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PlayStation (Games) Sony Cloud Microsoft XBox (Games) Games Technology

Sony's Deal With Microsoft Blindsided Its Own PlayStation Team (bloomberg.com) 50

When Sony unveiled a cloud gaming pact with archrival Microsoft, it surprised the industry. From a report: Perhaps no one was more shocked than employees of Sony's PlayStation division, who have spent almost two decades fighting the U.S. software giant in the $38 billion video game console market. Last week, the companies announced a strategic partnership to co-develop game streaming technology and host some of PlayStation's online services on the Redmond-based company's Azure cloud platform. It comes after PlayStation spent seven years developing its own cloud gaming offering, with limited success. Negotiations with Microsoft began last year and were handled directly by Sony's senior management in Tokyo, largely without the involvement of the PlayStation unit, according to people familiar with the matter. Staff at the gaming division were caught off-guard by the news. Managers had to calm workers and assure them that plans for the company's next-generation console weren't affected, said the people, asking not to be identified discussing private matters.
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Sony's Deal With Microsoft Blindsided Its Own PlayStation Team

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  • by QuietLagoon ( 813062 ) on Monday May 20, 2019 @11:35AM (#58623832)
    What usually pushes a company like Sony to make a deal with a competitor like Microsoft is a cost structure in which the costs are rising faster than the revenue. Drastic measures need to be done in order continue returning an appropriate stream of money (whether dividends or unrealized gains) to the shareholders.
    • Or, spooked by Googleâ(TM)s Stadia and trying to play catch up by getting preferred rates by buying a bunch of Azure Reserved Instances to grow PlayStation Now.
    • by KingMotley ( 944240 ) on Monday May 20, 2019 @11:49AM (#58623914) Journal

      Or sony realizes that they aren't in the cloud business, and the playstation division would be better served if they focused on making a better platform than worrying about the infrastructure of a cloud.

      The alternative would be for them to invest in creating a massive cloud infrastructure themselves and all that goes with it. That means dozens of datacenters around the world, working with all the different telecommunications companies to improve response rates, high speed/low latency connectivity between them, designing and maintaining redundancy, etc etc. That's an awful lot of capital to invest for a gaming platform.

      • by leonbev ( 111395 )

        You would think that they would go with Google Cloud or AWS, though, instead of funding their primary competition with millions of dollars in cloud hosting revenue.

  • You shouldn't be.

  • What this article does NOT say: -There are winners and losers in this arrangement -Next-Gen console development will be affected In case you didn't RTFA, this deal between two faceless mega-corporations is about Micro$oft's superior cloud computing capabilities. Sony has contracted their apparent rival to bear that burden, thereby releasing themselves from the pressures of competition. This is a prudent operational decision on Sony's part which is being spun as some sort of failure or coup.
    • Well, reading the article headline, I did think that someone had blindsided Microsoft's Playstation team..

  • by sound+vision ( 884283 ) on Monday May 20, 2019 @01:16PM (#58624462) Journal
    To me, this is (another) sign that the gaming industry is broken. Competition is becoming less important, now comes the phase where consolidations happen to squeeze every last cent from as broad an array of people as possible. Whatever comes from this Sony-MS partnership, there's one thing it will absolutely have, regardless of anything else: A recurring charge on your credit card.
  • Aha! now we know that a very large team is working on something 'cloud' for the PS5.

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