jones_supa writes There has been quite a debate around the Linux version of The Witcher 2: Assassins of Kings and the fact that it wasn't really a port. A special kind of wrapper was used to make the Windows version of the game run on Linux systems, similar to Wine. The performance on Linux systems took a hit and users felt betrayed because they thought that they would get a native port. However, after the game stopped launching properly at some point, the reason was actually found to be a Linux regression. Linus quickly took care of the issue on an unofficial Witcher 2 issue tracker on GitHub: "It looks like LDT_empty is buggy on 64-bit kernels. I suspect that the behavior was inconsistent before the tightening change and that it's now broken as a result. I'll write a patch. Serves me right for not digging all the way down the mess of macros." This one goes to the bin "don't break userspace". Linus also reminds of QA: "And maybe this is an excuse for somebody in the x86 maintainer team to try a few games on steam. They *are* likely good tests of odd behavior.."