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The Almighty Buck Games

Video Games Charity Raises Over $10 Million 50

jones_supa writes "Gaming for Good, a charity established and fronted by celebrity gamer Bachir 'Athene' Boumaaza, has this week passed the significant milestone. At time of writing the group's tally stands at a tame $10 million. It works like this: game publishers donate games to the charity, without asking for profit. Regular folks buy points, which can then be exchanged to games on the website. Finally the money used to buy the points goes to charity. So in one way they're really just buying games, but instead of the money going to publishers, it's going to a good cause. Money raised is going to the international charity Save The Children, where it can be used on health programs in Malawi, Indonesia and Bangladesh."
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Video Games Charity Raises Over $10 Million

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  • In this case, it's the publishers who are being generous, and not the players. Did EA participate?
    • by Anonymous Coward

      Ha ha ha!

      Imagine a shit company like EA actually trying to do something good! I'm still chuckling at the idea ... thank you for making me laugh.

      • by Anonymous Coward

        Ha ha ha!

        Imagine a shit company like EA actually trying to do something good! I'm still chuckling at the idea ... thank you for making me laugh.

        Well they did the Humble Bundle thing, with 100% to charity.

      • by Forbo ( 3035827 )
        If they can catch a tax break for it, then yeah. It would be in their financial interests to do so.
    • by gl4ss ( 559668 )

      it looks like indies & older titles mostly.

      but yeah, it's the publishers donating the money.. unless "profit" means just that they're giving their "profit margin" on it away, the blurb wasn't really clear about that, but should just say "donating games" if they're donating the games totally(since hey, the profit margin % is pulled out of the ass with products like this, it's not like it's milk or something they have a definite buy in value on..).

      (OK OK, I read it, "Games are donated by supporting develo

  • OK, it's Friday and I got karma to burn.

    Is buying games this way any cheaper than retail?

    If not, where's the incentive to help this charity?

    Sorry if capitalism is out of style these days, but that's what keeps the world going and the bills paid.
    • by ctid ( 449118 )

      I don't know the price but if it's more, your decision to buy from this charity is based on how much spare cash you have. Capitalism has been kind to lots of people so they might want to go for it. You shouldn't sweat it if you prefer not to. It's a charity; you donate if you want to and can afford to. If not, buy your stuff elsewhere.

    • by Heed00 ( 1473203 ) on Friday December 27, 2013 @06:12AM (#45794845)
      Seriously? You're joking, right?

      Even if it's no cheaper, you would have paid that amount anyway if you purchased the game through more usual means, so channeling the same amount of funds to an entity that does something good with the money is the incentive. You get the product at the same price you would have paid and the money goes to a good cause -- how is that not an incentive?
      • Comment removed based on user account deletion
        • by Heed00 ( 1473203 )
          The site? I didn't even read TFA and I can see what the incentive would be sans a price break. People who can't see that and have to ask are fucked up. Seriously.

          The specifics are another matter -- as I said, I didn't read TFA so maybe this particular example has lots of faults. But the general principle should be clear to anyone who is capable basic rational thought and empathy -- somebody that doesn't think capitalism is the sole arbiter of all value(s).
          • Comment removed based on user account deletion
            • by Heed00 ( 1473203 )
              Hey, look at the thread -- you replied to me on some tangent about the site and points. I was responding to the general idea of what the incentive would be to use a site where the money went to charity, but the product was no cheaper. Why you chose my post to go off in that direction is a mystery to me, but since you began with, "But the fact that the guy even has to ask? Just shows the site be fucked up dude." I chose to use that to make the point the quality of the site, qua fucked up, is of much less c
    • Re: (Score:3, Interesting)

      It's simple. The games of no value to the publisher anymore. It would cost them time and money to make it open source or otherwise available for free. By giving it to the charity they get a tax deduction which will cover all the legal costs. The charity gets a bit of cash, the Game doesn't disappear from history and you get to play a game you otherwise would have had to pirate.

  • by skovnymfe ( 1671822 ) on Friday December 27, 2013 @06:07AM (#45794833)

    At time of writing the group's tally stands at a tame $10 million.

    Is a tame 10 million a good or a bad number? Were they expecting more, since it's only tame? Or is tame a good word when talking numbers?

  • by ElectricTurtle ( 1171201 ) on Friday December 27, 2013 @06:21AM (#45794861)
    I don't know that I would trust this guy. At least Child's Play has an established record, and they've raised $17 million since inception.

    Also this guy's s/o is way out there... she tried to trade BJs for votes to get elected to the Belgian senate, and offered to take the virginity of any neckbeard who 'defended net neutrality'.

    I think the only reason this has gained any significant traction is the "reward" people get for "donating". Though really all that means is that it's the game publishers who are donating, and the people buying games are just buying games. So... congrats? I guess it's better to buy from a charity than Walmart, but still, given the background of these people I wouldn't be surprised if some scandal emerged eventually.
    • by Anonymous Coward

      That's great.

      What's their expense ratio - I can't find it.

      Like those police "charities" that telemarket, for every $1.00 they collect, they keep $0.98 for "expenses".

      • by Rhys ( 96510 )

        You must be talking about this random charity, since many child's play dontaions go straight to the hospital?

        Or maybe you're too RTFA to catch FAQ #1 which says historically under 6% overhead? A couple quick web searches, hitting both the Washington Sec of State and one of the various charity rating places both point to similarly good numbers.

      • by Anonymous Coward

        That's great.

        What's their expense ratio - I can't find it.

        Like those police "charities" that telemarket, for every $1.00 they collect, they keep $0.98 for "expenses".

        They take NO CUT! Because he actually cares for the charity: http://www.youtube.com/watch?v=qqlTxyKXiCw and also they are such a small team that they don't need to pay employes to help them make a budget an stuff like that.

        He "Athene" makes all his money of his youtube channel: http://www.Youtube.com/Athenewins

    • by idji ( 984038 )
      You can say what you like about his past, but you don't know what credibility he has been building in 2013. Tanja did not give anyone anything - it was just a stunt to show the absurdedness of the election process. I think we can say "Whoosh" to you.
      Here is Athene's credibility for the 10M$. www.savethechildren.org [savethechildren.org]
      Now go to his AtheneWins [youtube.com] channel and watch his interviews on Bloomberg TV [youtube.com] Fox [youtube.com] CNN [youtube.com] CNBC [youtube.com] Wall Street Journal [youtube.com]
      It would be great if Steam and others took over the idea and donated many millions t
  • You make it sound like publishers are evil. You insensitive clod.
  • Having people pay say $10 for it, half going to charity. EA and Dice would of done something nice and for $10 you can't really complain about it being a POS.

  • by psnyder ( 1326089 ) on Friday December 27, 2013 @08:40AM (#45795343)
    Here is financial info for Save the Children [savethechildren.org] if anyone is interested. 2012 operating revenue was $597mil.

    Congratulations to everyone involved. The few Athene videos I saw when he started were lowest common denominator attempts at shock value, but I'm glad something good is coming out of it.

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