Steam Computer Gaming Network Now Accepting Bitcoin (fortune.com) 54
An anonymous reader shares an article on Fortune Magazine: The popular Steam computer game network has started accepting bitcoin in a move aimed at making it easier for players in countries like Brazil and China to make payments. Bitcoin transactions will be integrated into game shopping from Steam, which is owned by Valve Software and claims over 100 million users worldwide. Users will be able to use any bitcoin wallet to scan and pay for games or other items without revealing sensitive financial information via software from Bitpay.
finally, proper use! (Score:5, Insightful)
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Then what is it?
Technology has always been abused for evil, from the time the first club was made to make hunting bears possible and Urk found out that it could be used to bash in Kruk's head. By your logic the invention of gunpowder, explosives, carpet knives and airplanes was evil because without, 9/11 could not have happened.
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That must be the most idiotic comment I have read for a long time. Well done!
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Fun fact:
There are over 400 free-to-play games available on Steam (including DOTA 2 and Team Fortress 2). It's not hard to imagine that some portion of users who are unable to acquire a credit card (or unwilling to trust Valve with credit card information) and are currently only playing F2P games would expand their Steam library to include paid titles using bitcoin.
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Classic argument from personal incredulity.
Is it really that surprising to you that a business would want to accept payment via as many methods as possible?
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No, the difference between you and me is that I don't insert strawmen into an argument. The situation you tried to claim was easier (paying with a credit card) is not the situation they were trying to address. I pointed that out, and now you're trying to back-pedal.
Steam is accepting Bitcoin, so apparently they thought it would be beneficial in addition to their current payment opt
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Maybe this will turn out to do nothing for Valve's bottom line, but I feel relatively safe making the assumption that Valve had some amount of data which would suggest this can increase sales. Or, maybe some people at Valve are just fans of cryptocurrency and had enough clout to get Steam to support it. Either way, it means nothing to me since I neither use cryptocurrency nor intend to do so in the foreseeable future. All of this leads t
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The point is that MORE users will be able to buy Steam games now. I think it's interesting that Bitcoin is somehow the best way to make this happen, but it doesn't seem out of line. Certainly, Bitcoins are suited about as well as they can be for buying Steam stuff. Bitcoin suffers from a bunch of problems that don't really hit this type of purchase.
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> How many MORE users are there on Steam that have been sitting around not buying anything because the only way they have to process a transaction is with bitcoin?
Well, probably at least one. But that's not really the question, is it? If I accept A, B, C, and D, and you can only pay with E, F, and G, you'll be happy if I implement E, F, or G.
I'm sure if there was no market for it all, they wouldn't have done it. So presumably it it worth it, to some measure.
Re:finally, proper use! (Score:4, Informative)
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" However, it's pretty easy to detect if someone is attempting this longer time period attack,"
Not really. The current state of bitcoin is such that detecting this among people not paying the speedy transaction fee is next to impossible. Keep the blockchain busy enough and you're able to stretch this out a couple of weeks or more.
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Steam is falling for it already.
Plenty of drug dealers are falling for the attack.
Many bitcoin ATMs are currently vulnerable.
It's easy money theft right now. Bitcoin is (has always been) completely untrustable.
First they mocked us... (Score:2)
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We still mock you
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First they mocked us...now Bitcoin is accepted everywhere! Even in apps!
Some people have a very limited concept of "everywhere".
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I dunno, that sounds incredibly convoluted. Say what you want, that doesn't really come close to the ease of use of a Panama account.
Although, one has to admit, it takes probably a bit more than a few bucks to do this.
So yes, I agree. Money laundering should be kept in the hands of the experts, not something every little asshole with a few bucks can do!
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With the amount of money you can "launder" this way, just moving cash would be significantly easier.
Steam/Valve are not accepting Bitcoin (Score:5, Informative)
Bitpay is. Valve will continue to accept only actual money. Bitpay will provide a service (for a fee) of turning your bitcoin into the actual money that Valve demands.
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Well, I hate to break this to you, but Steam isn't accepting your "actual money", either.
Your bank will provide a service (for a fee) of taking your "actual money" and provides another service (for a fee) of turning that money into an electronic ledger entry that Paypal (or Mastercard or Visa) accept and then they will provide yet another another service (for another fee) of taking that electronic ledger entry, and giving it to Valve.
Cash for internet purchases virtually never happens. One or more intermed
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The point being made is that valve only accepts state-issued currency denominations, not the system used to process it.
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The point being made is that valve only accepts state-issued currency denominations,
That's a direct contradiction of the article. Are you saying that if I go to the Steam website, there won't be a payment method that says bitcoin?
That's my standard for "accepting bitcoin". Just like having a Visa payment method on the website would be my standard for "accepting Visa". Valve doesn't actually process anything, they leave that to a third party. Sometimes the merchants don't even get your credit card detail
Re:Steam/Valve are not accepting Bitcoin (Score:4, Interesting)
A fee of 1%, which is half or less of what a traditional credit card fee charges. Steam/Valve don't accept Credit Cards either. Visa, Mastercard, Maestro, etc will provide a service (for a fee) of turning your credit card number into the actual money that Valve demands.
What's your point? All currency exchange is just agreed upon IOU's for goods or services. This is just one more that opens up new markets to them as well as decreases processing fees for them if existing customers jump on it.
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His point is that he doesn't like bitcoin so it's less "actual" than dollars that haven't been backed by gold since the 70's.
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Better tell that to Steam [steampowered.com]. They've sold me a couple dozen games while not accepting my Discover card, and their client software even stores the rejected card information for subsequent purchases despite their refusal to to accept it.
Man, the 194000 people who accessed this support page will be pissed. [steampowered.com]
Re:Steam/Valve are not accepting Bitcoin (Score:4, Informative)
What goes on is conceptually same with paying with Norwegian krone, except that I do not have to keep Bitcoin in a custodial service in order to pay online.
Whether they want to keep some krone or bitcoin around is a matter of accounting. Valve probably doesn't have operational costs they can pay with Bitcoin, but other firms might (hosting, domain registration and whatnot).