Predicting Color Blindness, ADD, or Learning Disorders From Game Data 65
An anonymous reader tips a story at VentureBeat about a company that helps game developers analyze data gathered from their games to detect cheaters. But now, the company says this data can also be used to determine other traits of the players, like whether they're minors, or whether they like to gamble. Their CEO, Lukasz Twardowski, expects such analysis will soon be able to reveal even more traits, like whether a player is color blind, has a developmental disorder, or has Alzheimer's disease.
"'Games are the richest and the most meaningful form of human-computer interaction. ...By tracking how they play games, we can learn a lot about people,' Twardowski explained. Hesitatingly, he added: 'That will be a huge responsibility for us later on.' ... Academics have begun to take games more seriously, as a window into the human psyche. Games are addictive and immersive and are built to command hours of our time and attention. What better testbed for myriad psychological and medical conditions? A good game pushes us to our limits, challenging us to use both the analytical and intuitive sides of our brain.
Was this article ghost written? (Score:5, Funny)
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Ghost. I gettit. guffaw.
Ender's Game (Score:5, Interesting)
Am I the only one whose first thought was of Ender's Game? In reality, I think the idea has been around for a while, and seems quite practical AND useful. To me the only surprising thing is that it hasn't been implemented yet. It seems like we should have had the technology to do something like this for a long time.
Detecting some of the problems early on can significantly help the child.
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>Child has games and the internet and can Google or otherwise deduce that his yuppie helicopter parents are collecting data about him through his games.
>Male child because girls don't play video games until they're old enough to use video game playing to whore for boys' attention
>Child gets edgy and rebels and goes outside, away from supervision, and acquires a bicycle on the black market
>Comes back home a half-hour late for dinner with a scrape on his knee, yuppie parents flail their arms and
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Dude! You're not supposed to sign it when you post AC.
Yellow Card! (Score:2)
>Child has games and the internet and can Google or otherwise deduce that his yuppie helicopter parents are collecting data about him through his games.
>Male child because girls don't play video games until they're old enough to use video game playing to whore for boys' attention
Yellow Card: Inappropriate use of the word whoring . Whoring means the use of sex to get something other than attention, sex social power or babies. Those are the normal and legitimate uses of sex.
Carry on!
>Child gets edgy and rebels and goes outside, away from supervision, and acquires a bicycle on the black market
Editorial note: black market bicycles are the best.
>Comes back home a half-hour late for dinner with a scrape on his knee, yuppie parents flail their arms and declare their kid "out of control." >Take him to shrink and drug him with off-label prescribed antipsychotics
>Kid docile for over 10 years
>Kid shoots the fuck up out of an Aurora, CO movie theater soon after that
America, fuck yeah!
--Ethanol-fueled
Looking forward to this (Score:2)
I'd like them to help developers crank out a "Douchebag Detector" sooner than later.
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How about one that'll spot potential embarrassing political candidates?
You're in England, and want to show off your skills and leave a lasting impression. What do you do?
1) tell the locals you have no faith in their ability to put on an event
2) complain about the traffic
3) raise funds from law-breaking foreign troubled bankers while there
4) brag about promoting Mormon business in Utah using huge government subsidies
5) reveal talks with MI-6 that weren't supposed to be mentioned
6) Refer to the senior offici
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Minors? (Score:1)
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Easy: they're the ones who swear the most in team chat.
Re:Minors? (Score:4, Interesting)
Language, hours of access, reaction time, friends (once you know one is a minor you can work backwards).
Kids also have certain stages of development with language and reasoning, and they will suffer from difficulties with particular challenges in sequence.
While not my research area, I'm AI development, there are people in my research group who have looked at this problem. Even with machine learning, if you have a reasonably accurate training set you can blindly pick out certain things.
Even basic stuff. Do they have a credit card in their name? If not then you don't have proof of course, but you can start to combine with other factors and start seeing a pattern of child like behaviour.
Kids will also like some much more childish games in addition to adult ones (so an 11 year old might play a game like 'campers!' just released for the iphone, and grand theft auto, whereas a 30 year old would only play grand theft auto).
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It happens more often than you think.
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if (len(re.findall("faggot|fag|homo",allChatMessages(user)))*3>len(allChatMessages(user)):
return true
return false
Achievement Unlocked! (Score:4, Funny)
Wear this badge of pride on your Steam Profile.
Camouflage cannot fool the colorblind (Score:2, Interesting)
Something to "bear in mind" during military style games - it'd be an easy detector, right there (most likely)... I'd also like to add that though some of the colorblind (since there are varying degrees of it) cannot see the same things "normal folks" do in "lantern tests", there are other forms of those lantern tests that show the colorblind see differently - because they can see types of those tests (whereas by way of comparison, the normal sighted cannot). I wouldn't call it "seeing the world through rose
Re:Camouflage cannot fool the colorblind (Score:5, Informative)
I'm red-green colorblind, and it has always been a *huge* problem with games.
Also with graphs and slides. When people use color coding in graphs I often can't tell which line or bar is which. Likewise when people plot data on maps by coloring the regions - annoys the heck out of me when I'm reading something interesting and can't process the graphical data display. For slides, same problem as graphs but worse - sometimes I literally don't see one or more of the lines on a graph projected as a slide.
As for camoflage, folklore has it that during WWII a bomber was flying over the Pacific and one of the crew, colorblind, spotted an enemy ship that none of the others could see even when he pointed it out. But he convinced them to fly down for a closer look, and then they saw it.
Possibly colorblind people are more attuned to value (lightness/darkness), since that's information we can reliably process. Very often I can only spot food stains on shirts if they are darker or lighter than the material.
Re:Camouflage cannot fool the colorblind (Score:5, Informative)
I am color blind. Friends often take me to look at used cars.
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As for camoflage, folklore has it that during WWII a bomber was flying over the Pacific and one of the crew, colorblind, spotted an enemy ship that none of the others could see even when he pointed it out. But he convinced them to fly down for a closer look, and then they saw it.
TIME article from 1940 [time.com], which unfortunately now requires a subscription (it didn't when I bookmarked it).
From my own experience, I describe it to people that I don't "see color". I know that different things are different colors, and if someone asks me what color a car is, I can usually get it close to correct, but after 10 seconds, I won't remember what color a car was if I don't deliberately commit it to memory. After spending my entire life not being able to accurately tell colors, my brain just does
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most I get but ADD? (Score:4, Interesting)
Re:most I get but ADD? (Score:5, Interesting)
With a camera you can track peoples vision. You can correlate reaction time to what's going on in game, all sorts of stuff. Games actually work very well for people with ADD because they have a constant stream of rewards keeping you focused on the task. One of the things we worry about when talking about game addiction is that it's not so much addiction as it is one of the few problems people will naturally pay attention to if they have ADD. The logical follow on to that comes from training people at various stages of brain development to behave that way (by giving them rewards), and then having games be a causation problem. Not that we know if that's actually happening yet, but that's certainly something people who do research in this area are worried about.
There are a few other tangential symptoms how quickly you get frustrated that sort of thing. Those can actually be tracked, the more sensitive the controller (if it has a gyroscope in it) the more easily you can figure out if the player is mashing buttons particularly hard, that sort of thing.
Re:most I get but ADD? (Score:4, Informative)
with any certainty
Well there's the question. If you can get 75 or 80 % accuracy in an academic setting (Which is not too hard to achieve) that may not be all that useful in a commercial environment where having a 20% error rate might completely wreck the experience.
Unfortunately all of this stuff falls under 'human testing' where I am. We wanted to do a (really short) experiment to see how different coloured icons effected a players ability to remember what an ability was. Once we realized it was something like 70 pages of paperwork and a lot of money for oversight, and this was a class project, not a research project, we basically threw our hands in the air and said fuck it, not worth it. When you are dealing with people with learning disabilities you have to worry (a lot) about anonymizing the data, making sure there's no way this could get out etc. You have to prove your experiment couldn't cause further harm to someone who has an LD etc. Honestly the rules are a bit overzealous for this kinda stuff, but that's what we have to do.
Believe it or not, the symptoms of ADHD can be quantified pretty well. You need a large data set, and you do end up with a situation where sleep deprivation mimics ADHD symptoms, so you could easily not be able to distinguish between the two. But you can track the symptoms of problems well. For colour blindness it's really really straightforward to test. Different specific problems will be more or less easy to try and detect of course.
Colorblind (Score:2)
Colorblind - someone who treats Blacks, Latinos, Asians and native Americans exactly the same as whites.
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Trollist -- someone who baits Blacks, Latinos, Asians and native Americans exactly the same as whites.
Defeat the Ko-Dan! (Score:3)
Or how about that they have the necessary skills to man a gunstar and save the galaxy :)
Death Blossom FTW!
well that's it... (Score:2)
I'm sticking to Checkers.
Heh (Score:2)
This article made me think of TF2. Sometimes players would splat a photo of boobs on the wall. It's fun watching players stop to look an get sniped.
Disturbing (Score:5, Interesting)
The problem isn't that this personal information can be sniffed out... it's that there are no laws preventing its misuse...
Dear Customer,
We regret to inform you that your medical insurance rates will be increasing by 7.35% effective immediately due to a undiagnosed, but now pre-existing condition. Also, your car insurance will be going up by 3%, and your doctor wants to schedule a psychiatric evaluation.
Sincerely,
Your Gaming Company
P.S. We detected that you have an addictive personality and tend to be forgetful. Your monthly renewal fee has been adjusted upwards accordingly. You won't remember this.
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No. (Score:2)
There are profits to be made!
DDO was way ahead of them (Score:2)
Knew about this for a long time (Score:1)
Game servers running the actual backends of multi-player games and servers to do with PSN purchases and box updates
make up maybe 25% of what goes on in a sony playstation network datacenter. Most of the storage and CPU cycles go to
analytics. Similar percentages are to be expected for the XBox. Most of what people point out here has already been happening
for a long time. Really, by the time they tell you about something they've moved it from 'beta' to 'production' a long time ago.
So yes, your game moves are
Predicting Colorblindness? (Score:2)
It is reasonable that they could detect colorblindness, but that's not a prediction...
Southpaws (Score:1)
..can be easily identified as the first thing they do in a game after trying to move it to go into the menus and try and change the settings.
When they can't, they either spend 8hrs being hopeless or quit and take the game back for a refund.
"Games are the richest and the most meaningful ... (Score:2)
... form of human-computer interaction."
Really? I thought it was JPEGs...
nothing new (Score:2)
Color blind? Hope it doesn’t read TF2 setti (Score:1)
Games are not as addictive for women. (Score:2)
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Men and women have always liked different kinds of games. There's a large overlap set though. Casino games are popular with both sexes, as are mental games like Scrabble. Games oriented around traditional or stereotyped male activities (building, adventure, combat) attract mostly boys and men. Girls like games oriented around female-stereotyped activities like decorating more than boys and men do. Whether this is because they feel like it's appropriate because of the assignment of the gender roles or wh
Predict? (Score:2)
Typical Lame Slashdot Headline (Score:2)
I 'predict' that the headline writer is not fluent in English.
anecdotal? (Score:1)
Psychometric authentication (Score:1)
So maybe in the future you'll authenticate by playing a short game.
Boss: "Hey, what are you doing! I'm paying you for work, not for play!" ..."
Employee: "We temporarily lost the network, and now I have to re-authenticate."
Boss: "Ah, OK, go on. However I wonder why we have so many network problems lately