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Diablo 3 Coming To Consoles 344

RobinEggs writes "After long speculation and a few affirmative hints, Blizzard has confirmed that Diablo 3 will have a console version. Responding to a fan who asked him to 'confirm or deny' a console version of D3, Blizzard community manager Bashiok said, 'Yup. Josh Mosqueira is lead designer for the Diablo console project.' Here's hoping Blizzard remains one of the few companies to fully develop both the console and PC version of their titles, rather than simply porting the Xbox version to PC. I think we've all had enough of bizarre scrolling, menus that can't be used with a mouse, and 'Controls' menus that don't even bother replacing the 360 controller image with an actual keyboard layout."
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Diablo 3 Coming To Consoles

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  • PC first (Score:5, Insightful)

    by Freddybear ( 1805256 ) on Tuesday January 10, 2012 @02:43PM (#38653960)

    Given that the Diablo 3 beta has been around for a while on PC, I would expect that the console version will be ported from the PC rather than the other way round.

    • Re:PC first (Score:5, Informative)

      by Slime-dogg ( 120473 ) on Tuesday January 10, 2012 @03:56PM (#38655042) Journal

      This isn't the case. PC Insider has an article interview with the lead on the D3 project, and he discusses the belief Blizzard has about ensuring that platform games are created from the ground up. They may share textures, sounds, etc, but the games will be developed separately.

    • Indeed, and the PC version has no awkward menu scrolling or any other signs of console "taint". The only thing in the beta that appears remniciscent of console games is considerably lower difficulty than par. However this is likely solely due to beta tuning.

    • i just hope its not no console to pc port crap like most games have been, usually graphics get crapped on when they do that.
  • With the tablet touch screen controller, Diablo 3 would be amazing, plus it could have graphics somewhat on par with the PC version. They gave the N64 Starcraft so anything is possible. Come on Nintendo drop a wad of cash off at Blizzard HQ.
  • I loved the first two Diablo games and spent endless hours playing them. However, there's a lot of questions that they never answer or keep changing their answer to. Will it be pay-to-play like their WoW model or will B.Net be free like previous games in the series? Will there be a single-player mode? Will you be able to play on private servers or will you be stuck with

    If at least two of those three are not favorable then I probably won't be getting it.

    • It will almost certainly be free to play, but not as free to play as their previous games were. There will be no spawing copies for LAN play. I'm guessing that the money they need to maintain the servers will in large part come from the auction house and people buying new copies in the future.

      • It will be free to play, Valve makes a killing off the in game store in TF2....and the items you will probably be able to get in the game store for D3 will probably be more helpful than anything you can get in the Mann Co.
    • Will you be able to play on private servers or will you be stuck with

      The aspect of your post is interesting to me. With the exception of Sony's recent acceptance of Steam on the PS3, the consoles have been loathe to support a community system other than their own. For example, the XBox 360 never gives any indication that you are playing on anything other than XBox Live (aka XBL). Although, when playing many EA games you do have to at least link an EA account to your XBL gamer tag, so there does seem to be some connection, but everything about the interaction appears

      • by Dahamma ( 304068 )

        Microsoft is definitely MUCH stricter about XBox Live integration for all games/apps on the 360 than, say, Sony with the PS3. They made a "partial" exception for EA because without it they'd be missing online play for the majority of console sports games, etc. I'd imagine after looking at the insane profits WoW has been making in recent years Microsoft would be willing to work with Blizzard on some sort of support as well...

  • Will the console version need a Internet connection to play single player though? Or can offline play finally be achieved? If it can be played offline, I would be tempted to buy it for a console.
  • by aapold ( 753705 ) on Tuesday January 10, 2012 @02:52PM (#38654126) Homepage Journal
    HOw will they do that?
    • Prior art: [] I first played diablo on a ps1 before I ever played it on pc. The pc version was vastly superior, but the ps1 version was playable.
    • The way it was done in:

      PSone: Diablo, Darkstone.
      PS2: Baldur's Gate Dark Alliance I and II, Champions of Norrath 1 and 2, X-Men Legends 1 and 2, Fallout BrotherHood of Steel, Hunter the Reckoning, Marvel Ultimate Alliance 1 and 2 Justice League Heroes.

      PS2: Marvel Ultimate Alliance 1 and 2, Sacred 2, Untold Legends

      PSP: Untold Legends 1 and 2.

      In fact, D3 looks pretty much just like a Snowblind Engine footage of BGDA or Champions of Norrath and you'll see the resemblance right off. In fact PS2 ow

    • This is a decent explanation. [] Torchlight is probably the best Diablo style game I've played recently.
  • by Pluvius ( 734915 ) <`moc.liamg' `ta' `3suivulp'> on Tuesday January 10, 2012 @02:55PM (#38654180) Journal

    Blizzard is pretty PC-centric, so if anything it will be the console versions that will be shitty ports of the PC version, not the other way around.

    That said, there's no reason why both versions can't be good. Torchlight was a Diablo clone made by an indie developer that was praised for the amount of work put into making the console port just as playable as the PC version. There's no reason why a big company like Blizzard couldn't do the same... other than greed and laziness, I guess.


    • by El_Muerte_TDS ( 592157 ) on Tuesday January 10, 2012 @03:12PM (#38654456) Homepage

      But Torchlight was made by the people that made Diablo 1 and 2. Diablo 3 is created by a completely different team.

      • Ahh! Save me! (Score:3, Insightful)

        by RobinEggs ( 1453925 )

        But Torchlight was made by the people that made Diablo 1 and 2. Diablo 3 is created by a completely different team.

        I found both Torchlight and the D3 beta totally awful.

        Maybe I'm just outgrowing hack-n-slash, along with every other mainstream category. God knows I hate 95% of shooters these days.

        I swear to god, I hate indie game hipsters just as much as indie music hipsters and Linux prophets, but I haven't played a good AAA game since New Vegas, whereas indies are putting out dozens of kickass titles per year.

        God help me I'm becoming an elitist. Get me some non-ironic domestic beer and a copy of MW3, stat!

        • by Ihmhi ( 1206036 )

          God help me I'm becoming an elitist. Get me some non-ironic domestic beer and a copy of MW3, stat!

          Nah man, you're not becoming an elitist.

          Mainstream games are constantly getting dumbed down and coming bundled with garbage like DRM and stuff that we don't want. We've finally reached the point in the gaming industry where a small team can put out a really good game. We don't have to buy the big budget stuff anymore, we have options and so we go for what we see as the superior product - the one that doesn't treat us like a criminal. The one that doesn't treat us like a child that can't understand a complex

        • by Omestes ( 471991 )

          I'm on the same boat... But I think there are other factors involved beyond hipsterism and age, though... Games these days are like movies these days, you have the big AAA blockbuster titles which are massive, expensive, and epic, but ultimately safe and shallow, and then you have a thriving indie market which spawns tons of terrible crap but also manages to come up with some really good (better than the AAA titles) experiences. For some reason the indie scene has completely exploded of late, probably th

    • There's no reason why a big company like Blizzard couldn't do the same... other than greed and laziness, I guess.

      Blizzard is owned by Activision, so greed and laziness should probably be considered the norm at this point.

    • by Kenja ( 541830 )
      Blizzard is long gone, the people who made it great no longer work there. It is now Blizz-ivision. Which isn't to say they cant produce good games, but you can no longer predict the game quality based on past efforts.
  • Actiblizzard (Score:4, Interesting)

    by Dyinobal ( 1427207 ) on Tuesday January 10, 2012 @02:55PM (#38654198)
    How long until Acitvision/Blizzard get enough money that their bank account collapses into a black hole, under it's own mass? Seriously, I'm sure Diablo 3, will be fun to play but the whole real money market place and lack of LAN/always on connection requirement really bothers me as a consumer. I think I'm going to pass on Diablo 3 myself, and just buy Torchlight 2 when it comes out.
  • by RobinEggs ( 1453925 ) on Tuesday January 10, 2012 @02:57PM (#38654232)
    As the OP I'd like to acknowledge, before any lifelong Blizzard fanboy bawls me out, that sometimes the game masters, forum moderators, and community managers at Blizzard can be full of shit. If it was just that statement I quoted in support of a console release, I might be at least skeptical myself.

    This story, however, has much more to it than just that final acknowledgment; from the directness of the reply, including naming the project lead, to the stuff in the extra links soulskill was kind enough to add for me, there are many credible indicators of a console Diablo 3.
  • Thanks Blizzard, this news saves me wasting $60 on yet another crippled game.

  • by Beelzebud ( 1361137 ) on Tuesday January 10, 2012 @03:17PM (#38654530)
    Let's not forget that Diablo had a Playstation version. The sky is not falling.
    • by Ihmhi ( 1206036 )

      It also had local multiplayer. I wonder if Diablo 3's console version will have it? PC surely won't have anything of the sort.

  • ... of "Pokemon Pandas: Farmin' the Grind".

  • up - jump
    down - duck
    left - move left
    right - move right
    A - shoot current object (e.g., throw a turtle at a demon)
    B - strike (punch a demon, or break a brick in front of you. if hit at same time jumping, breaks a brick above you)

    unlock super secret key combos for special super moves!

  • Look no further than the sad evolution of TES. Back when TES4 came out the Bethesda said they had to dial back the graphics so it would run properly on an XBOX. So no distinct shadows, no huge preloaded areas (E.g.: open cities) even though the PC hardware could handle it without choking, they really didn't give a rat's ass about how much PC hardware could handle. Then enters TES5 and it's like the consolization of this game has grown by orders of magnitude. Now you can't change the default WASD keys fo
  • by Holammer ( 1217422 ) on Tuesday January 10, 2012 @04:31PM (#38655510)
    Make it so! There's no reason why not. Unless... They want to cripple players in the name of PVP fairness. /meh
    • by Tukz ( 664339 )

      Blizzard said Diablo 3 is PvE focused and they will not balance to PvP.
      But they said a lot of things...

  • by cyberfunkr ( 591238 ) on Tuesday January 10, 2012 @08:12PM (#38658176)

    Because I don't like reading anything into anything...

    He didn't say the "Diablo *3* console project".

    This could be a case where there is Diablo 3, for the PC, Diablo: Return to Sanctuary for Xbox360, Diablo 2:Cow Wars for PS3, and Nintendogs: Duriel Edition for the 3DS, and Horadric Cube Simulator for the Wii.

  • by trawg ( 308495 ) on Tuesday January 10, 2012 @08:43PM (#38658448) Homepage

    Blizzard sent us [] through a response to this story:

    Bashiokâ(TM)s response on Twitter was intended as a confirmation that weâ(TM)re actively exploring the possibility of developing a console version of Diablo III, as weâ(TM)ve mentioned in the past. This is not a confirmation that Diablo III is coming to any console platform. Our focus right now is on finishing the PC/Mac version of Diablo III and making sure itâ(TM)s a worthwhile successor to the Diablo series.

1 Angstrom: measure of computer anxiety = 1000 nail-bytes