Montreal Law Firm Looks To Launch Class-Action Lawsuit Against Fortnite Developer (www.cbc.ca) 90
Dave Knott writes: A Montreal legal firm has requested authorization to launch a class-action lawsuit against Epic Games, makers of the widely-popular video game Fortnite. The legal notice, filed on behalf of two minors, likens the effect of the game to cocaine, saying it releases the chemical dopamine to the brain of vulnerable young people who can become dependent on playing. Much of the suit is based on a 2015 Quebec Superior Court ruling that determined tobacco companies didn't warn their customers about the dangers of smoking. Jean-Philippe Caron, a lawyer at Calex, said the firm was contacted by several parents whose kids had become addicted to the game.
Last year, the World Health Organization classified addiction to video games as a disease. It defined the disorder as "a pattern of gaming behavior characterized by impaired control over gaming, increased priority given to gaming over other activities to the extent that gaming takes precedence over other interests and daily activities, and continuation or escalation of gaming despite the occurrence of negative consequences." According to Caron, Fortnite was designed by psychologists to make it more addictive. "They knew that their game was very attractive, yet they did not divulge the risks to the population. It's a little like tobacco."
Last year, the World Health Organization classified addiction to video games as a disease. It defined the disorder as "a pattern of gaming behavior characterized by impaired control over gaming, increased priority given to gaming over other activities to the extent that gaming takes precedence over other interests and daily activities, and continuation or escalation of gaming despite the occurrence of negative consequences." According to Caron, Fortnite was designed by psychologists to make it more addictive. "They knew that their game was very attractive, yet they did not divulge the risks to the population. It's a little like tobacco."
"Montreal Law Firm Looks to Gain Free Publicity" (Score:5, Insightful)
Whether you like Fortnite or not, this lawsuit's premise is so broad it could cover anything from gyms ("runner's high," anyone?) to sporting events (can't have the excitement of a touchdown letting any of that pesky dopamine loose).
Re: (Score:3, Interesting)
The difference is that in this case, they specifically hired psychologists to study addiction, and help them make it more addictive.
Re: (Score:3)
If that is true then these guys *should* be fucked. They won't though, they have money.
Re: (Score:2)
That Epic Games hired psychologists is totally true, e.g.: GDC 2017: Epic Games' Ben Lewis-Evans on Player Psychology and Rewards [shacknews.com].
Proving that they engineered games to make them addicitive may be a little more difficult. But not impossible.
Re: "Montreal Law Firm Looks to Gain Free Publicit (Score:2)
Yeah but addictive is just another word for "engaging". Casinos hide clocks to keep you engaged. If a gym did things to make you come to the gym more often would they also be liable?
If you write a good book do you have to have a "you might not be able to put this book down" disclaimer on it? Entertaining TV shows? It would never end.
Re: (Score:2)
Re: (Score:2)
I don't like Epic either (mostly because they don't support Linux), and I share your view that they are scumbags all the way down. However, I fully believe that this lawsuit is frivolous, a symptom of the "great" parenting that we see nowaday, more of incompetent parents asking the State to take care of their children for them instead of brandishing their age, their authority, and -- why not? -- their physical size/strength over their offspring.
They are contracting parenting to the State. Just like the comm
Re: "Montreal Law Firm Looks to Gain Free Publicit (Score:1)
Re: "Montreal Law Firm Looks to Gain Free Publicit (Score:2)
Re: (Score:2)
Re: "Montreal Law Firm Looks to Gain Free Publicit (Score:3)
Re: (Score:3, Insightful)
"Addition" requires a chemical that can get into the brain and directly cause abnormal neural feedback loops to develop. Are we re-defining "addiction" now to snowflake sensibilities? Defining it to mean "something very appealing", to excuse the most basic inability to control oneself?
I mean, fine, language changes, but if that is what "addictive" means now, then why should anyone care? We all must learn to restrict our consumption of appealing things: simple impulse control is the most basic thing everyo
Re: (Score:2)
Re: (Score:2)
Assuming you are really asking, a more appropriate term than "addiction" here may be "psychological dependence." Psychological dependence is a term that has been used to differentiate this kind of behavior from physical dependence, or more classically addiction (with features like chemical dependence that can kill you with withdrawal). But the terminology is confusing, partly because it keeps changing -- the current DSM doesn't even have a medical condition involving the word "addiction" -- it's now "substa
Addiction usually requires social disconnection (Score:2)
To build on your point, see for example: "In the Realm of Hungry Ghosts: Close Encounters with Addiction Paperback" by Gabor Maté, MD
And also: "The Globalization of Addiction: A Study in Poverty of the Spirit" by Bruce Alexander
And also: "Therapeutic Lifestyle Change (TLC)":
https://tlc.ku.edu/ [ku.edu]
"We were never designed for the sedentary, indoor, sleep-deprived, socially-isolated, fast-food-laden, frenetic pace of modern life. (Stephen Ilardi, PhD)"
So, "psychological dependence" (including to gaming)
Re: (Score:2)
I mean lets say I haven't eaten pizza in some time, then I do and I find myself eating it multiple days in a row.. Can I sue? Or I buy a cheap set of horse shoes, play and next thing I know I made some decent pits in my back yard and find myself playing every night.. Can I sue?
Lawn darts (Score:2)
Re: (Score:2)
I miss lawn darts. It's all cornholing now.
Re: (Score:1)
Are you counting dopamine? It's the natural addiction-chemical that we have evolved to make us have urges to repeat rewarding acts, which in nature are inherently productive (food, sex etc.) but our moderns society is full of unproductive(even harmful) acts that result in the large releases of dopamine.
Wiki:
Re: (Score:2)
Notions involving video games and dopamine are pretty much nonsense, just so you know.
Re: (Score:1)
What do you base that on?
Re: (Score:2)
Re: "Montreal Law Firm Looks to Gain Free Publicit (Score:2)
Re: "Montreal Law Firm Looks to Gain Free Publicit (Score:2)
Re: (Score:2)
So? What do you think advertisers, sports leagues, serial entertainment producers, etc do? They want you to keep coming back so they research how to get you to act like you are addicted.
Here is one defense: The only reason they seem addicted is that they are not seeing successes that give them the dopamine rush in real life. Society has marginalized boy aged 10-15 and have literally made it bad to be boys so boys don't get the dopamine rush from normal activity. It isn't our fault you treat boys like shit.
Re: (Score:1)
The "runner's high" is the biggest load of bullshit this side of the Mississip.
At BEST you get a minute of two where you're kind of numb/disconnected and can plod along at the same pace without issue, then the wall hits again.
No, the high doesn't come after you break though that wall. There's just more wall.
Re: (Score:2)
anything from gyms ("runner's high," anyone?)
Ah, the famous extreme fitness of modern societies that will be the bane of them. ;)
Re: (Score:2)
"They made a lot of money, therefore they did something questionable and/or wrong, and we want a chunk of it"
Stupid parents (Score:5, Insightful)
Crappy parents. Can't say no, which harms their kids as much as game addiction.
Re: (Score:2)
Overworked parents (Score:2)
It's kind of hard to keep a close eye on your kids when you work 2-3 jobs to put a roof over their heads. Hell, the kid in the comic is lucky, she had both her parents.
gee you do not have children don't you ? (Score:2)
Re: (Score:2)
I was very poorly supervised as a child and it was good in some ways and bad in others. Nobody bothered to teach me any discipline, because parenting is hard. But both of my parents had more time to spend with me, and didn't.
And i see this continuing to happen today. Lots of people have no fucking business whatsoever having kids, but they have them anyway. If you lack the means to raise them with attention, or lack the interest to do so, then you will be a shit parent and should let someone else have kids i
Harrison Bergeron (Score:5, Funny)
Sorry, this video game is too good. You'll have to make it worse, perhaps hand it over to Ubisoft to rewrite it.
Re: (Score:2)
Re: (Score:2)
If you want to kill the addiction make EA rewrite it. The kids will be onto a new game in no time.
Re: (Score:2)
There's nothing "good" about it. People are addicted to bad crap all the time.
Re: (Score:2)
Everybody's a critic.
Disbar Them (Score:1)
Disbar every single lawyer at that firm. They're all clearly insane, corrupt, or both.
Re: (Score:2)
After seeing this: https://www.youtube.com/watch?... [youtube.com] , I retract my prior post.
Re: (Score:2)
Oooh, I triggered some fartnote kiddos!
Re: (Score:2)
That's an interesting video, thanks for sharing it.
Hopefully those kids will retain their interest in dancing as they mature, and develop the physical conditioning necessary to impress others in more refined styles of movement. The 'loser' dance is just one of many in the game, and its hard to deny the appeal of being able to break out in some cool moves.
The animated violence at the end of that clip is an example of why realistically graphic murder simulators should be treated with suspicion for having a co
Kind of gross no matter which side is right (Score:5, Interesting)
I want to say that suits like this are bullshit and that people should take responsibility for their lives and not waste all their time playing video games.
At the same time, there are indications that some companies that make games are deliberately trying to make them psychologically addictive or habit-forming by using well-known techniques like operant conditioning with intermittent reward reinforcement... the same techniques used by big gambling corporations to keep vulnerable people sitting in casinos. And they're doing it in part by hiring psychologists to supervise these efforts.
If the situation were really just that the game is so much fun that people play it a lot, that'd be one thing. But if the company is specifically designing the game to take advantage of a common weakness of the human psyche, then maybe there's some merit to a lawsuit. I don't know if Fortnite can be said to be doing that, but I guess that's up to the plaintiffs to try to prove.
Yep, second this (Score:2)
Re: (Score:2)
If I was in Epic's shoes, I would definitely want to employ psychologists or at least consult them in order help maintain the balance between whimsical cartoonish violence and enough realism in order to keep the game interesting. As well as help conceive of new cosmetic items and activities in an ongoing basis that maintains the success of the game.
Between 'free to play' and 'pay to win' is difficult waters to navigate successfully without sinking your company financially.
The thing that bothers me slightly
Skins (Score:1)
Well, they sell skins, and they use peer pressure to get kids to buy/earn them (nobody wants to be a "default"). Not only is this a brilliant business plan, but now kids have some skin in the game (sorry for the pun).
What is Fortnite? (Score:2)
But if the company is specifically designing the game to take advantage of a common weakness of the human psyche, then maybe there's some merit to a lawsuit. I don't know if Fortnite can be said to be doing that, but I guess that's up to the plaintiffs to try to prove.
Having played Fortnite, it's whimsical and ever evolving on a 3 month cycle. There is much variety in the available models and amount of vanity items or 'skins' to personalize your preferred character.
To complement the players that can buy tokens and getting vanity items directly, there are daily 'tasks' you can complete as well as more extensive campaigns in order to earn tokens or items.
As far as I can tell the only reward for extensive playing is more exotic skins, as well as the ability to engage in hy
Re: (Score:2)
Knowing what I know about Fortnite, I suspect you're right. I think that most of the truly habit-forming or behaviorally addictive games are on mobile. I've played a few games that let me play for a short time and then wanted me to pay money to skip some cooldown time. I deleted them, but I can certainly see how tempting many people might find it to push that button... it's only $1, after all. Or 50 funcredits. Or
Re: (Score:1)
Re: (Score:2)
Well, if that's the way you see it. Turns out the entire medical profession doesn't see it the same way. But I'm sure you have studied the problem more and better than they have, and that your comment isn't just a juvenile tantrum full of straw men and false equivalencies.
Re: Kind of gross no matter which side is right (Score:2)
Re: (Score:2)
Re: (Score:1)
It is NOT news that some games have done these, 'random' loot box things, and 'free 2 play, but pay for perks'...
Video gaming used to be a wonderful adventure into a realm of imagination. It still largely is and hopefully will continue to be. And if t
Wrong definition (Score:2)
By the WHO definition, "breathing" is a "disorder" too. Just replaced "gaming" with "breathing". (Excess of breathing, for those who don't know, IS extremely dangerous).
> "a pattern of breathing behavior characterized by impaired control over breathing, increased priority given to breathing over other activities to the extent that breathing takes precedence over other interests and daily activities, and continuation or escalation of breathing despite the occurrence of negative consequences."
Also, thinkin
Tobacco (Score:2)
They must think smoking tobacco is a harmless pastime if they're comparing it to Fortnite. Greedy lawyers will say anything.
Re: (Score:2)
They must think smoking tobacco is a harmless pastime if they're comparing it to Fortnite. Greedy lawyers will say anything.
Which is exactly why the losers in a frivolous lawsuit case should be made to pay all expenses for the defendant, in order to help reign in these ambulance chasers.
For real guys? (Score:2)
It's a video game. We've known these are addictive since Marios princess was in another castle.
My father cut the cords on my NES and sent me outside to play.
What's your excuse?
Re: (Score:3)
It's a video game. We've known these are addictive since Marios princess was in another castle.
My father cut the cords on my NES and sent me outside to play.
What's your excuse?
I don't have a problem to excuse. But their excuse is likely fartherlessness.
I was addicted (Score:4)
I was addicted to Tradewars 2002 in my BBSing days. would stay up till midnight in order to get a jump on other players. Wonder if I can sue now :-)
I guess lawyers need to find ways to pad their bank account and trying to find new ways of doing it. Lawsuits are getting ridicules.
Re: (Score:2)
If I had mod points, I’d have given them for the trade wars reference. Oh, how I remember my first significant player kill, a bit of an online bully who we ganged up on... that game was goat.
Re: (Score:2)
Re: (Score:2)
So... Epic should be selling Fortnite-branded potpourri that contains LSD? I think that's what you're saying....
That was an enormous wall-o-text to say not very much. Even if you did use paragraphs. Not that you're wrong, but...
"Brevity is a great charm of eloquence." - Marcus Tullius Cicero
Re: (Score:1)
I believe witnessing the game's effects in full force first-hand is very important. You say that you've never played it, so all your opinions and conclusions are based on third-party reporting, and you're using existing real-world concepts familiar to you to draw assumptions about how the game behaves and influences people. However, this is a multi-biliion product of one of the largest US game companies, one of the most successful and popular products of this kind ever. Any parallels you try to draw to othe
Still no substitute? (Score:2)
After existing for ~4000+ years, society still doesn't know how to substitute video games? Maybe they could have children socialize instead, perhaps train them or even have them learn nature stuff.
Also, the currently accepted transition is a board game. Find a local board game group (or create one), and children would at least interact with others rather than being behind a dopamine generting video-game.
Sigh (Score:2)
"Think of the children" (Score:1)
Woman are the real addiction! (Score:2)
Re: (Score:2)
Re: (Score:1)
Re: (Score:2)
I think they should launch a class action lawsuit against WOMAN! They are addictive and can destroy your life if not treated with respect.
Actually the courts that only hold men accountable [cbslocal.com] is much more dangerous.
Follow the money (Score:2)
Lawyer 1: If this works, we should get about $100 million out of it, our two primary clients about $30k, and the millions of class members (players) a couple of free vanity dances.
Lawyer 2: Sounds like a plan!
Evercrack wars are back (Score:2)
???
Profit?
Totally baffling.. (Score:2)
I tried Fortnite once. I was left thinking, is that it? It seemed like 20% of a game. Where was the other 80%?
FPS use to come with a storyline mode and multiplayer mode. The multiplayer gave lots of maps and several different game types from capture the flag to last man standing to domination and more.
The really good ones were even mod-able so other people could build entirely new games out of it.
Fuck fortnite.
Re: (Score:2)
Oh come on. Building structures to act as kill zones or traps for the unsuspecting is pretty entertaining. The challenge is what you can make of it by altering the playing field and being devious. Coming up with new creative ways to send someone to their doom is part of the fun.
At least that's how an old player like me deals with these twitchy little bastards who have endless amounts of time to build muscle memory but haven't learned yet to look up.
It isn't even trying to be like a typical FPS game. This is
Re: (Score:2)
Which Fortnite did you play?
Fortnite Save the World
or
Fortnite Battle Royale?
There are two quite different games, apparently one of them (the latter) is free to play?
Really wtf? (Score:2)
Lawyrs file lawsuit on behalf of two minors (Score:1)
What responcibility do the parents bare in relation to letting their kids play video games twenty four hours a day.
Addictive like in filing lawsuits addictive? (Score:1)
Professional Sports. TV Wrestling. Sex. Guns. (Score:2)
Like everything anyone is willing to do without being paid to do it...
And, while they're at it, how about crushing the advertising industry? If any one industry is at fault in this context, it's them.
bigg boss 13 (Score:1)
Re: (Score:1)