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Mozilla Develops Gladius 3D Game Engine 112

An anonymous reader writes "Mozilla is developing its own 3D engine called Gladius as part of a wider Paladin project whose aim it is to bring 3D to the web. As all programmers know, the best way to learn is to experiment, and that's exactly what Mozilla is doing. In order to develop Gladius the team decided to create a game called RescueFox (best played in Firefox). It's a very basic prototype, and Mozilla has no interest in taking it further, but the purpose it served was to highlight what still needs to be done to make Gladius a solid web browser 3D engine solution."
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Mozilla Develops Gladius 3D Game Engine

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  • cool (Score:5, Interesting)

    by mewsenews ( 251487 ) on Saturday October 01, 2011 @04:37PM (#37579254) Homepage
    this is definitely what mozilla needs rather than a stable release cycle and MSI packages for enterprise
  • time to switch (Score:5, Interesting)

    by Tom ( 822 ) on Saturday October 01, 2011 @06:09PM (#37579738) Homepage Journal

    Between the version number / release cycle insanity and this, I think it's finally time to switch. What a shame, I've been using Firefox since it was called Phoenix. But the update today broke another extension, and building 3D into the browser is a sign of insanity that I thought we had wiped out with the demise of VMRL.

    Dear Mozilla developers: If it's not something the majority of your users are going to actually use, it belongs into an extension or a plugin. Also, there are already several 3D engines with Firefox plugins, with years of experience in the field, because you don't build a good engine in a lazy summer. So with all due respect, what the fuck are you thinking?

    I'm afraid you've fallen into the way-too-common bloatware trap: Not realizing when your product is feature complete and what it needs is polishing, not more stuff bolted on. There's enough CSS3 and HTML5 support still missing, for example.

    Time to take a serious look at Chrome. :-(

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