More Nintendo Console Rumors 150
itwbennett writes "Nothing is official and Nintendo isn't talking, but 'industry sources' runneth over with new information about the company's new gaming console. IGN on Thursday said that Nintendo is ditching 'Wii' and will call the new console 'Stream'. And nothing connotes Internet connectivity like the word stream. 'That's an area Nintendo has really been lax on in the past,' says blogger Peter Smith. 'Pure speculation on my part but I just wonder what, if anything, will be streaming to this new console? Video? Gameplay? A strong online multiplayer component?'"
Nintendo's Shigeru Miyamoto has indirectly confirmed that the new console is in development.
WTF (Score:2, Funny)
Stream? Might as well call it "Golden Shower".
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Hey, who told you the name of the next Legend of Zelda game?
Re:WTF (Score:4, Funny)
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"Stream of Wii", nice.
First thought when I read that was an instant creamed porridge breakfast thing...
Hardware will be interesting (Score:3)
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Why would Nintendo emulate the Wii?
None of their other consoles emulate. They all have separate processors dedicated to the other device. The DS does not emulate a GBA, it has a GBA on a chip.
The Wii does not emulate the Gamecube, it has the Gamecube on a chip.
The GBA does not emulate a GBC, but has a GBC on a chip.
The GBA add-on for the Gamecube is not emulation, but is an actual GBA that just uses the Gamecube for the controllers, power and to output to the TV.
The SNES Gameboy adapter was a full Gameboy
Official emulators on GBA, GCN, and Wii (Score:2)
None of their other consoles emulate.
Nintendo GameCube emulates NES (several furnis in Animal Crossing) and N64 (Ocarina of Time + Master Quest bonus disc). Wii emulates [wikipedia.org] NES, Super NES, Sega Genesis, TurboGrafx-16, Neo Geo, and two platforms with 64 in the name. GBA emulates NES as well [wikipedia.org].
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Let us not forget that Wii runs gamecube games... They should have put a turbo button on it :D
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The Wii doesn't emulate the Gamecube, it is a Gamecube. Just at a higher clockrate and with more peripherals. To run Gamecube games they turn those off and drop the clock rate.
They can't do that again with the Wii2 because they really need a new GPU now. This little stunt worked because the Gamecube GPU was pretty decent for its time, but if they churn out another console with the same old GX GPU they're going to be the laughingstock of the games industry (no shaders, tiny framebuffer, useless antialiasing
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"GPU calls"? It'd have to support the entire architecture and register and command set, verbatim, even as far as having the same cycle by cycle performance characteristics if they don't want issues with some games. That is far from "easy". In fact, I'd say it's almost impossible, short of, as you mention, having two GPUs in it. But having two GPUs would be expensive.
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They wouldn't be any more expensive than the launch PS3, but if that's your benchmark for cost optimization you have bigger issues.
Nintendo doesn't do the whole selling below manufacturing cost thing, and
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The Wii uses a single-core, 32bit IBM PowerPC (a derivitive of the G3 in the original iMacs, with added MMX-like 2-wide vector operations) -- its the same thing they used in the gamecube, just 50% faster and with some minor architectural improvements.
The PS3 and Xbox use 64bit IBM PowerPC cores, but they are not a derivative of the 970 (aka G5) or any of the other big-iron PPC chips. These cores are essentially a PowerPC ISA equivilent to Intel's Atom processor (
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If this plays true to form, IBM will be working hard on getting a volume buyer for its next gen mainframe hardware. And the tool chain will be the main problem for games developers once again.
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http://en.wikipedia.org/wiki/Xbox_360_hardware [wikipedia.org]
http://en.wikipedia.org/wiki/Cell_(microprocessor) [wikipedia.org]
Quite frankly I don't see where Intel has a leg to stand in the console business. IBM is dominating this market.
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Try PowerPC 970 [wikipedia.org] . Which isn't exactly identical to the PPC CPU cores in the 360 or the PPU core in the PS3, but it's a reasonable comparison, at least as far as feature set.
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TFA suggests another tri-core 970 derivative, probably a process-shrunk version of the one in the 360, but I'm skeptical.
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With the right (software) development tools, the PPC architecture bests anything that Intel has in its belt.
Wow, it's like stumbling upon an island where some soldier is still defending some rock, unaware that the war is long over (and he lost).
You might want to sit down for this one:
Apple switched to Intel chips.
There's no need to continue to pretend PPC was better.
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You might want to sit down for this one:
Apple isn't God.
There's no need to lick the muddy water from Apple's footprints; it won't lead to salvation.
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It's cheaper at least, that's why it very popular in the video game console world.
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Microsoft switched to PPC in the 360.
I'd guess more Apple products sold are powered by ARM than x86.
"Better" is really too open. Better at what? For consoles "processing power" needs to be "good enough", while price should be low. ARM and PPC are in that race.
Home machines - compatibility won.
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They aren't using OpenGL. They have their own proprietary API. In fact, I don't know of any console where OpenGL is used.
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They're going to have a hard time retaining backwards compatibility in a sane manner. The CPU is easy, as long as they stick with PowerPC. But the GPU isn't abstracted out and games talk directly to the hardware. The Wii's GPU hasn't changed since the GameCube (other than clockrate), but this time around they really need a new design with proper modern features like shaders. There are four options: design a new chip that's still backwards compatible, use a new chip and emulate the old in software, keep the
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The Wii is already running on an ARM... wikipedia tells me it's a 243mhz ARM926se.
No. That is a tiny little processor used to handle I/O, DRM, and background downloads. Broadway is the main processor and it is a PPC.
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The wii is well beyond the last generation, it is basicaly a gamecube turned up to 15, and that same gamecube was at the very least 90% as capable as an xbox (lets not even discus the ps2 here), given a competent programmer.
i suggest you find a wii and play metroid prime 3 on it, it looka very good for that thing, then find an original xbox and play halo on it or something
Hmm (Score:5, Insightful)
A Stream of Wii
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A Stream of Wii
Soak it up with your iPad.
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A Stream of Wii
Soak it up with your iPad.
Over-analyzed by your android.
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Don't cross the streams! ... but seriously. What kind of name is that? No one is going to call it Nintendo Stream, they'll call it Wii 2 or Wii Stream. All the work of name recognition that was done for the Wii will have to be done again for this new system unless they come up with a 'backwards compatible' name. Rumors and speculation, the article says.
Being based on an AMD Fusion platform, however, maybe they want to move the programming model toward using 'stream processors' and have computation on the GP
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What kind of name is that? No one is going to call it Nintendo Stream, they'll call it Wii 2 or Wii Stream. All the work of name recognition that was done for the Wii will have to be done again for this new system unless they come up with a 'backwards compatible' name. Rumors and speculation, the article says.
I willing to bet that "Stream" is just the development name, like "Revolution" for the Wii and "Atlantis" for the GBA.
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Indeed, it takes time to come up with a name as great as "Wii."
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Why? I...
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No one is going to call it Nintendo Stream, they'll call it Wii 2 or Wii Stream.
Just like everyone called the Wii the Gamecube 2, right?
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I _know_ it's an irrational emotional response, but i can't help it. The SNES just played way too big a part in my childhood. And remember! The "Stream" part is just a rumor as well!
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I hope the don't release the red model again. No one wants a Stream of Red Wii.
How much multiplayer do you want? (Score:2)
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I have a Big TV. I want to be able to put 8 people to connect.
I want to be able to do multi-headed out where 1/2 of the players are on separate screens.
Nintendo's Shigeru Miyamoto has indirectly confirmed that the new console is in development.
Really? Does Microsoft need to 'confirm' it's working on another version of Office or Windows? How about Apple working on another iPod, iPad, iPhone, or MacBook?
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I can see the headline now:
"Technology company working on next product - shock
Sources say it may be better than last product. Or worse. Either, really."
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2nd Wii, second game disk, and a wifi connection.
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Compare to PC multiplayer (Score:2)
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Netboot on GBA vs. on DS (Score:2)
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I'd be surprised if they didn't start the process pretty much immediately after launching the previous system. These things take time to develop, and I'm sure that they started the necessary research pretty much immediately.
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I have a Big TV. I want to be able to put 8 people to connect.
I'm not aware of a system that can do that now, from any manufacturer. People complain endlessly about how badly they hate multiplayer anything on the Wii, but for such a complaint to mean much it should at least be based on what other systems can do...
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I'm not aware of a system that can do that now, from any manufacturer. People complain endlessly about how badly they hate multiplayer anything on the Wii, but for such a complaint to mean much it should at least be based on what other systems can do...
Yeah, god forbid nintendo come out with something no one else has done before.
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In the past, you could get 10 players in bomberman on the Saturn. IIRC the standard multitap had six connectors, and you could even use two of those instead of the magical bomberman 10 player tap, but still for "only" 10 players.
So this has definitely been done, but the Saturn died and the desirability has probably never really been tested. I would guess, though, that there is little to no demand for 8 players on one TV for most genres.
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They are building a tablet (Score:2)
Given the rumors of a 6.2" screen on the controller this sounds more and more like they are building an iPad competitor that will get gameplay streamed from the console. Kind of like Sony already did with the PSP and PS3, which could be linked to play PS3 games on the PSP, however only a small number of games actually supported that and it was slow and laggy.
More like GBA-GC (Score:1)
I'd liken it more to the Game Boy Advance Gamecube connectivity era, where a handful of multiplayer games (the greatest being Zelda Four Swords Adventures) used the GBA as a controller and personal screen for each player, allowing shared content on the TV alongside private content for each player. It solved the perpetual problem of local multiplayer: how to have some information which is public and some which is not. (Stop looking at my screen!)
Sitting in front of your television with that touchscreen al
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I'd love to see... (Score:1)
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The PS move does this.
The Gladiator game for instance uses one move controller for shield and one for the weapon. It is actually pretty neat. The boxing game uses one for each hand, for boxing!
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Nyko 87112 Nintendo Wii Wireless Kama [google.com]
I got one in white. It works perfectly and seems to have very long battery life. A nunchuck skin does not fit it well, that's the only flaw IMO.
Nintendo timeline (Score:2)
They've released a new console every 5-6 years, I wouldn't be surprised if they do show off new kit. It would be great for marketing "Those other guys are sticking with their 5-year old consoles."
They've been making money on Wii from day-1. It seems to me Sony and MS are going more long term in order to make up losses. Nintendo doesn't have that problem.
Hey, it worked for the Dreamcast (Score:2)
Glad I'm not a Nintendo engineer though. All the investors
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Sony could hype the Dreamcast to death because it was easy to get everyone to transition from the previous generation's most successful system (the PS1) to its successor (the PS2) and bypass Sega's entry entirely.
They won't necessarily be able to get everyone to transition from this generation's most successful system (the Wii) to the PS4 in such an automatic way.
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PS4 wont be called that and is release 2014 neway
different market release name and internal name, don't expect a dev platform alpha until late 2012 and that might shift a few times
my main concern is the pricing for the dev is way too high and they don't show any desire to drop it for some reason
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We have no other gaming platform in the house, (Angry Birds on an HTC desire or Kill Bill on Linux do not count) and in reality, I would NEVER buy another platform t
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Nintendo & Sony weren't exactly in a hurry to replace the N64 & PSOne, then along came the Dreamcast. Nintendo's in a position to do the same thing, but then again Sony could hype'em to death with the PS4.
Sony cannot deliberately kill a Nintendo console with a release of fraudulent specifications as they did with Sega's Dreamcast because Nintendo does not compete on the basis of performance. They tried it with the N64 and decided they didn't like being in that position, and that was that.
Name scheme (Score:2)
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Trademarks? (Score:1)
Sounds too close to Steam, Gabe will be mad.
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I was going to say, if they took out the "r", Stream could be an excellent platform for delivering games over the tubes.
stream is dev name - mkt name is steampop (Score:1)
and i'm already running alpha dev code to allow the iPad3 to connect to it remotely over wireless N.
going to be sweet.
i should warn you marketing has a bad habit of changing the release name, so don't etch that in stone yet.
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I think you mean:
Don't write it in the snow just yet.
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the baseline is wireless N - usually the higher level is an optional add on so that they can work the bugs out once the spec is stable
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between $350 and $400? (Score:4, Interesting)
If they're doing any of those things they're basically doing exactly opposite of what they've done so successfully with the Wii. I assume the console will be able to do HD video, but putting an HD screen on the remote is unlikely given that every portable game system they've ever made has had screens with a lower resolution than TVs.
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um, you do know how much the Nintendo 3DS sells for, right?
the price seems about right - expect this for release pricing and you should be able to find some $399 bundles with a set of games at specific retailers, plus a $299 pricing for certain marketers in the 4-6 month post-release phase.
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OT -- Slashdot UI Problem (Score:1)
When I click on the header for these stories, the summary expands. All well and good; but if I click it again I go to the story.
When you expand the headline into a summary, clicking again should collapse it. If I actually want to read more, there should be a separate link. I think it would work well if that link were to the right of the headline.
Alternatively, you could have a collapse link to the right on all the stories, letting us collapse stories that were expanded by default. Actually now that I th
Streaming to Controller (Score:2)
Pretty sure the unlikely name Stream would indicate the console streaming game video/audio to the touchscreen equipped controllers, either to augment traditional games, or to optionally allow game play with only the controller freeing the television for others who may wish to watch a movie or TV show.
more important ques: name of FF title for it (Score:1)
I know i know ... stream. but it's a dev name, nor marketing.
the main question is: what will be the Final Fantasy game released for it?
What now? (Score:1)
My predictions (Score:3)
Project Cafe (i'm really dubious of the "Stream" name) will probably let you use the old Wiimote and sensor bar while introducing the new high tech "regular" controller. There have also been rumors about upgraded motion controls (Wii Motion++?) that will be even more accurate than the Playstation Move, but they will be entirely optional.
They _may_ even make the new analog stick/touchscreen controller optional as well in order to keep the price of the console down. The Kinect and Playstation Plus (not to mention the Wii Board) may have shown that old wisdom about add-on controllers being dead on arrival is no longer true.
Two things which they really need to fix but i'm not sure if they actually will, there needs to be a way to transfer both save files and purchased Virtual Console games to the new system. And that includes those damn protected save files, one of the worst ideas ever.
And finally, what's up with the "Miyamoto has indirectly confirmed it" bit? All he's done is say that they're always working on the next iteration of hardware long before it gets announced, sometimes even before the previous hardware launches. Anyone who thinks that Nintendo, Sony and Microsoft aren't all working on new hardware right now is deluded. The only question is when they're going to announce it and when they're going to launch it.
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The Wii let you plug in old GameCube controllers and introduced the new Wiimote. You _could_ buy a new "classic" controller for the Wii, but it wasn't necessary.
There ARE games which support the classic controller and DON'T support a gamecube controller.
Project Cafe (i'm really dubious of the "Stream" name) will probably let you use the old Wiimote and sensor bar while introducing the new high tech "regular" controller. There have also been rumors about upgraded motion controls (Wii Motion++?) that will be even more accurate than the Playstation Move, but they will be entirely optional.
The only way not to piss off customers is to permit them to use old Wiimotes with Motionplus, but not to allow non-Motionplus because that would hold developers back too far; I won't even PLAY non-Motionplus games because they are too inconsistent and they piss me off. That means that the only Wii game I play any more is sports resort. Good thing I like it.
They _may_ even make the new analog stick/touchscreen controller optional as well in order to keep the price of the console down. The Kinect and Playstation Plus (not to mention the Wii Board) may have shown that old wisdom about add-on controllers being dead on arrival is no longer true.
I suspect they're more likely to try tethering again. Furthe
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I know! They could call it... Virtual Boy 2! :P
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