





Microsoft Announces Halo 4, TV For Xbox Live, Kinect Star Wars 157
Today Microsoft held their E3 press conference, announcing a number of major new games and services for the Xbox 360 platform. Halo 4 was briefly revealed, and is currently planned for a holiday 2012 launch. In addition, the original Halo is getting an HD remake. Smash indie hit Minecraft will be coming to the 360 this winter, with support for Kinect. In fact, there is a huge push from many game-makers to bring Kinect integration to the next level — from a new Fable game where you can use your hands to cast spells, to EA Sports titles, to Kinect Star Wars. Topping it off is an update to Xbox Live which will bring live TV to the console (including DVR functions), controllable by voice through Kinect. YouTube and voice search through Bing are coming as well. The update is planned for this fall. Those interested can catch a video of the press conference, which includes all the relevant game trailers, at G4TV.
Actisoft...Microvision...whatever (Score:4, Insightful)
Re:Actisoft...Microvision...whatever (Score:5, Insightful)
SquareEnix has a HUGE head start on either of them.
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I don't even know that much, but each one with a name that includes "final" I would expect each one to be the last. I have been constantly annoyed with every sequel.
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To be fair, when they released the first game the company was circling the drain. They used every last penny they had to publish the game and were more surprised than anyone that it was the hit that it was. That's where the "Final Fantasy" moniker comes from.
And since you are self admittedly unaware of the games, it's worth pointing out that there are very few sequels in the family. In fact, until FF X2 there were none that even took place in the same universe as any of the other entries. Since then, th
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Normally, there are certain constants in the serie
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2 and 9 are somewhat in the same universe too.
Ramuh in 9 tells the story of Josef from Final Fantasy 2.
Technically speaking, FFIV leaves it open that all FFs are in the same "universe" but on different planets...
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Warcraft, Warcraft 2, Warcraft 3, Starcraft, Starcraft 2-1, Starcraft 2-2, Starcraft 2-3, Diablo, Diablo 2, Diablo 3, Doom, Doom 2, Doom 3, Doom 4, Quake, Quake 2, Quake 3, Quake 4, Half Life, Half Life 2, Half Life 2-Ep1, Half Life 2-Ep2, Left4 Dead, Left4Dead2...
PC Gaming isn't "milking" franchises?
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Legend of Zelda, Adventures of Link, Link to the Past, Ocarina of Tim
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Yeah, to be fair though the difference is that the Halo games have been consistently good, whilst Guitar Hero followed by Call of Duty have become consistently worse.
Microsoft at least keeps the quality high with Halo, Activision just milks without care for quality until the franchise dies.
Halo 4? (Score:2, Insightful)
I swore I read somewhere that Halo 3 was the last one, and that's why they went the prequel route after that.
Maybe I'm misremembering.
Has Johnny Depp signed on for 40 million yet (I may be cross-remembering my "our series is done at 3" press releases here)?
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Bungie was done at 3 like it said in the summary.
Also, the Story Arc that Started in Halo:CE ended at 3. I'm guessing that this will be a new story arc.
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The relationship between humans and the various races of the Covenant is far from settled. The Arbiter doesn't speak for all the Elites, let alone the Brutes, Jackals, etc.
And don't underestimate the Flood either..
Plus the Human government was dealing with colonial rebellions and pirate organizations at the beginning of the story. Plenty of potential bad guys there.
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Plus the Human government was dealing with colonial rebellions and pirate organizations at the beginning of the story. Plenty of potential bad guys there.
True, but Bungie first caught my eye for their stories of a lone player character pitted against/with intelligences far greater than their own. The villain decay started with Halo 2 and was apace in the third instalment; I think if they continue the franchise with human or covenant remnants than the grandeur will be lost. On the other hand, if they introduce another ostensibly invincible enemy we'll be faced with what happened to Stargate*. If that enemy happens to be the Forerunner we'd be left with an iss
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Bungie was done at 3 like it said in the summary.
Sure.. if you ignore ODST and Reach.
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Actually, "done at 3" can mean that the STORY was done at 3, in terms of chronology.
The order of games released is 1,2,3,ODST,Reach.
However, their chronological order is Reach,1,2,ODST,3. From that point of view, 3 is the last one still, and I'm pretty sure that's what they meant.
Re:Halo 4? (Score:5, Insightful)
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You are correct. Bungie aren't doing it, 343 studios are.
Anyone watch the huge lag with kinect demos? It was around 0.5s!
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Halo 3 ended the Master Chief saga. That's it, the end, case closed. That's what Bungie has always said - it's the end of the 'Chief.
FTA:
It's a new story arc. No more Master Chief, other than odd cameo you'll find.
Halo Reach wasn't really a prequel either, it doesn't goes into the whole backstory of the
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Well considering the cliff-hanger ending from Halo 3, unless you consider the lead protagonist being cryogenically frozen in the middle of nowhere to not be a giant "to be continued", many Halo fans, myself included, are probably going to be quite jazzed to see how the the next chapter in the chief's story plays out.
If anything this fan, and probably others, is wondering why Bungie decided to
LRR (Score:1)
Not bad. (Score:2)
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Do you still have to tithe to MS to be able to use netflix?
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I have netflix streaming and it has a pretty good selection. Easily better than amazon prime and hulu combined. My understanding was to use your netflix subscription you had to pay for Xbox live Gold. Which to me is a total ripoff. I guess if you already have live for some other reason it makes sense, but I am not going to pay money to listen to 12 year olds call each other bad words.
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So you need a Gold subscription just to play online?
Are there free games or something?
This really seems like MS is double dipping. I have played PC games since the late 80s and since the time multiplayer was available have never paid to play with friends.
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In what way it is better?
How does it compare to other free services like steam?
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That has nothing to do with live or steam. Heck you can use a controller on a PC and have that PC hooked up to your tv.
So how about the other comparison I asked about? Why is live so neat? From the outside looking in, it sure looks like a total ripoff.
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Because all games benefit from XBL's friend and chat systems. Even if a game doesn't integrate with XBL (mostly single player titles), I can still join a party and chat idly with the gang until we get enough people online to start a team game. When we do get it going, most games have an "Invite party to game" button. It could not be any easier.
My biggest gripe with it, is that Windows Live is absolute garbage. It shows me a friend list but won't let me join parties or voice chat with them. It will pop
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I have to agree with Otto. There are some things that I would like to stream but are not available except on disc. But I can always find -something- that is similar that is streamed. Netflix even puts up streaming suggestions when you search for something that ends up being non-streamed. But it really all depends on what type of content you are looking for. Guess I'm lucky that I like a wide variety of material.
Re:Not bad. (Score:4, Insightful)
Roku or PS3 is then a better way to go if you are optimizing for money. The yearly subscription would cover the cost of a Roku. I will not pay to watch something I already pay to watch.
Why they feel the need to charge for something that costs them nothing to provide I do not understand. Heck, Wii and PS3 and even my phone can do netflix and none of those charge me a monthly fee to enable it.
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"Why they feel the need to charge for something that costs them nothing to provide I do not understand."
Really? Providing services to 30 million paying subscribers is something you can do completely free? I'd love to know who your bandwidth provider, hardware provider, support, maintenance and security staff are if they do it all for free!
But seriously, even with the peer to peer aspects of XBL there are still a lot of costs to developing and running such a service. Perhaps this is in fact fundamentally whe
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I have to admit that MS has stayed with it in the console war. They just keep plugging away and away at it. All the blood and sweat, all the mistakes and finally it's starting to look like they will overcome Sony. Sony had it all but they've just sat on their asses.
Live TV? (Score:2)
Can anyone tell me what the summary means when it says MS is bringing "live TV" to the Xbox?
Does that mean Sid Caesar is coming back?
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At about 180 Watts power consumption, streaming tv with an Xbox 360 is not environmentally responsible. In comparison the Apple TV uses about 3 Watts (and at 10 Watts an iPad even has a display).
Power consumed becomes heat which is one reason the 360 has so many heat-related hardware failures.
Using a desktop PC as an alarm clock works too, but it is too wasteful to consider...
Apple TV needs 4,600 hours to pay for itself (Score:2)
At about 180 Watts power consumption, streaming tv with an Xbox 360 is not environmentally responsible. In comparison the Apple TV uses about 3 Watts (and at 10 Watts an iPad even has a display).
Ignore for a moment the cost of cooling. Then unplugging an existing Xbox 360 and plugging in an Apple TV 2 will save 0.177 kWh for each hour of video that one watches. How much does one have to watch at $0.12 per kWh to make up for the $99 retail price of an Apple TV 2? That makes 825 kWh, or 4,661 hours of video. How many hours of video do people watch per month?
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The guy comments about environmental responsibility and you change the subject to $$?
Let me take a shot. A quick search says americans watch an average of 151 hours of TV/month: 1812 hrs/year, which is a penalty of (1812 hrTV/year * 0.177kWh/hrTV =~ ) 321 kWh / year.
A quick search [carbonfund.org] says on average, 1kWh generated in america puts out 1.3lbs CO2.
So the average american would generate about (321KWh/year * 1.3lbsCO2/kWh =~) 417 lbs of CO2/year from using an Xbox 360 instead of an Apple TV.
By comparison, a gallo
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But seriously, how much energy do you think is used in the production of an AppleTV? Wouldn't not buying another device have huge cost savings of it's own?
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You should probably look into more fuel efficient cars if driving to the store and back eats through 20 gallons for you.
Environmental responsibility in units of dollars (Score:2)
The guy comments about environmental responsibility and you change the subject to $$? [...] 1kWh generated in america puts out 1.3lbs CO2.
Only commensurable quantities, meaning those in the same units, can be compared. So in order to compare the price of an Apple TV 2 to the environment responsibility of less carbon dioxide emitted at the power plant, one needs to convert environmental responsibility into units of dollars. Should I use the price of a carbon offset?
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And a note: Running a 360 or any other form of computer in winter is often free; since all waste energy converts to heat, it reduces the amount of energy needed to specifically dedicate to heating.
I've read that natural gas heating is more efficient than electric heating because half the power isn't wasted turning a steam turbine and moving the energy across miles of wire.
Minecraft (Score:2, Interesting)
The 360 has a JVM? Or are they going to do a half assed port in XNA?
Also, I guess I shouldn't be surprised Notch sold exclusivity to MS.
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The 360 has a JVM? Or are they going to do a half assed port in XNA?
There's no need for half-assed ports - because CIL is, semantically, complete superset of JVM bytecode, it's possible to have a JVM implemented on top of CLR (with automatic translation of bytecode). This already exists - IKVM.NET [ikvm.net] - and it can do "ahead-of-time" translation (i.e. feed it .class files, get a .NET assembly).
The trick is getting the class libraries. IKVM offers a lot of fundamental Java classes (collections, I/O etc). But it also gives you the ability to call directly into .NET APIs from Java,
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The 360 has a JVM? Or are they going to do a half assed port in XNA?
Yes, because the current version is just the greatest, most performant code base ever constructed. HAHAHAHAHAHA. Oh wait, it's written by a guy who is worse than most amateurs considering how buggy the game is and how many unhandled exceptions it throws and all the memory leaks.
Never said it was performant, but I can only imagine taking a less performant game in the JVM and all their coding conventions and trying to shoehorn it in .NET.
Also, I guess I shouldn't be surprised Notch sold exclusivity to MS.
Because you thought Notch was making Minecraft for something other than to make money?
He's been pretty fair (I think) with the price (I got in during the $10 phase) but I know if it were me, I'd want to get it on as many systems as I could and not sign over for exclusivity. In fact, I can't think of a point where I would sign exclusive if I wanted to get as big of a user base as I could. Those contracts always feel to me like lube-
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Never said it was performant, but I can only imagine taking a less performant game in the JVM and all their coding conventions and trying to shoehorn it in .NET.
Why do you assume that the people doing the port are just going to take the code as is without doing any sort of refactoring, optimization, etc? And why do you assume it'll be .NET?
He's been pretty fair (I think) with the price (I got in during the $10 phase) but I know if it were me, I'd want to get it on as many systems as I could and not sign over for exclusivity. In fact, I can't think of a point where I would sign exclusive if I wanted to get as big of a user base as I could. Those contracts always feel to me like lube-ups.
Because they offered him more money than he thought he would get from not going exclusive?
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J# has been dead since 2005. Even then, it was roughly between Java 1.1 and Java 1.2 in what it supported.
I still consider myself a gamer (Score:2)
But I'm finding myself really, really uninterested in what's coming out. These AAA titles get so caught up in the extraneous BS that they forget to put a fun game in there. And so many overblown, uninteresting stories! A minimal storyline can be fine but the more involved it is, the better it had be. A big story that's stupid is worse than a minimal story that's good because the poorness is staring you in the face. An actor might not be a song and dance guy. If he doesn't do a routine in the film, you won't
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Do you guys just copy-and-paste this same old shit into every single Slashdot thread, or are people actually typing it over and over again under the delusion that 1) it's an original sentiment, or 2) other people care to read it?
Because if it's the latter, it's impressive how alike they all end up sounding.
This is just the Slashdot Games version of, "you darn kids, get off my lawn!"
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Just don't let him know the URL for the templates!
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And so many overblown, uninteresting stories! A minimal storyline can be fine but the more involved it is, the better it had be.
Trying to force stories into games is one of the reasons why so many new games are so bad. I buy a game, install it, start it up, have to sit and wait through a bunch of stupid videos, have to sit and wait through uber-cool animated menus to start the game, and then I have to sit and wait through half an hour of unskippable cutscenes where I make two dialog choices which have no real impact on the game. So an hour after I started it up I get to do something for two minutes before the next unskippable cutsce
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Trying to force stories into games is one of the reasons why so many new games are so bad.
To me, games simply aren't as engaging or interesting unless it also tells a story. And frankly, for as many people like you who are more interested in the gameplay, there are plenty of people like me who who tend to view story-driving cutscenes as a tangible reward for gameplay progress, and look forward to them. I lost interest in pure twitch-fest gameplay quite a while ago. While the occasional arcade game is entertaining for brief periods, it just can't hold my attention for long anymore.
The inclusio
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personally i liked lost planet (the first one) the second is exactly as you claim.. they focused so much on adding multi player that the single/story based version sucked
Getting old. (Score:3, Informative)
Either that or you're just getting older. Generally it is safe to assume it is yourself changing and becoming bored with games rather than games becoming boring. Same with music or movies. Not sure how old you are but when I was younger, I could become engrossed by the stupidest, most trivial of video games. Some (most) of those Atari/Coleco/etc games were really pretty shitty if you think about it, and they're even worse if you try to go back and play them now. And how about that Atari joystick? Terrible
Star Wars seems laggy (Score:2)
Might be me, but that Star Wars title seems to lag quite a bit whenever that guy jumped, or swung the 'lightsaber'. I don't know that I could play a game with that much lag.
Also, where are the other controls for that game? What controls the walking around? I didn't see the guy on stage with any kind of controlling device (other than Kinect "lightsaber, on!" and jumping about) so I'm left to assume this is a "on a rail" type of game? What if I don't want to be "on a rail" and follow exactly the path laid out
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>> Also, where are the other controls for that game? What controls the walking around? I didn't see the guy on stage with any kind of controlling device (other than Kinect "lightsaber, on!" and jumping about) so I'm left to assume this is a "on a rail" type of game? What if I don't want to be "on a rail" and follow exactly the path laid out for me? Maybe I want to check out the corners, look for hidden items, secrets, etc?
> Then this game isn't for you... and probably any Kinect game, since "you are the controller" and don't have much of a way to walk freely without being required to do something akward.
Wait, so every Kinect game is an "on a rail" type of game? No ability to explore levels in Kinect? And people actually like those kinds of limited games?
Yeah, I guess I'm not a Kinect gamer, then.
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Seriously, who wouldn't want to play Star Wars like this? http://www.youtube.com/watch?v=fJaLC0870Hc [youtube.com]
I hope you can disable video sources... (Score:2)
I hope the system-wide search lets me disable particular video sources.
My ISP does not provide ESPN3, I do not use "Zune Video", and I do not have a "Hulu Plus" account. I won't want searches to ever show me content from those three sources.
Think Microsoft will accommodate me?
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Think Microsoft will accommodate me?
Nah, I doubt it. Businesses don't accommodate punters, they accommodate other businesses.
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My ISP does not provide ESPN3
Does the other ISP in your area?
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A zillion do. But I care more about "multiple static IP addresses and an agreement that permits me to run servers" than about "sports". (Haven't found a sport I enjoy watching yet.)
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No Character Control (Score:2)
I notice you still can't control where your character moves in Star Wars. He follows a pre-defined path, and you just swipe at enemies as you approach them. What I'd really like to see is Kinect + some sort of hand-held controller for moving around. Then you'd have a truly immersive experience; ducking to avoid fire, using your body for emotes, crouching with a sniper rifle, throwing a grenade...
I can't believe no-one's done it yet.
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Its called the PS Move.
People knock it for having a controller then complaint that move needs one. PS Move really is like the Wii the way it should have been. I say that because you can't just flick your wrist when bowling or similar things the wii lets you get away with. This is because it not only tracks acceleration but also location and orientation much better.
They're making the same mistakes as the Wii (Score:4, Insightful)
Fable game where you can cast spells with your hands? Star Wars Kinect game?
I remember the exact moment the Wii went from Cool to Lame for me. About 20 minutes into Spiderman 2. Likely the best spiderman game released. Captured the look and feel. Had great voice acting. Top notch product. I highly recommend it. That is on a traditional controller. After 20 minutes of punching the air in front of me, to mimic shooting webs, the Wii went from Must Buy to Never Buy.
Waving your hands to play a game sounds cool but sucks in reality. Better put you need to design the game from the first word in the design document to be a motion game. Tacking motion control onto other games is a waste of time.
The problem is that if you follow that advice you end up with a single platform game. Really a single sub-platform because if you've done your design work right the game will suck if played with a traditional controller. People don't want to take that risk.
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I agree 100%. The PS move games have the same issue, the ones that are move only are great, sports, boxing, shooting gallery. The ones that try to accommodate both are mostly terrible. Killzone 3 is ok on both controllers, but not as good as it could have been if they had only had one control scheme.
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"Waving your hands to play a game sounds cool but sucks in reality."
Depends on the game, Metroid prime is definitely a better game with the wand. Few games use the game controller to it's strength is the real issue. I agree though that the regular controller didn't need re-inventing BUT... I hate how most Wii games do not support Wii classic controller, it was my biggest pet peeve buying a Wii Nintendo did not ensure that you could use a regular controller over the wand with most (all?) first party games
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"Depends on the game, Metroid prime is definitely a better game with the wand."
Yes that's the point I was making. Thank you for repeating it.
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"Tacking motion control onto other games is a waste of time."
Your words... motion controls were "tacked on" to metroid prime trilogy, the first and second did not have them. Thank you for your poor literacy skills.
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My bad. I thought it was a native Wii game.
Why do you think it's better?
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This is all 100% true, but yet waving your hands to play a game still sucks.
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That's a nice idea except for the fact that each control system is disparate.
Stand in front of your kinect. Now extend each arm straight out like wings.
Now pick up your Wii controller w/ chuck. Now extend each arm straight out like wings.
Features (Score:2)
How abut making it possible to use regular terabyte harddisks?
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Colour me unimpressed (Score:2)
I was hoping for something more interesting in the Star Wars games they demoed.
I guess it's not 'there' yet.
The visual were quite nice though.
Also it appears too scripted, like the old Dragon's Lair game...
I suppose it is too much to ask for today for the game to be open-ended. Don't know why though, there is enough computing power to enable something very sophisticated but it appears their resources are not used efficiently enough.
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My guess is the problem is not the hardware keeping up but the developers. Most console games I see now are just $60 portals to an online multiplayer melee on a handful of maps (Call of Duty, etc). Finding any decent single player content anymore is like trying to throw kittens in the bathtub.
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Finding any decent single player content anymore is like trying to throw kittens in the bathtub.
That is the most bizarre analogy I've heard in about a week. Kudos.
Cast spells with my hands? (Score:2)
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Does it also understand Klingon?
Probably not. I seem to remember reading that Microsoft's criteria for video games on Xbox include not using any constructed languages. (I can dig up citations if you wish.) No Klingon, no Sindarin, no Huttese.
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No Klingon, no Sindarin, no Huttese.
No possibility of a port of Panzer Dragoon Saga... which is sad.
Star Wars on Kinect (Score:3)
That Star Wars Kid [youtube.com] from a fews years back is finally gonna get his revenge once Star Wars comes out and he can use the Kinect controller.
DVR (Score:2)
So, where in the XBOX 360 do I plug in the CableCARD, or will it be via another add-on USB device? And will I still be at the whims of a cable company's Switched Digital Video tuning adapter over what channels I will be able to tune when I want or will support for that be included (and will it function reliably)?
I ask because Time Warner Cable seems to want to sabotage any DVR that isn't their own, designing unreliability into their cable boxes and tuning adapters to that end. (And they don't support HBO GO
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Dragon's Lair anyone? (Score:2)
From that video the Star Wars Kinect game reminds me a lot of Dragon's Lair. Totally scripted and just a matter of pushing the right button (or waving your hand) at the right time.
And those robots had worse aim than the storm troopers in the original movie.
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Minecraft on Kinect? I just get tired thinking about it. Digging all those tunnels would be a pretty good upper body workout though.
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Now we know what Notch is spending his time on, instead of adding some real meat to Minecraft. It's fine and dandy as a construction set, but the actual exploring and adventuring side of the game is still very thin. Now we can use the netherworld to travel long distances, but there's very little to find while traveling.
He should take a look at Terraria: Technologically inferior, but there's a lot more to do in the world, including having real reasons to fight the monsters.
Come on, less ports to random platf