from the much-faster-than-the-game-itself dept.
alancronin writes "Similar to Fabien Sanglard's previous code reviews of other games such as the Quake and Doom line of games comes a review of the code base of Duke Nukem 3D (split out over 4 pages). This will be a very good read for anyone interested in understanding the mechanics of a highly addictive game or anyone that wants to learn more about game design."
The bugs you have to avoid are the ones that give the user not only
the inclination to get on a plane, but also the time.
-- Kay Bostic