Sony Exercising Its Acquisition of GaiKai, Plans To Stream Games To PS4 129
dmfinn writes "With less than 5 days until the reported PS4 launch event, new details are emerging regarding some of the console's next-gen capabilities. Since last June, Sony has been quietly sitting on its $380 million dollar acquisition of Gaikai, a cloud based gaming company. The Wall Street Journal, among other sources, is now reporting that the PS4 will have GaiKai's cloud-based gaming technology directly integrated, thought it is unclear exactly what types of games will be available for streaming. Back in June, a rumor circulated that Sony was planning to use the technology to support backwards compatibility with PS2 and PS1 games, though no further details have arisen regarding whether or not the new console will be able to play previous generation games. It appears that Sony will most likely be using the service to stream PS3 and indie games to the console, as the current technology only supports 720p, not high enough quality for blockbuster games. Constantly streaming interactive graphics, even if only at 720p, will still require a fast internet connection. Services like OnLive have struggled in the past due to the large amount of bandwidth they require, and many consumers complained of laggy connections and horrendous graphics. There is no word yet regarding the features of the games being streamed, including whether or not they will support online or local multiplayer."
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Maybe console gamers want hardware that is not several years behind current PC quality?
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Considering Sony's past history of screwing over paying customers with the XCP trojan, the OtherOs removal, and other evils, my guess is the extra horsepower is for DRM, spying, or other consumer-hostile purpose.
With their history, I don't understand why anybody would buy anything from Sony.
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Right, and the graphics and CPU power available to games will be exactly the same as the PS3. I don't think so. Look, I dislike Sony just as much as you, but one can do that without making ridiculous claims.
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Fool me once, shame on you. Fool me twice, shame on me. It just isn't beneath them -- nothing is.
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Because all the good japanese games are on Sony game consoles.
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Sony sold 6.3 million PS3s in Japan in total, compared to worldwide sales of 70.2 million.
If they made a Japanese-only console they'd lose over 90% of their sales.
Try 9.1 million.
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Maybe console gamers want hardware that is not several years behind current PC quality?
Maybe true console gamers don't give a fuck about PC games? Just a wild guess, considering they are console gamers after all. I, for one, have always been a console gamer and for the most part have never given a rat's ass about the PC side of things.
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Yeah, I'm similar, the PC was only used for comparison of graphic power. You may not give a fuck about PC games, but most console gamers still want a somewhat contemporary machine.
Re:Sony: you are idiots (Score:5, Insightful)
So basically console gamers are in a e-penis contest with pc gamers.
Who said that? You know very well that it's simply fun to have a new machine with better game graphics.
Ironic considering that if you stream games all that superior e-penis power goes to waste.
Nobody said PS4 would be stream-only, as far as I can tell.
Then why not just buy a PC? (Score:3)
You know very well that it's simply fun to have a new machine with better game graphics.
Then why not just buy a PC or put a new video card in your existing PC? A new video card will have HDMI out for your TV.
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I agree that that's an option. But I don't need to reiterate to you the (perceived or real) advantates of consoles over PCs. It's a fact that some people prefer a console (at least for some games/applications/rooms) whether you like it or not, and I still think it's stupid if the OP complains about the PS4 being faster than the aged PS3. And what's really dumb is the AC saying that wanting faster hardware is automatically the same as having entered in a pissing contest, and to accuse console players in part
Re:Then why not just buy a PC? (Score:5, Insightful)
Because
- too expensive
- it's no fun using keyboard and mouse on the sofa
- PCs have noisy fans and ugly cases
- you can't play Sony's exclusive games
- you also can't play other console-only games like Red Dead
- installing drivers and OS updates sucks
- PCs need to be replaced with a new model every 3-4 years. Game console cycles last 5-7 years.
- windows 8
Re:Then why not just buy a PC? (Score:5, Informative)
too expensive
A gaming PC can cost less than $400. The PS3 was ridiculed for costing "five hundred and ninety-nine U.S. dollars" at launch.
it's no fun using keyboard and mouse on the sofa
PCs support USB gamepads. These can be native PC controllers (largely made by Logitech), Xbox 360 wired controllers, Xbox 360 wireless controllers through the wireless receiver, or classic console controllers through adapters from infiniteneslives.com and retrousb.com.
PCs have noisy fans
Any noisier than Xbox 360 or PlayStation 3 fans?
and ugly cases
More home-theater-appropriate cases are available.
you can't play Sony's exclusive games
Nor can you play Microsoft's exclusive games on a PlayStation family platform.
you also can't play other console-only games like Red Dead
Nor can you play PC-only games on a PlayStation family platform. I count a lot more PC-only games than PS3-only games and projected PS4-only games combined.
PCs need to be replaced with a new model every 3-4 years.
Source?
Game console cycles last 5-7 years.
There are exceptions of course. Why did the Nintendo DS replace the Game Boy Advance after about 3 1/2 years (second quarter 2001 to fourth quarter 2004)? Why did the Xbox 360 replace the Xbox after four?
windows 8
It would appear that the Modern UI-style Start Screen of Windows 8 actually makes it easier to launch games using a controller. That could be why the Xbox 360 dashboard resembles Windows 8's Start Screen more than it resembles Windows 7's Start Menu.
I'll bite (Score:2)
PCs need to be replaced with a new model every 3-4 years -> Gaming PC's do, but not for the sake of a new model. All that heat fries your mobo and graphics card. You're $400 gaming PC might not have this trouble though.
More home-theater-appropriate cases are available. -> You won't build a $400 gaming PC that is a) quite and b) as fast as a current gen game console. Those quite cases alone are $200.
PCs support USB gamepads -> PC's support Micr
Control config; daddy system (Score:2)
You won't build a $400 gaming PC that is a) quite and b) as fast as a current gen game console.
Acer makes the Aspire X series of compact PCs that are roughly the size of the original Xbox 360, and anything with an AMD CPU will come with an integrated graphics processor capable of gaming. I have one, and it's been far less noisy than my cousin's original Xbox 360.
It's hell to set up anything else because there's no standard for button numbering.
I'm aware of this, and I've been doing a bit of research toward this [pineight.com]. A PC game developer's best bet is to find the most common controllers among users, possibly using some counterpart to Microsoft's Customer Experience Improvement Program, a
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doesn't the *very fact* that you had too explain all that exemplify why pc gaming is a huge pain in the ass for a lot of people? i like of games. i have a very nice gaming pc for the occasional pc exclusive like diablo or civ. it's great.
but i mainly play on consoles. i just like them better. they're hassle free for me. i can just sit on my couch and chill and play a game without having to worry about whether my controller works or how to hook my gaming pc into my tv. consoles are great.
but guess what? i re
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i have a very nice gaming pc for the occasional pc exclusive
If there were a PC-exclusive game that used gamepads in local multiplayer mode, would you reject it for using gamepads on a PC or for attempting local multiplayer on a PC? Is it inappropriate to sell a game for PC while seeking a console publisher?
400$ is a BS PC and not a Gaming PC (Score:2)
You can pick out a poorly engineered game (Score:2)
For 400 bucks I can tell you that you're probably not able to play Diablo III correctly, and you'd be plagued with an annoying slight stutter. Its because the dame game was made for high end hard drives
You can pick out a poorly engineered game for any platform. Look at the long loading pauses in early PSP games. PSP Load time Heaven and Hell [youtube.com] compares a WWE game to GripShift, where the player completes several objectives in the latter while WWE is still loading the first match.
400 gets you a PC that can play games over 5 years old
I think hairyfeet's experience differs from yours. Search this discussion [slashdot.org] for hairyfeet.
Then there is RAM and Gaming RAM isn't that Cheap 20$ crap you play with.
What makes gaming RAM different?
and No Monitor
I thought this article was about the PlayStation 4, not the PlayStation Vita. Consoles that aren't handheld don't
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Re:Then why not just buy a PC? (Score:4, Funny)
PCs have noisy fans
Any noisier than Xbox 360 or PlayStation 3 fans?
I read it as he was talking about PC fanatics, but your answer still works.
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PCs support USB gamepads.
PC game companies write their products for the lowest common denominator: keyboard and mouse. Gamepad support is an afterthought, and it often shows.
Not that I can blame them; even using a simple gamepad in Windows means mucking about with drivers.
Any noisier than Xbox 360 or PlayStation 3 fans?
Often, yes. If nothing else, a standard desktop has more fans (CPU, GPU, PSU) than a console. Granted, my old 360 has more than one fan, but you'd never notice the quiet squirrelcage in the power brick unless you were looking for it, which brings me to my next
Daddy system; no Wii autostart; JoyToKey (Score:2)
PC game companies write their products for the lowest common denominator: keyboard and mouse. Gamepad support is an afterthought, and it often shows.
Are you talking major developers or indie developers? And are you talking about games in mouse-heavy genres (FPS/RTS) or games in other genres?
even using a simple gamepad in Windows means mucking about with drivers.
How so? The drivers for both my Xbox 360 controller and my Logitech controller installed automatically when I plugged them into my PC's front USB ports.
What you are referring to are essentially custom order items through specialty boutiques. Meanwhile, I can think of at least half a dozen retail shelves that have consoles on them within ten miles of where I sit.
So your argument, as I understand it, is that products on brick-and-mortar shelves are inherently superior to mail-order products. What did I misunderstand?
The GBA was sold concurrently with the DS and DS Lite
And the PSOne was sold concurrently with the PS2. And the gam
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PC game companies write their products for the lowest common denominator: keyboard and mouse. Gamepad support is an afterthought, and it often shows.
Are you talking major developers or indie developers? And are you talking about games in mouse-heavy genres (FPS/RTS) or games in other genres?
Since we're talking general-purpose gaming, I'm talking in general terms.
How so? The drivers for both my Xbox 360 controller and my Logitech controller installed automatically when I plugged them into my PC's front USB ports.
Getting all controller functionality working in all games generally requires user interaction in setting up a system tray app. Otherwise, your 360 controller triggers function as rudder pedals and your Logitech controller won't rumble (and will have the same "rudder" issues if you forget to flick the switch to DirectInput instead of XInput)
What you are referring to are essentially custom order items through specialty boutiques. Meanwhile, I can think of at least half a dozen retail shelves that have consoles on them within ten miles of where I sit.
So your argument, as I understand it, is that products on brick-and-mortar shelves are inherently superior to mail-order products. What did I misunderstand?
My argument is that you're not going to get all the benefits you keep listing (small footprint,
Intel, AMD, and NVIDIA (Score:2)
Meanwhile, the game publisher is expected to make sure that their products look acceptable at all possible scaling options (or at least the popular ones), rather than focusing on other issues.
Is making sure that a product looks good on Intel, AMD, and NVIDIA any harder than making sure that a product looks good on Wii, Xbox 360, and PlayStation 3? Or navigating the developer qualification processes of three console makers?
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Frankly, it just sounds like you're pushing an agenda. The fact is that consoles have a lot to offer. So do PCs. While I'm a die-hard life-long PC gamer and I build a glorious new rig every year or two (the video cards alone in my most recent rig -- 3 4gb 670s -- were $1,500), but I also enjoy games on the consoles. I wish PC gaming was bigger, more wide-spread, and more focused on than consoles. Totally. That's where my main interest is. But I don't have to convert everyone from their console to a PC and p
The only agenda I'm pushing (Score:2)
Frankly, it just sounds like you're pushing an agenda.
The only agenda I'm pushing is reducing the entry barrier to developing for a platform that has local multiplayer. PCs have games from small studios but local multiplayer is rare due to tradition. Consoles have local multiplayer but small studios with low budgets face cost-prohibitive overheads.
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It would appear that the Modern UI-style Start Screen of Windows 8 actually makes it easier to launch games using a controller. That could be why the Xbox 360 dashboard resembles Windows 8's Start Screen more than it resembles Windows 7's Start Menu.
Personally, I've found that it's most definitely not easier to control the XBox interface with the new interface. Until the latest update it was even difficult to tell which panel was active. The whole things seems like a compromise to try to make the interface work with Kinect, which it's fairly poor at as well.
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Sure, but you can't get a gaming PC with a nice case, quiet fans, a modern graphics card, a wireless controller, a Blu-Ray player, and Windows for $400. That's part of the reason why everyone doesn't "just buy a PC". People should buy a PC if they like the PC trade-offs versus the consoles. If they prefer the console trade-offs, they should buy a console.
Personally, I want to just put in a game and play it. I don't want to tweak settings.
If I didn't already have far more than enough games, I might also
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Nothing says "I'm a cunt" more thoroughly than a slashdot poster that feels the need to rebut every single point, even when he/she doesn't have a good argument against all of them. Like, for example "Source?". If you only have such a weak-ass rebuttal, you could just save the keystrokes and electrons, and create a more convincing post. And you wouldn't look like a douche.
How not to implicitly agree? (Score:2)
cunt
Why the obscenity?
Like, for example "Source?"
If I disagree with one or more points in a post but would appreciate evidence to the contrary, what is the appropriate way to reply to the other points without incorrectly implying that I agree with the points with which I actually disagree?
Smaller games (Score:2)
But the games besides console ports and multi-platform releases rarely support [gamepads] properly.
That and smaller-scope indie games that probably would have been a multi-platform release had the developer been big enough to afford the organizational overhead of console game development. Since the announcement of Big Picture and the Steam box, those have been popping up on Steam lately.
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- PCs need to be replaced with a new model every 3-4 years. Game console cycles last 5-7 years.
The rest of your points are bollocks as well, but this. Wow. This isn't just wrong, it's actively misinterpreting one of the most significant advantages of PCs.
It is not that you *must* replace your model every 3-4 years, the fact is that you *can* replace it every 3-4 years. (In practice you probably only need to think about replacing the video card, as a quad core bought in 2008/9 is just as fast today as it was then, and CPUs haven't been the bottleneck in the majority of games for quite a long time.)
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PC expensive? Not so much if you factor the game cost. After you buy 10-20 games I bet the consoles are more expensive.
But anyway, you buy the hardware to play the games you like, and I don't like console games.
High end video card (Score:2)
A high end video card is $600-$750. A console, on launch, will probably be less than that.
Does this refer to a "high end video card" marketed for use by creative professionals and CAD engineers? We'll have to wait for the release of PS4's official specs to see whether or not it has a "high end video card" or just a midrange one.
Also, there is a bit of a chasm between PC experiences and console experiences for a lot of games, due to developer and publisher focus on consoles and lack of enthusiasm about development for PC
So for what platform should small developers develop games in genres that tend toward two to four gamepads rather than a separate mouse, keyboard, and monitor per player?
Other genres exist (Score:2)
broke family
Buying a whole LAN of gaming PCs and extra copies of each game for house guests is a luxury. I don't see how a family that doesn't do so is necessarily "broke" in a sense worthy of derision.
first-person shooters
Other genres exist. Would you rather require buying two to four PCs and two to four monitors to play, say, a fighting game or a vertically scrolling shoot-em-up?
postage stamp sized
One-fourth of a modern HDTV is probably bigger than the monitor you played the first two or three Quake games on.
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I don't know what you are talking about. The OP had complained about PS4's horsepower, saying that it isn't needed for streaming. I replied that PS4 will not be just for streaming, and that for other games (disk-based) faster hardware is obviously desireable.
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DRM only affects and impacts paying customers and publishers are not concerned with piracy. It's the excuse they use, but what they really are concerned with is people exercising their first-sale rights.
Three reasons to sell a game for a new console (Score:3)
For that there is no need for releasing a PS4, they could use current PS3 hardware
Likewise, for a game like Lumines in 2005, there wasn't much need for releasing it on PSP when it could have been easily done on the existing Game Boy Advance. In fact, three different developers ended up releasing three different fan-made ports: Gleam, Luminesweeper, and Luminate.
There are three reasons to sell a game for a new console rather than the old:
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Actually, you are clearly the idiot. This streaming feature is but 1 feature of the system. It will have beefed up off the shelf pc components, still nothing compared to a 3 grand pc rig of course, and will still have optical bluray based games.
For christ sake they have been talking about the new plans for disk based DRM to be implemented on the ps4 before they even released the specs of the device (leaked)
The only thing that makes no sense is why someone obviously smart enough to read slashdot would be s
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I'm sorry, but your comment makes absolutely no sense. Are you saying that console gaming should not be improved? That they shouldn't have more power, better graphics, and more features? What does decoding h264 have to do with how powerful the PS4 is going to be? It's like complaining that my PC is too powerful "just to stream video". Sure, maybe it is just to stream video. But how about everything else I do with it? How about everything else you do with the PS4? You know, like playing non streaming games?
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If Sony has Gaikai it would be interesting to see them support PS4 games on the PS3 precisely through streaming. Would definatley expand the sales of certain games.
Pointless (Score:3)
Design for lag (Score:5, Insightful)
None of those old single player games were designed for lag
Games with a slower pace, such as anything that's not a bunny-hopping FPS or clickfest RTS, could probably be adapted to 100 ms control lag. In fact, rhythm games have had explicit lag settings in one form or another since Dance Dance Revolution Konamix on the original PlayStation to account for upscaler lag in the monitor.
ASUS or Aus? (Score:2)
In Asus many online services run at 200+.
I haven't had problems with ASUS [wikipedia.org] products. What problems did you have? Or if by "Asus" you meant "Aus" as in Australia, try playing games published by Australian companies on Australian servers.
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try playing games published by Australian companies on Australian servers.
Ha ha. Can someone please name one publisher/developer from Aus/NZ that hasn't created complete garbage? The only thing I can think of is that kiwi guy who made Day Z.
But as a resident of New Zealand 200 ping will always be guaranteed, unless we develop quantum sorcery over IP or some shit. Few publishers create servers in Australasia.
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Media companies suckered/forced people into buying music all over again on 8-track to replace their records. Then again, on cassette. Then again on CD. Then again, digitally. Even though all you really owned for those things was a license to listen to the music and nothing else. Everyone was happy to see digital distribution of everything, because now there is finally a format of distribution that won't need to be replaced!. (But you still only own a license to enjoy the content for as long as they want to
Tachyons! (Score:1)
Tachyons : The Returnening.
These things are just seriously not useful for any game that requires twitch or even fast reactions.
Other games, sure, fine.
Of course, MP servers for those types of games would likely be killed to make space for new games, so local play (if it even exists) would be the only option, or self-hosted servers (again, if it even exists).
I will still never know why these stupid companies won't let you rent a server with actual cash, they'd make quite a bit of money from it.
Sequel revenue > server rental revenue (Score:2)
I will still never know why these stupid companies won't let you rent a server with actual cash, they'd make quite a bit of money from it.
Because the amount of cash that one would be willing to pay to rent a server wouldn't be as big as the amount of cash if every player would buy the game's sequel.
Re:Sequel revenue server rental revenue (Score:3)
Because the amount of cash that one would be willing to pay to rent a server wouldn't be as big as the amount of cash if every player would buy the game's sequel.
Wow... why would one need to rent a server? Doesn't anyone remember the golden age of gaming when online games came with server software pre-installed? For instance, most of the Quake servers were on gamers' machines. Pay for running a server? Maybe I'm just old but that sounds insane to me.
I guess in this age of corporate hypergreed we're not like
Failure to deploy IPv6 (Score:2)
Doesn't anyone remember the golden age of gaming when online games came with server software pre-installed? For instance, most of the Quake servers were on gamers' machines.
The Quake 1 era was before the era of a half-dozen or more devices behind a NAT.
Pay for running a server? Maybe I'm just old but that sounds insane to me.
Then explain why Internet hosting companies don't give a VPS away for free.
I guess in this age of corporate hypergreed we're not likely to see gamers running their own servers again.
It's not just game publishers' hypergreed as much as the combination of ISPs' hypergreed and ISPs' failure to deploy IPv6 to home users in a timely manner.
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A lot of console games do not have servers hosted by the developer/publisher and they don't allow users to host the games on their own consoles. Or, rather, I should rephrase that -- the developer/publisher does host servers for the games -- but players have to pay a monthly fee to rent and run them. This is happening more often on PCs, too.
In other words, they no longer give you the facilities to simply install and run your own servers. And, in many cases, to even rent servers from a third party. And they
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Wow... why would one need to rent a server? Doesn't anyone remember the golden age of gaming when online games came with server software pre-installed? For instance, most of the Quake servers were on gamers' machines. Pay for running a server? Maybe I'm just old but that sounds insane to me.
Monthly server costs can be pretty cheap, and for some games, you really do need a business-class server for smooth netplay. For example, I used to play a lot of Battlefield 2 - that's a game supporting up to 64 players (and that game only really came into its own with that many people playing). A lot of BF2 clans would have monthly membership dues to pay for server costs - I almost joined a couple of them, and they only wanted $8 per month from me. Considering that I played that game a good 100 hours a
I'm serious (Score:2, Insightful)
Serious question, am I the only one that sees the end coming for these big name Consoles? I don't know much about what Nintendo is doing, but Sony and Microsoft seem to be trying to, almost Rape people.
No used games, Massive DRM, Streaming, Lock-ins, Insane prices etc. These types of things are Bad, if they continue adding things that are Consumer unfriendly, I just can't see a future for these Companies.
You got these Mini-Consoles popping up now, almost as if they are the next evolution in Consoles and alt
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You got these Mini-Consoles popping up now
And if none of these mini-consoles happen to catch on, Sony and Nintendo still win. Case in point: None of the GP2X series consoles caught on among the general public, Pandora was far too delayed to catch on, and the nD appears to have been canceled.
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If Ouya (for example) comes out on time and on budget, that will differentiate it from your other examples — perhaps significantly enough to permit it to sell.
Fail even if on time and on budget (Score:2)
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Same for computers! Anyways, I stopped gaming and using these non-game softwares because of these craps. I will use others that don't do this. DRM FTL. Future sucks and not fun. :(
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Please learn sentence case.
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I think you're right if it's true.
But I'm not overly convinced it is. All too many stories on Slashdot have overplayed the restrictiveness of some new form of DRM or some new console feature or whatever, and all too often they've been completely and utterly wrong - see the recent Office 2013 activation story for example, as I pointed out in TFA I know for a fact that one was wrong because i had a copy of Office 2013 that explicitly lets me work on multiple machines contrary to the story.
Sometimes it gets it
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Serious question, am I the only one that sees the end coming for these big name Consoles?
Not unless they have serious competition. Steambox might provide that, but nobody knows when that will be out and what games it will run. It's also not clear if Steambox would get the developer support it needs with EA and Ubisoft trying to build up their own services with Origin and UPlay. So till Steambox it out, the big consoles are still the only way to get to get high end gaming experience that is user friendly and works on your TV.
As for Ouya and friends, I don't think any serious gamer would like a s
copy-protection (Score:4, Interesting)
they could use it for streaming the menus of certain games, so an essential part of the game is ran on their servers while the game itself resides on the console.
Streaming only parts (Score:2)
I very much suspect they plan to stream only parts of the game. You'd be missing an integral part (not only data as textures, but computations), which would make a pretty solid copy protection.
I doubt they scream graphics, as you notice the lag. But I very much could assume they stream the AI, background sounds (music), cutscenes or generally execute scrips (quest progression etc) on a server. That is easily queueable and you'd not notice some lag of 100 ms.
Rural could be an edge case not worth serving (Score:2)
Developing countries also an edge case (Score:2)
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72 Mbps and no monthly cap (Score:2)
Even today's consoles pull data constantly from optical disc, which has quite big latency times.
The difference here is that a Blu-ray Disc has 72 Mbps download speed and no monthly cap. Satellite Internet has a 10 GB per month cap (source: exede.com), which isn't even enough to transfer a 25 GB layer of a Blu-ray Disc in one month.
Kill or just abandon? (Score:3)
The fuckers will carry on doing everything in their power to kill local multiplayer.
How can the big game studios "kill" local multiplayer? They can abandon it in their own titles [cracked.com], but that would just leave the genres associated with local multiplayer to indie developers, and connecting a gaming PC, Steam box, or Ouya console to a TV would become a more attractive option.
Online multiplayer is NOT a superior replacement for local multiplayer. They both have their strengths and weaknesses.
For people who live alone or with a non-gamer and can never find the time to schedule play dates, weaknesses outnumber strengths. Online multiplayer is the only way to play multiplayer with pickup groups of strangers. For g
Greed, deadlines, and genre (Score:2)
Don't forget why this has come about - developers believe they will sell more copies of a game if they abandon local multiplayer and force everyone online.
It could be because of greed; if so, David Wong of Cracked agrees with you [cracked.com]. But it could also be because of deadlines. There might not be enough time before release to optimize the renderer for two to four split-screen views when the engine is having trouble handling one. But good luck getting a fighting game like Street Fighter series or Mortal Kombat series or Smash Bros. series or whatever they're playing nowadays to require a separate copy of the game per player. In general, games that put both players
Is this a posible cross-platform solution? (Score:2)
Sony screwed the pooch on their best franchise mark, EverQuest, with a lame PS2 version and no PS3 capability for Everquest II.
With the 3rd (4th?) redevelopment of EverQuest Next in the wings, I wonder if this is supposed to somehow enable cross-platform functionality with the PS4 for EQ and other MMO's.
Or is that to much vision to ask of SOE?
Attention spelling nazis: (Score:2)
I know, I know. It is early and I have a hangover.
Re: quality? (Score:1)
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Beware PS1, PS2 (PS3) backwards compatibility (Score:2)
I bought my PS3 for $600+ (U.S.) it came bundled with the game
"Metal Gear Solid 4" 6 actions to shoot POS.
I had no use for the PS3 as I had gone to the PC for the CoD series but
it was the last version to be backwards compatible and I have a lot of PS1, 2 games.
My PC went down (had to replace the mother board) so I replayed my Ratchet and Clank
"Up your Arsenal". When you break crates nuts and bolt fly towards Ratchet; a lot of
crates and the PS3 emulator couldn't keep up with the graphics.
I ended up repurchas
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Let me get this straight, you spent hundreds of bucks to repurchase games that you owned because the backwards compatibility in your PS3 didn't work for one graphically intense portion of a PS2 game?
I am in a similar situation and have not ever had a problem with PS3 rendering of PS2 games. However I have worried for a while about what will happen to my PS2 (PS1, too...although I really don't play those much anymore) collection when my PS3 inevitably reaches EOL. Recently I bought a new PC with a nice graph
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As I mentioned I bought the PS3 due to it's backwards compatibility. It was a time I played
a lot of single player PS2 games. Then my son took me to a PC "Call of Duty 2" lan party,
the next month "Call of Duty 4" was released and I was hooked on this series.
These two things happened at about the same time so !'ve never really used the PS3, other than
streaming video and Netflix; I had moved my gaming to the PC.
The Ratchet and Clank CD with the three PS2 versions cost less than $20 (U.S.)
I've only bought two P
One silver lining to this? (Score:2)
I'm thinking it might make it harder for cheating faggots to kiddy script hack these new ones? That and perhaps they will have established a more secure platform all around?
LOL...who am I kidding? This is Sony! They have deep pockets to brute force their success in an almost "too big to fail" kind of way. They can afford to make retarded mistakes, so they shall! Sally forth with retardation, damn the torpedoes!
Re: (Score:2)
Doesn't matter (Score:2)
Anyone with half a brain will refuse to buy Sony again.
They have made a relentless effort to be anti-consumer. Fuck them.
PS4 Expensive (Score:1)