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Duke Nukem Forever Back In Development 356

An anonymous reader writes "'Always bet on Duke.' It seems he was right about himself, at least. The longest, most storied in-development game in history seems like it's finally going to be released by Gearbox Software sometime within the next year. 'According to Pitchford, Gearbox began finishing Duke Nukem Forever in late 2009. "Clearly the game hadn't been finished at 3D Realms but a lot of content had been created," he says. "The approach and investment and process at 3D Realms didn't quite make it, and it cracked at the end. With Gearbox Software we brought all those pieces together. It's the game it was meant to be." The game is currently expected to ship in 2010 although given its history Pitchford is understandably reluctant to be more specific.'"
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Duke Nukem Forever Back In Development

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  • HAHAHA! (Score:3, Insightful)

    by morari ( 1080535 ) on Friday September 03, 2010 @12:40PM (#33466838) Journal

    The Duke Nukem cycle continues. Just wait until "2011" slips into "2013" and so forth...

    • by rvw ( 755107 )

      The Duke Nukem cycle continues. Just wait until "2011" slips into "2013" and so forth...

      Duke nukes you on 2012-12-21. It's the big bang everybody's waiting for!

    • Re:HAHAHA! (Score:5, Funny)

      by twistedsymphony ( 956982 ) on Friday September 03, 2010 @01:52PM (#33468072) Homepage
      These guys are environmentalists... they're trying to counteract global warming by making hell freeze over.
    • by WED Fan ( 911325 ) <akahige@[ ]shmail.net ['tra' in gap]> on Friday September 03, 2010 @01:53PM (#33468090) Homepage Journal
      DNF available now on Phantom consoles.
    • Re: (Score:3, Funny)

      by mqduck ( 232646 )

      I'm glad to see that DNF is back. Part of me, however, kind of hopes the release date keeps on slipping. It just seems like things aren't really right in the world unless Duke Nukem Forever is still "in development".

  • by meerling ( 1487879 ) on Friday September 03, 2010 @12:40PM (#33466840)
    Stay tuned and see if things get frosty.
  • Vaporware (Score:3, Funny)

    by guspasho ( 941623 ) on Friday September 03, 2010 @12:40PM (#33466844)

    The legend continues!

  • by avandesande ( 143899 ) on Friday September 03, 2010 @12:40PM (#33466848) Journal

    Haven't seen any Duke Nukem jokes on /. in a while.

  • Too Late (Score:4, Insightful)

    by Reapy ( 688651 ) on Friday September 03, 2010 @12:40PM (#33466852)

    Generic console FPS game with some punchy one liners. Snooore!

  • It's not april 1st (Score:2, Insightful)

    by thewise1 ( 955170 )
    But I'm still not going to hold my breath
  • If you believe... (Score:2, Interesting)

    by sneaker98 ( 1545049 )
    If you'll believe this, than I've got a bridge I think you might be interested in!
    • Re: (Score:2, Funny)

      by Anonymous Coward

      please forward specifications of said bridge

      -prince hommardadarmajar

  • my prediction (Score:4, Interesting)

    by jollyreaper ( 513215 ) on Friday September 03, 2010 @12:42PM (#33466876)

    In another five years someone will buy the naming rights to Duke and release a flash browser game as "Duke Nukem Forever" as a gag. "See, it finally came out."

  • by jfinke ( 68409 ) on Friday September 03, 2010 @12:42PM (#33466886) Homepage
    From the article title, it would be much closer to reality...

    "Duke Nukem Forever in Development"

  • 3d Realms Forums (Score:2, Interesting)

    by emkyooess ( 1551693 )

    3d Realms is taking it badly -- they forcibly closed all forums related to Duke Nukem, even the older ones. It looks like Take 2 stole their IP.

    • Re:3d Realms Forums (Score:5, Informative)

      by VGPowerlord ( 621254 ) on Friday September 03, 2010 @12:50PM (#33467012)

      3d Realms is taking it badly -- they forcibly closed all forums related to Duke Nukem, even the older ones. It looks like Take 2 stole their IP.

      If by stole you mean "used their contractual rights to get the game finished, since 3D Realms didn't," then yeah.

    • by Grog6 ( 85859 )

      I was on the forums at around 5 am; they closed around the time of the announcement at PAX, apparently.

      I for one, Welcome our new Duke Overlord!!

      How many computers have we been thru since the original? I remember the Plutonium Pak had an install bug that complained about my 16MB of ram, lol. It required 8MB, and failed on 16, lol.

      It looks like my Duke game directory was last modified in January of 1999; that's the last time I changed a config file, lol.

      I'm ready for this to be released; I have vacation time

    • Re:3d Realms Forums (Score:5, Informative)

      by Miltazar ( 1100457 ) on Friday September 03, 2010 @02:14PM (#33468412) Homepage

      3d Realms is taking it badly -- they forcibly closed all forums related to Duke Nukem, even the older ones. It looks like Take 2 stole their IP.

      You should probably actually visit their forum before posting misinformation. What has actually happened is that the main forum moderator, Joe Siegler, has been hired by Gearbox to handle their Duke Nukem community. As such they have moved Duke Nukem related forums over to the new Gearbox forum.

      See his posts here [gearboxsoftware.com] and here [3drealms.com] for confirmation.

      Whether they now own the Duke Nukem IP is unknown as no announcements have been made one way or the other.

      • Re: (Score:3, Funny)

        by dangitman ( 862676 )

        There's a Duke Nukem community??? Are these forums hosted on an OS/2 Warp server? *Head assplodes*

  • by ackthpt ( 218170 ) on Friday September 03, 2010 @12:43PM (#33466896) Homepage Journal

    ... for my grandchildren.

  • Pigs seen flying and record cold temperatures in Hell. :)
  • by Anonymous Coward on Friday September 03, 2010 @12:44PM (#33466910)

    So, is this going to be released for the N64 or PS1?

  • by OzPeter ( 195038 ) on Friday September 03, 2010 @12:44PM (#33466916)
    What did those ancient Mayans know?
  • Gearbox? Hell yes! (Score:5, Insightful)

    by Aaul ( 695153 ) on Friday September 03, 2010 @12:45PM (#33466940)

    After being thoroughly satisfied with Borderlands (and I still play it regularly, can't wait for the expansion this month!) I think Gearbox is the best developer to finish up DNF. BL has lots of similar humor and is probably in my list of top 5 favorite games of at least the last 5 years.

    Having said that.. I'm still going to wait until it's been out for a few days or weeks before buying, to see if it's worth it. I don't doubt Gearbox's talent but I do think DNF has enough negative "vibe" around it that there is a chance it won't live up to how fun the original was. And that's really the ultimate metric in my opinion...is the game fun? Nothing else really matters.

    • by morari ( 1080535 )

      Borderlands was amusing. It unfortunately suffered from console-itis however. The menus and interface were the most present problem, but there were also plenty of issues with movement. Of course, most things could be fixed if you wanted to sift through the game files and edit a few lines of code. Still, you shouldn't have to do that.

    • Re: (Score:3, Funny)

      by olau ( 314197 )

      And that's really the ultimate metric in my opinion...is the game fun? Nothing else really matters.

      That's technically not true. You also still need to be alive.

  • I would expect this will be at least 6 months off.
    The amount of QA for this game will be enormous.

    They will have to ship almost perfect code with no map flaws or seems in the levels.
    Any even minor flaw will need to be cleared before the game can ship.

    I notice they will not give a date for release as they do not want to fall behind expectations.

    I am hopeful the team is, in fact, working on this game and is not, in reality, tickling our testicles whilst cocking the gun that is behind our heads.

    • They will have to ship almost perfect code with no map flaws or seems in the levels.
      Any even minor flaw will need to be cleared before the game can ship.

      Nah they'll just patch it again and again. ID did this with the original Doom, and that seems to be the normal development cycle for just about everything these days. Release what you have, see if the customer notices/finds your bugs, patch, profit.

      • Release what you have, see if the customer notices/finds your bugs, patch, profit.

        ID is pretty much the only game company which bothers with anything after "release what you have".

  • ... in slashdot stories!
  • That trick NEVER works.

  • Like Iridium (Score:5, Insightful)

    by jjohnson ( 62583 ) on Friday September 03, 2010 @12:49PM (#33467006) Homepage

    It cost 6 billion to put a network of satellites in orbit for a satphone network that cost $4 a minute--absolutely unsustainable business model. Picked up for $25 million after bankruptcy, it's now a thriving business since the huge sunk costs were discharged to the investors.

    No surprise at all that a company would take 3D Realms assets, slap them all together and box them up. The launch campaign writes itself: "HOLY SHIT IT'S FINALLY HERE!"

  • Oh god please let it be so!
  • so I can play it on my Control Data computer?

  • by Millennium ( 2451 ) on Friday September 03, 2010 @12:52PM (#33467050)

    Just you watch; the way this thing's going, it'll released just in time to put it in a bundle with Duke Nukem Forever.

    Oh, wait...

  • by RyuuzakiTetsuya ( 195424 ) <taiki@c[ ]net ['ox.' in gap]> on Friday September 03, 2010 @12:53PM (#33467058)

    I wonder if GameStop will honor my DNF preorder ticket I got when the location was a Funcoland 12 years ago.

  • by fantomas ( 94850 ) on Friday September 03, 2010 @12:55PM (#33467094)

    As far as I can work out, this is a follow on from a game previously released 14 years ago? is this correct? So who will care about its release apart from some very old-skool gamers? I guess it's just a kind of in-joke for old slashdot fans these days?

    • by Anonymous Coward on Friday September 03, 2010 @01:05PM (#33467222)

      I just died a little inside...

    • Re: (Score:3, Insightful)

      by Yvan256 ( 722131 )

      Is Starcraft II a joke to you? What about Diablo III?

    • by Tridus ( 79566 )

      Maybe it'll turn out to be a good game, and thus people who like good games will care about it?

      Not everything HAS to be a sequel to sell. See Gearboxes last game: Borderlands.

    • by ACS Solver ( 1068112 ) on Friday September 03, 2010 @01:20PM (#33467482)

      Yes, DNF is part of the Duke Nukem series, and Duke Nukem 3D was released 14 years ago. There's also the 2002 Manhattan Project but it's not really the same genre. If the game is good, being a sequel to an old game won't hurt it. Fallout 3 looks to be a good example. Released in 2008 to much acclaim from critics and players but it was a sequel, the first two Fallouts came out in 1997 and 1998. So technologically, it's a huge jump and I bet Fallout 3 had plenty of younger players who never played the first two parts. Which didn't hurt the perception of Fallout 3 any.

      Likewise, DNF would not be hurt directly by being a sequel in the Duke Nukem series. It will do just fine if it's ever released and is a good game. Although if it really is released within the next year, I wouldn't expect the game to be much good - the development history seems too screwed up to produce a good end result.

      • Re: (Score:3, Insightful)

        by ceraphis ( 1611217 )

        Likewise, DNF would not be hurt directly by being a sequel in the Duke Nukem series. It will do just fine if it's ever released and is a good game. Although if it really is released within the next year, I wouldn't expect the game to be much good - the development history seems too screwed up to produce a good end result.

        Disagree. They could probably make a pretty decent game using whatever assets the game already has, engine and textures, models etc, but spend the remaining time left doing voices story and level design. Throw in a pretty good multiplayer mode and you have a solid game. I know it may not be feasible if the assets are too "last-gen", but I assume they at least wont follow what I keep hearing was the cause of the long dev time to begin with: the over-arching ridiculous desire to be as bleeding edge as possibl

    • If your only argument is that it is an old game, then it's not something to argue about. Starcraft II is probably one of the best-selling games of the year, and it's a sequel of an original that came out 12 years ago. 3D Dot Heroes is a remake of a super-nintendo game, and it sold well.

      Enough people have heard of this game that the marketing power of the name alone will be big (everyone at the game blogs have heard of it, even if you haven't, and that will be enough to bring in the younger generations). I
    • by Hatta ( 162192 )

      Right, because no one cares about old games apart from some very old school gamers. A follow up to an old game is something that no one mainstream would ever care about, right? I mean look at what happened when they released successors to Super Mario Bros., StarCraft, Fallout, and Street Fighter.

    • by VGR ( 467274 )

      As far as I can work out, this is a follow on from a game previously released 14 years ago? is this correct? So who will care about its release apart from some very old-skool gamers? I guess it's just a kind of in-joke for old slashdot fans these days?

      It's a sequel to one of the best games ever made. That's why everyone who remembers it cares.

      More than that, we know that 3DRealms, who was responsible for the predecessor, created much of the content for this one, so there is ample reason to believe Duke

  • by rev_sanchez ( 691443 ) on Friday September 03, 2010 @12:55PM (#33467100)
    I say they do a reboot and start off with Duke Begins and then follow up with a bad ass sequel called The Duke Knight.
    • Just remember to cast a machine or an already-dead guy as the sequel's villain, or he'll be out of more than just gum.
  • makes sense (Score:4, Insightful)

    by phantomfive ( 622387 ) on Friday September 03, 2010 @12:57PM (#33467114) Journal
    It makes sense, Duke Nuke'em has such massive name recognition, as long as it's not a completely sucky game it's guaranteed to sell decently. Financially speaking, it makes sense for someone to buy it up and put a bit of effort in to get it out the door. I'm surprised EA didn't do it.
    • by josath ( 460165 ) on Friday September 03, 2010 @02:15PM (#33468422) Homepage

      Duke Nuke'em has such massive name recognition

      Apparently it doesn't have enough name recognition for you to get it right...

    • Re: (Score:3, Interesting)

      Does Duke Nukem still have "massive name recognition?" I vaguely remember playing DN3d when I was in high school. It was a somewhat interesting FPS, based on some fun little 2d platforming games (which I'm sure most people have forgotten by now, and few people under 30 have ever even played). It was mildly transgressive for its inclusion of pixelated strippers, and had a few fun mechanics (remote trigger pipe bombs?), but otherwise wasn't terribly unique even for its time. Since then, we've seen a glut o
  • Duke Nukem: Forever in Development
  • by Lunix Nutcase ( 1092239 ) on Friday September 03, 2010 @01:05PM (#33467220)

    So will that guy with the oldest preorder receipt for DNF [yahoo.com] actually get GameStop to honor it?

  • "The approach and investment and process at 3D Realms didn't quite make it..."

    Wow... understatement of the decade?
  • Heh... I just heard a collective "Duke Who, now?" from all the current gamers who weren't alive when DNF was first announced, much less when the other Duke games were released.

  • by Anonymous Coward

    It's going to be another Windows-only game!

  • Oh yea, I remember thinking to myself "damn, I probably have to get a new graphics card" when they announced that they've switched to the Unreal engine (version 1 that is), since my current one couldn't handle it.

    Those were the times...

  • Meh. I'll wait for Blizzard to make Duke Nukem Online or DNO...

    I'll play a stripper with a shrink ray.

  • ...for the release of Duke Nukem Forever clearly means Hell has frozen over: if Duke Nukem Forever wouldn't be postponed, what would have come of us ! :)
  • And release the game on 4/1/2011
  • I'm pretty sure that's why they named it that in the first place.

  • "Duke Nukem"
    forever back in development

    -CF
  • It was never actually out of development. It was just indefinitely delayed.

  • It will be released in 2012. The resulting violation of reality itself will so anger the Mayan gods that they'll destroy the Earth, thus fulfilling the prophesy.

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