The Next Unreal Tournament: Totally Free, Developed By Public 122
Nerval's Lobster (2598977) writes "Epic Games is rebooting Unreal Tournament, but not in a typical way. A small team of veteran developers will begin work on the next edition of the popular, multi-player shooter, in collaboration with pretty much anyone who wants to participate. "From the very first line of code, the very first art created and design decision made, development will happen in the open, as a collaboration between Epic, UT fans and UE4 developers. We'll be using forums for discussion, and Twitch streams for regular updates," reads a note on the company's blog. All code and content will appear on GitHub, and development will focus on Mac, Linux, and Windows. What's the catch? According to Epic, it'll take months to forge a playable game. "When the game is playable, it will be free. Not free to play, just free," the blog adds. "We'll eventually create a marketplace where developers, modders, artists and gamers can give away, buy and sell mods and content. Earnings from the marketplace will be split between the mod/content developer, and Epic. That's how we plan to pay for the game.""
so (Score:4, Insightful)
If it's free, as in free to download, compile and use, why would anyone want to use a market place to buy and sell skins/artwork?
Re:so (Score:5, Interesting)
Ease of use? Installing mods in previous games (UT99, UT2004 and UT3), while not particularly difficult for the tech-savvy, isn't exactly user-friendly, and when you mess up there's little information on how to fix it.
As for "why would you sell it on Epic's marketplace instead of on your own?", that's almost definitely going to be what most gamers will be using, so that's where all the customers are. I certainly wouldn't mind selling maps for a dollar a pop.
Re: (Score:1)
Re: (Score:1)
"Ease of use? Installing mods in previous games (UT99, UT2004 and UT3), while not particularly difficult for the tech-savvy, isn't exactly user-friendly, "
What the fuck crack are you smoking? You either copy the mod to the game directory or run the self-extracting and installation-detecting executable.
Speaking as I have all UTs instaled on my system and still play and mod them regularly.
Re: (Score:2, Insightful)
Because the stuff they develop for use in the market place is not included in the original free game. Moron.
Re: (Score:1)
As if someone else can't make the same or equivalent thing and simply not charge for it.
Moron.
Re: (Score:2)
As if someone else can't make the same or equivalent thing and simply not charge for it.
Ok, I'm sure you will then volunteer to do all that extremely hard work for not a single penny.
Re: (Score:2)
"Ok, I'm sure you will then volunteer to do all that extremely hard work for not a single penny."
It's only hard if you're totally inept at understanding tutorials provided by many many many other communities dedicated to modding.
But you seem the ill-educated type.
Re: (Score:2)
Re: (Score:2)
Re:so (Score:5, Interesting)
I have no idea how this will go, but it will be interesting.
Re: so (Score:2)
More inventory space is hardly cosmetic.
Re:so (Score:4, Insightful)
I assume they'll not be making this extra content Open Source, and perhaps have official servers which any old compiler will not be able to connect to.
The greater benefit here is that there will be a very public log of what it takes to make an AAA title. A super in-depth tutorial for all those devs who might want to license it.
Re: (Score:2)
"All code and content will appear on GitHub"
Re: (Score:3)
Personally, from the tone of the announcement, I'd expect something like Google's app market. The official market would be the default, but there's not
Re: (Score:2)
Re: (Score:2)
Re: (Score:2)
Fuck those app stores.. just give me a download for the zip file..
Re: (Score:2)
"All code and content will be available live to UE4 developers on GitHub"
I.e. you can view the code if you are an UE4-licensee. Just like how the UE4 code is on GitHub, available to UE4-licensees.
It will not be "free software" for free as in freedom/libre. I will only be "open source" for a very weird, non-OSI-approved definition of the term.
Re: (Score:2)
Re: (Score:1)
Re: (Score:1)
Re: (Score:1)
I am no longer interested in this cheat infested type FPS's. I totally lost interest in deluging a person with a rocket launcher only to be killed by him with a knife.
Best of luck folks.
Re: (Score:1)
I am no longer interested in this cheat infested type FPS's. I totally lost interest in deluging a person with a rocket launcher only to be killed by him with a knife.
Best of luck folks.
So you're saying his skill won out over your cheats?
Re: (Score:1)
No, I am saying his cheats on invulnerability won out on a standard in-game weapon
Re: (Score:1)
- I'm sick of cheaters!
* Brings rocket launcher to knife fight *
Re: (Score:2)
take it up with careserv newb!
Re: (Score:1)
I have a better idea, why don't you keep using your cheats and I will move on to a game that utilizes skill and not mods to overcome opponents.
Re: (Score:2)
Don't you report them, and then they get watched/videod and if there's evidence they're cheating they're kicked/banned?
Re: (Score:2)
But Quake 3 clones like that tend to be less fun, less optimized versions of the real thing. May look too dark or something, sound effects worse, maps worse, runs slow on old PC, inequal quality, unfinished game, lack of players and even sometimes the little issue that people installing the game from distro's package manager will have an older version.
I'll have to try Xonotic 0.7, expecting it to barely run on open source driver, I expect to have to set the keyboard to qwerty before launching it so I can ac
Re: (Score:3)
If they can create a good stable base product with good enough <Insert developer jargon for "information people need to develop mods" here> support then there very well may be a market for good mod packs.
I know I would have been more than happy to pay $20 or $30 for Feed The Beast for MineCraft.
If they can turn that into a market where they skim some money off the top from the mod pack sellers to pay for a free base product (the oppo
Re: (Score:2)
Re: (Score:2)
Skins, for example.
Re: (Score:2)
As such, using the Unreal Store will create immediate visibility to all users, as well as put the onus of distributing and more importantly tracking patch levels and updating the content on Epic instead of the user.
Still, the te
Re: (Score:3)
For the user the game will be free as in beer, not "freemium" with in-game micro transactions. The code will neither be free as in beer nor free as in speech, but if you are already a UE4 subscriber ($19/month) you can use and extend the code for no extra charge, presumably under the same license and terms as mods to the engine itself so basically it's a reference implementation FPS. If you sell anything you owe them 5% of the gross revenue, if you give it away you owe them nothing. Which makes their pricin
Re: (Score:2)
The "evil" is most likely simply creating a gigantic programmer and user base of the unreal engine, so they can shift a lot of the indie and big games to use their engine instead of lets say crytech.
Re: (Score:2)
Re: (Score:2)
I take it you're not the kind of person to donate to OSS projects, then?
Re: This sounds great... (Score:1)
The $20/month is the fee for continuing updates to the Unreal Engine 4, that cost won't impact UT4 in any way except that I believe modders would nee to licence the Unreal Engine 4 to create mods for UT4
Re: (Score:2)
Your heart was broken because they didn't support your OS of choice? I'd prefer to play my games on Linux too (and I do with those I can) but really? Isn't that a bit of hyperbole?
Re: (Score:1)
Re: (Score:2)
Right there with you. That was the last regular FPS I played. Quick, fast, brutal action. One of my favorite games of all time. And having it on Linux meant I actually played it, rather than just have it sit on a shelf. All they needed to do was slightly improve on the UT2K4 concept.
I hope this works out, I'm very much looking forward to this.
RealCTF (Score:5, Interesting)
Former RealCTF level designer here.
This is a really good idea, and I welcome this as great news! :-)
If anyone needs some level design, hit me up!!
Re: (Score:2, Interesting)
That UID.
Re: (Score:2)
Re:RealCTF (Score:4, Interesting)
And you're spouting a little right now! ;-)
Suggesting this acct was stolen is just a patent falsehood. The original owner of this acct sold it for $100 in a very well publicized Ebay auction. I happened to win the auction and I felt at the time that a piece of Slashdot history (a beta account -- 2digit already) was well worth the money out of sheer novelty. A 3digit acct later sold for around $700 and another for $200-300, from what I could tell.
Love or hate the low-uid, you have to admire any piece of Slashdot history. CmdrTaco is probably the only person posting with a lower UID than me and he's not posted here in a long time (2011). I donated quite a bit of time to helping CmdrTaco on a revamp of the moderation system over several emails back and forth, and he was appreciative of my feedback. I'm a programmer and system designer so he didn't just outright reject what was said. There was a small think-tank of us working on it. But shortly after that Slashdot was sold and the changes were never implemented.
Come on man. I enjoy Slashdot. I've posted my wacky opinion here for quite a long time. My other acct was 6 digit. The one before that was a 4-digit low to mid 2000s uid. I've since lost access to both of those. A good friend was very involved with this site early on and tried to get us all into it back on the TWCTF mailing list back in the day.
So you're not wrong... [imgur.com] except you are wrong about the stealing thing.
Re: (Score:1)
I said "He bought / stole the account". According to your own story, I was correct. It is not a "patent falsehood" as you claimed. The truth is your account UID is NOT an indicator of how long you've been on Slashdot, or an indicator of any experience, knowledge, etc. in anything tech-related.
It IS an indicator that you prefer to masquerade and misrepresent yourself. Your recent posting history is absolute proof that you enjoy spouting bullshit.
Re: (Score:2)
After this comment to you, I've said all I am going to say to you about this. You can live in denial if you prefer.
Don't like what I have to say? Tackle the issues. Stop attacking the person presenting them [wikipedia.org].
When I first started posting from this acct I acquired about 25-40 new cyber stalkers, and each loooooved the ad hominem attack because it is a cheap way to smear someone and try to ruin someone's day. They would reply after everything I said that I bought the acct on Ebay... just to warn everyone that I
SLightly offtopic, but... (Score:4, Informative)
Re: (Score:2)
Uh oh. Now you've done it. Watch a 1-digit roll over in it's grave, and post to top that.
Re: (Score:2)
The only one who would is CmdrTaco but he hasn't since 2011. I haven't seen anyone post lower than 56.
Re: (Score:2)
Re: (Score:2)
I was thinking I'll do the Quake1 maps but now that I think about it, Spill the Blood [youtube.com] would be awesome to update for the new UT, with TWCTF.
UWindows (Score:3)
I hope they bring back UWindows. That, IMHO, was the pinnacle of interfaces for games and the consolized interfaces of the later versions are crap by comparison.
This should be amusing (Score:2)
As anyone who's watched the most famous recent use of Twitch [twitch.tv] will realize, this should result in epic loltrolling and griefing of the development process.
That or else the development process will be sufficiently insulated from the rabble that this announcement boils down to just marketing.
Re: (Score:1)
If all the content is third party, it's not really their game being charged for.
Unreal Tournament Forever (Score:1)
I don't see this launching soon.
open = being able to have your own build bypass (Score:2)
open = being able to have your own build that bypass the DRM.
Re: (Score:1)
Re: (Score:2)
Github requires that you pick an open source license for public repositories. Their saying it's "Not free to play, just free" also makes me think it'll be free software.
Re: (Score:1)
Hell, they already do that for the Unreal Engine 4! Look at that, here, ffs: https://www.unrealengine.com/ue4-on-github
Re: (Score:1)
The only thing you do by accepting the GitHub terms of service is grant some rights, namely that everyone can see and fork your repository (which might qualify as "open source" in your book, but I view as a cop-out). Of course, this still doesn't give anyone the rights to actually do anything with the code besides looking at it.
Which is one of the reasons many fre
Re: (Score:2)
If it's open it's not going to have any damn DRM, that's half the point of it being open source.
It can be open source, but still have licensed technology. For instance Shake's source code was available for I believe $100,000. But you couldn't distribute the code nor use any of the patented technology contained within.
If you license the Unreal 4 engine you get the source code. But you still have to pay to distribute your game based on that source code.
Re: (Score:2)
Whether you pay or not, you're licensing the source. So it's both open and restricted in what you can do with the code. Similarly Epic can both gives you the source code to Unreal Tournament and restrict how you use it.
Interesting... (Score:3)
Re: (Score:2)
Man, I saw that in action just last weekend. A buddy had a retro-game LAN party in place of a bachelor party. Good times.
If they were going to bring it back, I'd suggest adding the family pet as a dynamic object that generally tears the shit out of you. Or the occupants of the house going about their business. "I'm sniping behind timmy's left ear" "Lookout, Dad is coming into the kitchen and he's full of rocket whores!" "Player 3 chewed like a cheap plastic toy"
Re: (Score:2)
Re: (Score:2)
Bring back the GIANT MAPS. I'm jonesin' to play in the giant bathroom again.
Yes! These maps were great! I used to hide out in a drain in the sink (there was a redeemer hidden in there) or take a sniper position on top a piece of crown molding. 2 inches high in a kitchen with a super shock rifle? and the TV actually worked!
Avid UT player here... (Score:2)
Avid UT player here (the original "UT99") and it was almost *entirely* because of the 3rd-party content (particularly the "Land of the Giants" maps) that I played the game as much as I did...
Re: (Score:2)
I would love nothing more than re-creating the feel of that game with a few modern updates (maybe modern, smoother graphics for better eye-candy, destructible map elements (leave a crater where a redeemer went off, drop a wall on an enemy), rockets that actually fly fast like real rockets, blast waves, simulated vertigo/shock on impact, more useable gadgets in maps).
Re: (Score:2)
Still love UT99. So much so that when it wouldn't play on my new Mac, I bought Parallels, Windows XP and the Windows version of UT.
That's dedication, my friend. It runs fine with Windows 7, too, if you ever find yourself forced out of XP.
just modernize UT2k4 (Score:4, Interesting)
actually fuck that, FPS has only gotten worse over the last decade, re-release with only the most minor tweaks to take advantage of modern hardware and improve the map and mod cache a bit (really just upgrade so hash collisions can't happen and add a browser function to delete only specific cached data when the cache grows to over 9000)
Re: (Score:1)
Re: (Score:2)
Re: (Score:2)
If old FPSes like UT were that great, people would still be playing them. People still play Counterstrike 1.6 and Starcraft, yet they don't play UT or Quake.
Re: (Score:2)
Re: (Score:1)
Re: (Score:2)
Its all about marketing the engine (Score:1)
However there hasn't really been any significant changes to UE3 in the last couple of years while they were ramping up development on UE4, so there wasn't much need for another UT game. Now that UE4 is ready to go
Fucking MODs (Score:4, Funny)
Every game these days supports MODs but nobody ever supports S3Ms anymore.
Re: (Score:2)
I settle for some HSC support.
Meh. The world has moved on. (Score:2)
UT ceased to be relevant a very long time ago.
DOATA2 and League of Legends are were it is at now for competition. Before that Starcraft 2. Before that CS. Team Fortress 2.
Making UT open isn't going to change anything, the world has long since moved on to bigger and better things.
If you want to bring something back that is relevant, bring back Enemy Territory with an open update. Now that would be awesome. Though much of the reason it was great, were features that have since been integrated into all FPS now,
No, it's not free. (Score:1)
Re: (Score:1)