead. Points to "/register" instead of the real registration page..
Simple mistake or way of avoiding new folks from voicing their concerns??
Go here to make a new comment in the petition thread.
http://www.infinityward.com/forum/ucp.php?mode=login
Click Register.. End up here:
http://www.infinityward.com/register/
Anyway, I think this is the right page:
http://www.infinityward.com/registration/register.php
Re:Quake 2/3 anyone (Score:3, Informative)
dedicated server means - "a server run as a service not as a client"
if you are talking about company run servers, then specify this
Re:Hell hath no fury (Score:1, Informative)
Re:Won't it ... ? (Score:3, Informative)
Re:Quake 2/3 anyone (Score:1, Informative)
Simply supplying the software to run in server mode is not a "dedicated server".
Sorry that people modded you troll, but you are misinformed.
The term "dedicated server" comes from describing an executable that runs the game without the client code. In the Quake series, so far the only one without a publicly available dedicated server executable is Quake Live.