Project Scarlett is the Next Xbox Console, Launching in Holiday 2020 (polygon.com) 115
Project Scarlett is the next Microsoft video game console. Phil Spencer, executive vice president of gaming at the company, announced the hardware during Microsoft's E3 2019 press briefing. From a report: "The console should be optimized for one thing and one thing only," said Spencer, "gaming." Spencer explained the console has been developed by the team responsible for the Xbox One X. A promotional video featuring various Xbox employees promised variable refresh rates, real-time ray tracing, 8K resolution and frame rates up to 120 frames per second, and a new SSD that has upwards of 40 times better performance over the current generation. The tech at the heart of the console -- which Microsoft said is four times as powerful as the Xbox One X -- will be a custom chip based on AMD's Zen 2 and Navi technology.
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Yes, Greater Toronto Area 6.
What is your question exactly?
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Anyone???
I'm more interested if they can manage to get a wireless mic out next gen. They had one for the 360 but haven't bothered for the bone.
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The first thing they can do to achieve this is remove all microphone support.
Yeah, ok then lol. Gaming rule #1 is stay off the chat
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only you when you're watching porn.
everyone else is for the adrenaline rush from running around shooting things, getting overexcited and shouting profanities at each other.
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And it's the developers who will decide who wins the next generation console wars.
For example, if you like proper racing you get a PS4 and Gran Turismo Sport. If you like getting rammed up the arse and your open wheel racer shoved off track by a Toyota Hylux then you get an Xbox and Forza.
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And here I'd think if you wanted proper racing you'd actually get in your car...
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And here I'd think if you wanted proper racing you'd actually get in your car...
Rough cost for ps4 and gran turismo $250. Rough starting cost for a racing car, depending on type, at least $20,000 ranging up to infinity basically. Plus, you have to spend lots of time, effort and money getting to different tracks, plus organising people to race against. Unless you're going to try at being a professional which is just way more. Yeah that's what most people do if they want to race cars, they definitely don't do it the easy, cheap, safe way. Taking your clapped out skoda to a track day does
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Taking your clapped out skoda to a track day doesn't count.
No, but you could take it to autocross, and that would count. Or you could put a cage in it and some mud tires on, and take it to rallycross. Either way, gaming's still cheaper, especially when you stack.
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Taking your clapped out skoda to a track day doesn't count.
No, but you could take it to autocross, and that would count. Or you could put a cage in it and some mud tires on, and take it to rallycross. Either way, gaming's still cheaper, especially when you stack.
Yeah, there was that top gear where they see if you can go racing for the cost of a set of golf sticks and it did actually look like a lot of fun. But that kind of thing seems like a real slippery slope lol
Re: why is gaming so important (Score:2)
Rough starting cost for a racing car, depending on type, at least $20,000
The term "race car" has become meaningless; there are simply too many kinds of racing... but unless you're a complete hick like my buddy Zack ("all real racers start their careers with karts and no, I've never heard of AutoX; it sounds gay"), unless you specify otherwise, it generally refers to a non-purpose-built, highly-modified-but-otherwise-factory-bodied touring car.... but I tend to agree with the 20k figure; that amount lets you buy someone else's failed or incomplete project (a great source for afte
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Starting by karting is a great idea unless you're a giant mutant like me. Then you're at a real disadvantage. I have driven a stupid-powerful kart around a parking lot, though. It was equipped with the powertrain from a Zero electric motorcycle. Suffice to say it was absolutely bananas fast. The guy who owns it has an electric airplane now, an itsy bitsy one which is also a repower. Still, even if you have all the power in the world, being massive is still a drawback when braking.
Starting by karting as a ki
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all real racers start their careers with karts
Even then a kart is going to cost you at least a grand for a shit one.
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I think here in Sweden a "people race car" should always be buyable for 15000 SEK if someone offer it so they kinda have to be pretty trashy but that limits the cost of the sport and it's of course massively more accurate than a game will be.
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PC will win.
It would just be even better if all Sony and Nintendo games was there too but it win regardless.
It's tens or hundreds of thousands of games Vs hundreds to thousands.
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And it's the developers who will decide who wins the next generation console wars.
For example, if you like proper racing you get a PS4 and Gran Turismo Sport.
If you're trying to make a joke it isn't very funny. If you like proper racing (leagues, championship seasons, more realistic car damage, strategic tyre/car use, suspension set ups, etc) you get Dirt Rally.
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GT has FIA races. It's pretty serious at the top end.
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GT has FIA races. It's pretty serious at the top end.
Regardless, if you like "proper racing" you'll get a PC anyway, to run Dirt Rally. No one gets GT for proper racing, they get it for the arcadey feel.
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Aside from them being two very different styles of racing (offroad vs track), GT is extremely realistic and technical. The players at the top end are managing tyres and fuel mixture, often finishing the race with less than 1% left in the tank.
GT has never had an arcade feel, it's never been about that. The original back on the Playstation was notorious because half the people playing it couldn't even get their racing licence to start the game proper.
Re:why is gaming so important (Score:5, Insightful)
The developers do, the industry itself most definitely does not. The "industry" is consolidating to a few major publishers who are pushing profits over quality at an ever increasing rate, and I don't think that could be typified anymore than in the past year where we have seen:
- One of the most iconic fighting games (Mortal Kombat) get reduced to a grind fest including in game purchases.
- One of the most iconic RPGs (Fallout) get reduced to an incredibly boring rushed and horrendously buggy grind fest including in game purchases.
- A hotly anticipated a RPG (Anthem) get rushed out long before production is finished and reduced to an incredibly boring grind fest including in game purchases.
- Blizzard entertainment get booed off their own stage at their own event for announcing the next Diablo would be a mobile game because as the developers said that's where the money is.
- Activation after years of screwing with Bungee and then blaming them for the result of Activation's meddling decided to part ways with Bungee because they weren't making enough money.
To say nothing of exclusive agreements by a certain game publisher promising more money in exchange for attempting to strong arm their way into the industry with a sub par product.
It's starting to get to the point where the interesting content comes from smaller and smaller independent developers, and not the industry.
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are we a society of dumbfucks addicted to dopamine triggering pretty light on a screen?
How many hours of watching TV and Youtube videos do you have in your life? Is that no the same?
Re:why is gaming so important (Score:5, Insightful)
are we a society of dumbfucks addicted to dopamine triggering pretty light on a screen?
Pretty much. It's the same reason grown men lose their shit at other grown men chasing a ball around or seeing who can drive in a circle the fastest.
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are we a society of dumbfucks addicted to dopamine triggering pretty light on a screen?
Welcome to Slashdot. You must be new here.
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Re: why is gaming so important (Score:2)
Ooh an edgy Slashdot snob. How original.
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are we a society of dumbfucks addicted to dopamine triggering pretty light on a screen
Life is literally a series of experiences. A literal description, not one of our endless metaphors.
Storytelling has been a popular way to indirectly "experience" since culture began.
Recreational games (ie the concept of "sport") have been a popular way to simulate the experience of conflict since culture began.
The only thing that was new about adding light screens is "on a computer" patents.
You might note I haven't really refuted The Point about society you probably meant to make. And I don't really intend
Same project name used by ScarJo stalkers (Score:4, Funny)
Too unique a name (Score:2)
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They should plan in advance for the VR setup and AR sex add-on and just call it "Xbox XXX".
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Jokes aside, that may actually be one way for MS to make a comeback in console market, now that Sony is going full puritan requiring massive anti-sexuality censorship of any title on its platforms.
Have more titties than your opponent, win teen boys and young men demographic.
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Dead or Alive Xtreme Volleyball is less censured on the Nintendo console than on the Sony console.
That's the situation right now, which is kind of weird if you ask me.
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Project Scarlett is too unique and interesting a name for an Xbox console. I'm sure by the time it's released they'll have changed the name to "Xbox One X 360 X"
I would honestly not be surprised if they just went back to 'xbox'
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Better looking a woman than you'll ever have.
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And all her DVDs. But I'm not one of *those* people.
Of course not. Those people will have the Criterion Collection 4K UHD 3D versions some of which can only be sourced from Sokovia. Allegedly. Or so I’ve been told.
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It's supposed to be able to handle 4K gaming at 120fps. If it really is that fast (I highly doubt it), you would need some insane gaming rig with Dual GeForce 2080's to be able to get that frame rate now.
What I'm personally curious about is the price tag. With that kind of hardware, it will likely have to cost at least $600 for Microsoft not to lose money on each console.
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To get 4k @ that fps they would have to cheat like render at 240p and scale it up or do some low polygon count cartoony scene.
Two of the best-loved games I can think of were the equivalents of their day; Wipeout XL, and Jet Grind Radio. You probably remember, but the former used extremely low-poly scenes, and the latter used cel shading in lieu of complex (and fill rate-intensive) textures. Maybe this is a good time to make another Wipeout title, or maybe it's time for someone to come up with some other beautiful and fast new thing that will execute rapidly on this hardware (whatever it is, specifically.)
It's the end of 2020 though... (Score:2)
you would need some insane gaming rig with Dual GeForce 2080's to be able to get that frame rate now.
True but what would you need by the end of 2020 to get that same speed? Performance on GPU's still seems to be leaping up pretty quickly, by then it might be equivalent to a decent gaming PC.
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LOL 2020 is in 6 months bro.
November 2020. That's 18 months away. That's a full tick of Moore's law. Navi is supposedly 15% faster than a VegaRX. So it will most likely be similar to an RTX 2070. So no you won't play all games in 120fps but they might handle it like the XboxOneX where you can pick between high framerate and image quality. If you want 120hz they'll turn down shadow and texture detail. Or you'll be able to easily handle current games at 50-60fps.
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Desktop Navi cards are projected to be 2070 speeds this year for $250 retail and can deliver 60fps UHD. A Ryzen 7 2700X is about $279 today, in 18 months when this launches CPU prices will inevitably drop and the 2700X replacement will probably be 16 core and in line with the specs for around $250. Add $70 for a 512GB NVMe SSD and they can probably deliver a $600 box (in line with Xbox One X). Or they might lose money initially to establish market share and make it up later as component prices drop.
My gu
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It's supposed to be able to handle 4K gaming at 120fps. If it really is that fast (I highly doubt it), you would need some insane gaming rig with Dual GeForce 2080's to be able to get that frame rate now.
Well PCs are relatively inefficient, games designed for PCs have to be designed to cope with a range of different combinations of CPU cores, cache sizes & clockspeeds, memory amounts, clockspeeds & channels, system bus speeds and then looking at GPUs you have different architectures, numbers of cores, clockspeeds, memory amounts, memory speeds, etc... You create a lot of inefficiencies when you have to be compatible with all of that rather than being able to target a known quantity on the console. C
Frankly, my dear (Score:2)
I don't give a damn.
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Backwards Compatible (Score:2)
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Very rarely does the backwards compatibility at initial announcement match that when it is released. Often times it's just a couple of first party titles and one or two third party titles. I wouldn't count on it.
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it's just a couple of first party titles and one or two third party titles.
Or 584 titles and counting...
https://www.xbox.com/en-US/xbo... [xbox.com]
This is a Windows 10 box with an x86 processor and an AMD GPU. It's not going to have any trouble with backward compatibility running games that were developed for a Window 10 box with an x86 processor and an AMD GPU.
Xbox One is little more than a reference PC design with consistent drivers and predictable hardware for optimization. The new Xbox will be the same except add DirectX Raytracing and extremely fast disk swap space.
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This time it's almost certain that there will be backwards compatibility, because what those consoles run is an modified version of windows on amd64 CPU and GPU. Older consoles had a problem of having completely different architectures and operating systems, which made it hard to provide backward compatibility.
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They go alongside eachother. If you've been following the discussions people did quite rightly point out that while something like XCloud or Stadia is viable for a range of games (depending on latency and connection speed) it isn't a perfect replacement for local gaming hardware and this isn't lost on Microsoft, they aren't saying Microsoft gaming will be only XCloud or only Scarlett or only Windows PC which is why they are providing solutions for all those markets.
I think the fact that they aren't trying t
Which holiday? (Score:3)
Launching Holiday 2020? So, it could be New Year's Day? Or Martin Luther King Jr's Birthday? Maybe as late as St. Valentine's Day? Man, that's just around the corner!
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Did They Announce a Name? (Score:3)
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Holiday 2020? (Score:4, Interesting)
Celebrate Christmas? Great. Not, that is ok. Just don't pretend its not there, and market of it.
You know the buying season starts in November, (Score:2)
Or better yet, look up the history of Christmas. It was a pagan holiday, Jesus very likely wasn't born in December and the family friendly gift giving stuff was started by factory towns to discourage their workers from disappearing at the end of the year in a drun
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Except Christmas, and you might not be aware of this, is on December 25th. They will not be launching this console on December 25th, they'll probably launch on like October 20th or November 11th. Hence "the Holidays".
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Well if we're adhering strictly to tradition, that was as long time ago, so the Wise Men must have brought baby Jesus, what, like a PS2? If not a Sega Saturn?
Which "Holiday" would that be? (Score:2)
I'm sure there isn't just one, even in the US.
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Well, where I come from "the holidays" means summer where everybody take 3-4 weeks off, out of the allotted 5 weeks.
However, seeing as this post is US centric it's probably Christmas as it's common to refer to that week as The Holidays.
Navi technology (Score:1)
based on ... Navi technology
I knew something good would come from our invasion of the planet Pandora