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PlayStation (Games) Sony Games

Sony Says PlayStation 4 Successor is Coming, But Doesn't Call it PS5 Yet (cnet.com) 68

Sony's president has confirmed that the company is working on the next PlayStation, but stopped short of calling it "PlayStation 5." From a report: "At this point, what I can say is it's necessary to have a next-generation hardware," Kenichiro Yoshida told the Financial Times on Monday. He didn't give a sense of the form the next PlayStation might take, but FT sources suggested that it wouldn't be a major departure from the PS4 and that its fundamental architecture would be pretty similar. The report suggests Sony isn't quite ready to jump from consoles to cloud-based gaming, even as direct competitors such as Microsoft and potential ones like Google reveal game streaming services.
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Sony Says PlayStation 4 Successor is Coming, But Doesn't Call it PS5 Yet

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  • by xxxJonBoyxxx ( 565205 ) on Tuesday October 09, 2018 @09:56AM (#57450742)
    >> Sony isn't quite ready to jump from consoles to cloud-based gaming

    Why would they jump? If they can capture the market of people who want "games that work even if the Internet is down" and "games that don't glitch out if it's raining" and "games that work even if gamecompany takes the online version down" then that's a pretty big market.
    • by Anonymous Coward

      Because clouds are very high.

    • by darkain ( 749283 )

      This is already not a thing, and it fucking pisses me off. I tried bringing my XBox360 to PAX, only to find out that all locally downloaded games purchased from their store now REQUIRES an active internet connection to play them, even 100% offline games. The DRM is totally fucked up now, even on consoles that are not current gen. This console never used to have this requirement, and its just shit.

      • Which specific games? Xbox One or Xbox 360?

        Didn't happen to be some of those "Games with Gold" free games as part of that service were they?

        They planned to do this for Xbox One but didn't. It seems hard to believe they'd patch it backwards on the older console. So I'm curious for more info.

        • by darkain ( 749283 )

          Literally the entire XBox 360 Arcade and Indie library. Every game. All of them. Things like Geometry Wars. None of them are functional anymore on the 360 without an active internet connection. I had to find a way to tether the console to my phone using a bunch of janky cable attachments just to get the DRM to authorize my games (ones I had just played days prior at home, so timeout wasn't an issue). Even minutes after the games ended with the janky cable unplugged, I couldn't get back into them.

      • by mentil ( 1748130 )

        Xbox Live Indie Games always required an active internet connection to use them, maybe it was one of those.

    • You forgot the "games that work even though my internet connection is not fast enough for video streaming" and "games that won't bust through my monthly data cap by playing" market.

      1. "games that work even if the Internet is down": most modern games requires huge updates, some mandatory, and multiplayer always requires an online server
      2. "games that don't glitch out if it's raining": well, if doesn't require a mandatory updates, and you're about to play offline singlerplayer, then fine
      3. "games that work even if gamecompany takes the online version down": like all modern games with multiplayer and achievements related to the no more available multiplayer?
    • by tlhIngan ( 30335 )

      >> Sony isn't quite ready to jump from consoles to cloud-based gaming

      Why would they jump? If they can capture the market of people who want "games that work even if the Internet is down" and "games that don't glitch out if it's raining" and "games that work even if gamecompany takes the online version down" then that's a pretty big market.

      Except Sony ALREADY does cloud based gaming. It's called Playstation Now. It's how Sony does "backwards compatibility" with the PS4.

      In fact, until the weekend, Micro

    • Why would they jump? If they can capture the market of people who want "games that work even if the Internet is down" and "games that don't glitch out if it's raining" and "games that work even if gamecompany takes the online version down" then that's a pretty big market.

      It's a bad statement in the first place, as Sony has already hedged their bets and has a cloud-based gaming service, PS Now [playstation.com], which is already part of the PS3, PS4, and PS Vita (and available for Windows as well).

      It also ignores the reality that Sony's PlayStation is massive globally, but many parts of the globe don't have good high-speed (and/or high data cap) internet service. For many parts of the world, you still need to go out and buy discs to get your games. Sony isn't about to ignore this segment of

    • by rtb61 ( 674572 )

      A far superior market would be gaming with FOSS built in. So add monitor and keyboard and you have a computer and game console. Computer running Linux as a virtual machine with gaming on the other virtual desktop. So two for one, take the xbox head on by offering far more, a pc thrown in and take on the windows pc gaming device, it will do work as well as game. Can they make the jump or will they fail like they did with the PS4.

  • by Anonymous Coward

    Just like all consoles.

    They are just PCs from five years ago (or worse), with DRM and a different input device.

    They should just have a PC certification program. "Any PC with a least X general-purpose shaders, Y memory bandwith, etc ... oryl, even simpler: ... that is accepted by our OS ... gets to call itself a certified PlayStation 2019!"

    Just make sure you do not have more than one generation every five years, and you got the exact same offering as a console.

    • Just like all consoles.

      They are just PCs from five years ago (or worse), with DRM and a different input device.

      They should just have a PC certification program. "Any PC with a least X general-purpose shaders, Y memory bandwith, etc ... oryl, even simpler: ... that is accepted by our OS ... gets to call itself a certified PlayStation 2019!"

      Just make sure you do not have more than one generation every five years, and you got the exact same offering as a console.

      So instead of the closed box with set hardware developers can maximise for you want to just set a base level pc that at best is at least....? Soooo, what's the fucking point? Just get a pc.

    • They are just PCs from five years ago (or worse), with DRM and a different input device.

      You missed "and with vastly better games".

      Yaz

    • As someone who enjoys both PC and console gaming, it feels as if you're deliberately disregarding the advantages that consoles have. Off the top of my head:

      * A (mostly) fixed hardware target. Because the hardware rarely/never changes, developers are able to focus their efforts better, resulting in a generally more solid product. While bugs do occur regularly these days, they tend to be fixed more quickly and are rarer than on PC. In contrast, I've purchased numerous games on GoG and Steam that required INI

  • by Grog6 ( 85859 ) on Tuesday October 09, 2018 @10:35AM (#57450970)

    "What's you do today?"

    "I spent the day at my Xbone's house." :D

  • The best path to cloud gaming is to have it alongside local gaming. Buy a game and you can play it locally or in the cloud, whatever suits you at a particular moment. Then people will use cloud when it is actually better (and if latency and bandwidth is under control it will be a better experience for a lot of games, eg vastly reduced load times). I guess PS Now is sorta doing this now, though it arrived at that situation from the opposite direction and doesnâ(TM)t sound like switching back and forth
  • Playstation One. That would be a good name!

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