Project xCloud Public Preview Is Now Live (thurrott.com) 4
Microsoft has started the public preview for the Project xCloud game streaming service that it first announced in late 2018. Thurrott reports: "The Project xCloud Preview is now officially live in the US, UK and Korea," a Microsoft representative told me today. "This preview serves as our opportunity to test, improve and garner feedback. It's critical we bring gamers with us on this journey so we can learn more from them and their experiences in a wide variety of real-world environments and use-case scenarios. That way we can deliver a product that fits the needs of all types of gamers." The initial public preview is only on Android, but it's expected to come to iOS, Windows, and elsewhere in the coming months as well. I'm on the preview, so I'll report back on the experience as soon as I can.
Live streaming of games is pretty exciting from st (Score:2)
Read a few research papers on topic and features like Slicing in HEVC to allow for subframe encoding/decoding plus calculation of motion vectors direct from 3d model means encode/decode times should be measured in latency of 30milliS or so.
As always biggest barrier is network latency, capacity and stability.
Re: (Score:2)
calculation of motion vectors direct from 3d model
Interesting, so they're using the rasterized pixel vectors to drive the DCT blocks?
kinda limited, no? (Score:1)
Looking at this next to googles Stadia, playing xbox games on android seems a little unambitious.
Sage Support (Score:1)