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Microsoft XBox (Games) Entertainment Games

Microsoft's Next-Gen Xbox Consoles Are Codenamed 'Anaconda' and 'Lockhart' (windowscentral.com) 61

According to Windows Central, there are two upcoming next-generation Xbox consoles in the works -- a cheaper "S"-style console to succeed the Xbox One S, and a more beastly "X"-style console to succeed the Xbox One X. "The codename for the 'S 2' seems to be 'Lockhart,' and the codename for the 'X 2' seems to be 'Anaconda,' which may also be serving as a dev kit," reports Windows Central. From the report: The next-gen Lockhart console will be the affordable SKU, providing the next-gen Xbox experience in a package potentially around as powerful as the current Xbox One X hardware wise, with refinements under the hood. The Anaconda console will be more powerful and more expensive, providing a cutting-edge console gaming experience. We've also heard Microsoft is exploring technology to dramatically reduce loading times, potentially including SSD storage in the package.

We've heard from multiple places that the next-gen Xbox consoles will be fully compatible with everything on your current Xbox One consoles, including your OG Xbox and Xbox 360 library via backward compatibility. We've also heard that Microsoft is working on a new platform for games dubbed "GameCore," as part of Windows Core OS, which the Scarlett family will support when it's ready. It extends the work Redmond has been doing on UWP. GameCore should make it easier for developers to build games that function not only on Xbox "Scarlett" consoles but also Windows 10 PCs, further reducing the amount of work studios need to do to get games running across both platforms.
The report doesn't mention if the cheaper next-generation Xbox console will be streaming-only, or if it will still support traditional discs and downloads. With a disc-free version of the Xbox One reportedly coming next spring, this seems like a possibility.
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Microsoft's Next-Gen Xbox Consoles Are Codenamed 'Anaconda' and 'Lockhart'

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  • The report doesn't mention if the cheaper next-generation Xbox console will be streaming-only, or if it will still support traditional discs and downloads. With a disc-free version of the Xbox One reportedly coming next spring, this seems like a possibility.

    FWIW, I'm not a gamer, but I am responsible for most of the bills of a couple. Recently, a console malfunction destroyed several orders of many tens of hours of game play for one of my dependents, and the only recourse to recovery of the bulk of this digital experience was the repair of the existing equipment.

    Several failed, extensive and expensive, repair attempts later, the poor fellow has to redo many time units of gaming to return to a previous level of play. If only we'd been required to store game pl

    • by mentil ( 1748130 )

      There's zero chance that a 6Teraflop system equivalent to the Xbox One X would be streaming-only. If it were, that'd only require a 10W ASIC (even for 4K60), and they could sell it for 1/4 the price.

      I'm curious if the 'reduced loading times' will come from an Optane cache, these supposedly simulate the benefit of a SSD, even if using a hard drive. Of course this'd require Intel hardware like the original Xbox used, rather than the AMD used this generation. Of course in 2020 when this comes out, it might be

      • I don't know about using Optane a a reliable way to reduce loading times. The use cases for it are extremely narrow and specific. Plus it takes away from a M.2 slot. The new consoles would benefit much more from using a regular NVMe M.2 SSD in that slot. [pcworld.com] I could see MS implementing it and hyping the benefits when the benefits are small.
    • by tlhIngan ( 30335 )

      Several failed, extensive and expensive, repair attempts later, the poor fellow has to redo many time units of gaming to return to a previous level of play. If only we'd been required to store game play advances in the Cloud with guarantees of retrieval approaching that of the Imperial Conditioning of Dr Yueh.

      Except for the times when the game itself corrupts the save and the cloud dutifully mirrors it. Happened at least twice - once to PSN (the PS4 OS had a serious bug and corrupted saves, and those saves

  • Hopefully, for my sake, the X2 will be indifferent to whether or not you got buns.
  • The Anaconda console will be more powerful and more expensive, providing a cutting-edge console gaming experience.

    Inside the updated XBox One X2 case is a Playstation 4 Pro ...

  • by mentil ( 1748130 ) on Tuesday December 18, 2018 @10:41PM (#57828390)

    The Xbox Anaconda will have DRM that strangles you to death, then swallows your wallet whole.

  • by dohzer ( 867770 ) on Tuesday December 18, 2018 @10:55PM (#57828420)

    Also known as the "original-price" model, and the "over-inflated-price-due-to-the-fact-we-have-two-models" model.

  • When Microsoft divided their effort between Windows and the Xbox, Windows suffered terribly.
  • Sounds like that should be the code name for their Windows 10 updates... I sure got bit by that last one! It might be more honest to start naming these Windows releases after vicious animals.... Barracuda, Cobra, or Honey Badger anyone? These days you never know what you'll get when you click that "Check for Updates" button.... I've heard of click-to-run but this more like click-and-run.
  • When it comes to the console space, powerful hardware is a plus, however a solid set of games, and not just exclusives must follow suit; otherwise having a powerful console alone with a lackluster list of games to play will fall short as we've all seen throughout 2017 / 2018 years. For the sake of console gaming as a whole in the Xbox realm; one should hope the abundance of solid games will be as plentiful as the power of hardware being used.

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